Player Matchup

Hel
Hel
CONTEMPT-ODIUM
Hel
Level 69
God Stats
14W - 7L
1,536 SR
Queue Stats
220W - 251L
1,399 Elo+
Party 3
Tsukuyomi
Tsukuyomi
GamerBoy-115
Tsukuyomi
Level 35
God Stats
100W - 69L
1,583 SR
Queue Stats
125W - 105L
1,479 Elo+
Solo
Izanami
Izanami
PassDaLeaf
Izanami
Level 17
God Stats
10W - 5L
1,611 SR
Queue Stats
42W - 39L
1,475 Elo+
Party 3
Ares
Ares
Suubaki
Ares
Level 14
God Stats
11W - 9L
1,568 SR
Queue Stats
37W - 48L
1,437 Elo+
Party 2
Nu Wa
Nu Wa
withloveLunna
Nu Wa
Level 55
God Stats
46W - 34L
1,550 SR
Queue Stats
208W - 223L
1,464 Elo+
Party 2
Team Averages
Level 38
1,570 SR
1,451 Elo+

VS

Team Averages
Level 42
1,537 SR
1,520 Elo+
Ra
Ra
ELIJABLACK03
Ra
Level 47
God Stats
2W - 3L
1,516 SR
Queue Stats
110W - 127L
1,429 Elo+
Party 4
Odin
Odin
El bicho516
Odin
Level 18
God Stats
1W - 4L
1,259 SR
Queue Stats
47W - 65L
1,362 Elo+
Party 4
Neith
Neith
Kmfc80
Neith
Level 40
God Stats
5W - 5L
1,752 SR
Queue Stats
171W - 152L
1,551 Elo+
Party 1
Ne Zha
Ne Zha
RoyaltyReigns11
Ne Zha
Level 69
God Stats
5W - 4L
1,657 SR
Queue Stats
314W - 281L
1,523 Elo+
Party 1
Cabrakan
Cabrakan
VEN MAMI
Cabrakan
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,737 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 6
10,140
922
12,259
7,586
3,815
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
GamerBoy-115
Tsukuyomi
17
4 / 1 / 5
10,821
984
9,763
4,967
2,570
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
PassDaLeaf
Izanami
17
4 / 1 / 10
10,750
977
12,643
7,409
3,646
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ares
Suubaki
Ares
17
2 / 0 / 11
11,436
1,040
7,035
12,977
15,176
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
2 / 3 / 10
9,832
894
15,941
7,524
3,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

252

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 4
9,938
903
11,498
8,537
3,128
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 6 / 4
9,149
832
2,596
16,559
6,386
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
Kmfc80
Neith
16
0 / 3 / 1
8,939
813
6,856
8,430
3,204
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
3 / 2 / 2
10,188
926
6,368
13,263
5,034
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cabrakan
VEN MAMI
Cabrakan
16
1 / 1 / 4
9,567
870
9,846
15,379
11,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
20
14
Kills
5
5
Deaths
14
42
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
L
1
2
4
1.5
L
0
6
4
0.33
W
Tsukuyomi
GamerBoy-115
Tsukuyomi
4
1
5
6.5
L
Neith
Kmfc80
Neith
0
3
1
0.17
W
Izanami
PassDaLeaf
Izanami
4
1
10
9
L
3
2
2
2
W
Ares
Suubaki
Ares
2
0
11
7.5
L
Cabrakan
VEN MAMI
Cabrakan
1
1
4
3
W
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,641
Damage
37,164
40,463
Taken
62,168
28,711
Mitigated
29,602
17,120
Healing
9,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,259
42
8,758
5,664
7,586
3,815
0
4,034
3,387
29,292
0
L
11,498
637
3,564
1,889
8,537
3,128
0
4,363
4,174
54,887
0
L
2,596
702
0
108
16,559
6,386
0
9,433
7,070
0
15,859
W
Tsukuyomi
GamerBoy-115
Tsukuyomi
9,763
1,388
93
817
4,967
2,570
0
2,464
2,417
0
36,840
L
Neith
Kmfc80
Neith
6,856
836
0
1,335
8,430
3,204
0
4,957
3,473
0
31,296
W
Izanami
PassDaLeaf
Izanami
12,643
6,895
0
0
7,409
3,646
0
3,577
3,735
0
51,202
L
6,368
1,889
0
1,682
13,263
5,034
0
7,658
5,553
0
20,362
W
Ares
Suubaki
Ares
7,035
760
0
1,324
12,977
15,176
0
6,968
5,859
14,902
0
L
Cabrakan
VEN MAMI
Cabrakan
9,846
691
0
816
15,379
11,850
0
8,716
6,663
23,806
0
W
15,941
4,653
0
464
7,524
3,504
0
3,617
3,721
27,697
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,979
Gold Earned
47,781
241
Minions Killed
234
12
Camps Cleared
5
1,066,641
Distance Traveled
1,031,037
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,140
922
54
5
2
244,312
0
L
Ra
9,938
903
109
10
2
208,464
3
L
Odin
9,149
832
30
3
3
206,992
0
W
Tsukuyomi
10,821
984
42
4
9
248,493
2
L
Neith
8,939
813
40
4
0
206,525
0
W
Izanami
10,750
977
103
9
1
173,999
0
L
Ne Zha
10,188
926
23
2
0
217,991
0
W
Ares
11,436
1,040
16
1
0
205,377
0
L
Cabrakan
9,567
870
32
3
0
191,065
0
W
Nu Wa
9,832
894
26
2
0
194,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role