Player Matchup

Merlin
Merlin
Backstage_Bard
Merlin
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 153L
1,422 Elo+
Party 2
Vamana
Vamana
Fatmanv01_TTV
Vamana
Level 92
God Stats
0W - 1L
1,775 SR
Queue Stats
298W - 308L
1,507 Elo+
Party 2
Thor
Thor
Starrrr0
Thor
Level 88
God Stats
0W - 2L
1,219 SR
Queue Stats
7W - 24L
1,284 Elo+
Solo
Team Averages
Level 91
1,498 SR
1,404 Elo+

VS

Team Averages
Level 116
1,561 SR
1,447 Elo+
Baba Yaga
Baba Yaga
KrisEzyy
Baba Yaga
Level 127
God Stats
14W - 8L
1,711 SR
Queue Stats
275W - 323L
1,432 Elo+
Party 1
Gilgamesh
Gilgamesh
Lyrone Jr
Gilgamesh
Level 108
God Stats
27W - 23L
1,481 SR
Queue Stats
219W - 238L
1,437 Elo+
Party 1
Skadi
Skadi
MoIdyTaint
Skadi
Level 113
God Stats
7W - 6L
1,491 SR
Queue Stats
461W - 522L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 11
12,903
614
18,079
18,287
7,502
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
4 / 4 / 11
12,706
605
19,580
24,580
26,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
16
9 / 7 / 7
13,965
665
17,857
20,055
10,811
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
KrisEzyy
Baba Yaga
18
5 / 7 / 7
14,227
677
20,747
18,341
7,334
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
Lyrone Jr
Gilgamesh
17
8 / 4 / 6
14,320
682
21,001
31,364
19,184
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
15
2 / 6 / 5
12,431
592
10,856
13,578
4,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
33
17
Kills
15
15
Deaths
17
29
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
4
11
2.38
L
4
4
11
2.38
W
Baba Yaga
KrisEzyy
Baba Yaga
5
7
7
1.21
W
Gilgamesh
Lyrone Jr
Gilgamesh
8
4
6
2.75
W
Skadi
2
6
5
0.75
L
Thor
9
7
7
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,516
Damage
52,604
62,922
Taken
63,283
44,838
Mitigated
30,838
16,740
Healing
15,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,079
1,783
283
4,851
18,287
7,502
822
8,537
9,750
49,785
0
L
19,580
8,688
1,434
9,827
24,580
26,525
0
6,948
17,632
0
42,436
W
Baba Yaga
KrisEzyy
Baba Yaga
20,747
376
484
5,479
18,341
7,334
494
4,260
13,632
69,373
0
W
Gilgamesh
Lyrone Jr
Gilgamesh
21,001
5,211
0
9,274
31,364
19,184
50
11,932
18,469
5,896
37,234
W
Skadi
10,856
5,284
0
403
13,578
4,320
600
2,541
10,718
0
43,769
L
Thor
17,857
4,004
0
345
20,055
10,811
101
8,986
11,069
0
40,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,574
Gold Earned
40,978
177
Minions Killed
209
6
Camps Cleared
13
1,027,082
Distance Traveled
1,065,835
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,903
614
79
4
2
333,163
2
L
Vamana
12,706
605
41
2
1
366,275
4
W
Baba Yaga
14,227
677
104
5
3
349,103
5
W
Gilgamesh
14,320
682
37
2
2
369,599
1
W
Skadi
12,431
592
68
3
8
347,133
0
L
Thor
13,965
665
57
3
3
327,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role