Player Matchup

Nox
Nox
Andamir
Nox
Level 29
God Stats
4W - 2L
1,357 SR
Queue Stats
131W - 115L
1,535 Elo+
Solo
Loki
Loki
ColDD9
Loki
Level 6
God Stats
3W - 3L
1,324 SR
Queue Stats
24W - 19L
1,586 Elo+
Party 2
Bacchus
Bacchus
abacatecatecate
Bacchus
Level 47
God Stats
25W - 18L
1,571 SR
Queue Stats
66W - 49L
1,531 Elo+
Party 2
Hou Yi
Hou Yi
byDRAGON
Hou Yi
Level 43
God Stats
20W - 14L
1,563 SR
Queue Stats
61W - 46L
1,534 Elo+
Party 2
Hercules
Hercules
bySlayer
Hercules
Level 4
God Stats
18W - 9L
1,656 SR
Queue Stats
25W - 13L
1,582 Elo+
Party 2
Team Averages
Level 26
1,494 SR
1,554 Elo+

VS

Team Averages
Level 37
1,527 SR
1,646 Elo+
King Arthur
King Arthur
Aimedlion
King Arthur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,781 Elo+
Party 1
Ares
Ares
Alancito_Duna
Ares
Level 29
God Stats
8W - 8L
1,633 SR
Queue Stats
163W - 161L
1,462 Elo+
Solo
Thor
Thor
BoiyaxD
Thor
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 5L
1,690 Elo+
Party 1
Danzaburou
Danzaburou
Bushi-Sam16
Danzaburou
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
224W - 246L
1,515 Elo+
Solo
Ra
Ra
Nayeonyeon
Ra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,781 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
10
4 / 2 / 4
6,402
640
5,162
3,694
1,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
ColDD9
Loki
9
2 / 2 / 3
5,510
551
1,640
5,999
2,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
2 / 1 / 6
5,666
567
3,766
4,846
3,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
byDRAGON
Hou Yi
10
3 / 1 / 3
5,705
571
4,208
5,433
1,390
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Hercules
bySlayer
Hercules
10
7 / 0 / 3
6,540
654
6,245
5,639
2,532
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aimedlion
King Arthur
7
0 / 5 / 0
4,430
443
789
5,438
1,713
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
1 / 2 / 0
4,618
462
1,962
6,005
3,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thor
BoiyaxD
Thor
9
5 / 4 / 0
6,001
600
5,922
7,714
2,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Bushi-Sam16
Danzaburou
7
0 / 3 / 2
4,921
492
3,962
5,578
1,554
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 5 / 3
4,971
497
530
5,691
1,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
18
Kills
6
6
Deaths
19
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Aimedlion
King Arthur
0
5
0
0
L
1
2
0
0.5
W
Nox
4
2
4
3
L
Thor
BoiyaxD
Thor
5
4
0
1.25
L
Danzaburou
Bushi-Sam16
Danzaburou
0
3
2
0.33
W
Loki
ColDD9
Loki
2
2
3
1.75
L
0
5
3
0.3
W
2
1
6
5
W
Hou Yi
byDRAGON
Hou Yi
3
1
3
4.5
W
Hercules
bySlayer
Hercules
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,021
Damage
13,165
25,611
Taken
30,426
10,078
Mitigated
10,379
9,363
Healing
5,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Aimedlion
King Arthur
789
370
0
140
5,438
1,713
0
0
5,438
0
11,137
L
1,962
182
0
1,011
6,005
3,252
0
1,822
4,183
8,184
0
W
Nox
5,162
386
0
912
3,694
1,131
377
635
3,059
24,063
0
L
Thor
BoiyaxD
Thor
5,922
1,768
0
1,902
7,714
2,210
0
1,498
6,126
0
28,398
L
Danzaburou
Bushi-Sam16
Danzaburou
3,962
1,677
0
1,597
5,578
1,554
885
1,812
3,766
0
23,771
W
Loki
ColDD9
Loki
1,640
369
0
1,503
5,999
2,021
0
262
5,737
0
23,889
L
530
227
21
837
5,691
1,650
0
3,330
1,985
16,738
0
W
3,766
776
0
1,526
4,846
3,004
0
1,005
3,841
11,754
0
W
Hou Yi
byDRAGON
Hou Yi
4,208
1,933
0
2,741
5,433
1,390
630
468
4,965
0
30,211
W
Hercules
bySlayer
Hercules
6,245
3,221
275
2,406
5,639
2,532
851
122
5,517
0
25,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,823
Gold Earned
24,941
243
Minions Killed
180
0
Camps Cleared
0
956,445
Distance Traveled
896,221
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,430
443
19
2
0
156,296
0
L
Ares
4,618
462
17
2
0
200,816
4
W
Nox
6,402
640
69
7
0
193,323
2
L
Thor
6,001
600
55
6
0
200,746
1
L
Danzaburou
4,921
492
48
5
0
170,972
2
W
Loki
5,510
551
43
4
0
170,583
0
L
Ra
4,971
497
41
4
0
167,391
0
W
Bacchus
5,666
567
10
1
0
201,696
3
W
Hou Yi
5,705
571
63
6
0
187,536
4
W
Hercules
6,540
654
58
6
0
203,307
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role