Player Matchup

Mulan
Mulan
Homeydinger
Mulan
Level 27
God Stats
15W - 11L
1,489 SR
Queue Stats
42W - 35L
1,563 Elo+
Party 2
Hun Batz
Hun Batz
NicoDTB
Hun Batz
Level 107
God Stats
2W - 0L
1,741 SR
Queue Stats
239W - 205L
1,587 Elo+
Party 2
Ra
Ra
Ntoaster656
Ra
Level 17
God Stats
10W - 12L
1,587 SR
Queue Stats
17W - 23L
1,474 Elo+
Party 2
Athena
Athena
Sunflower16
Athena
Level 107
God Stats
2W - 2L
1,522 SR
Queue Stats
47W - 40L
1,505 Elo+
Party 2
Danzaburou
Danzaburou
ZariLutus
Danzaburou
Level 25
God Stats
9W - 8L
1,589 SR
Queue Stats
15W - 20L
1,510 Elo+
Party 2
Team Averages
Level 57
1,586 SR
1,528 Elo+

VS

Team Averages
Level 52
1,561 SR
1,440 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
KingNerdx
Yemoja
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,411 Elo+
Party 1
Chernobog
Chernobog
PapaCaleb
Chernobog
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 97L
1,364 Elo+
Solo
Pele
Pele
RawCookieDohh
Pele
Level 27
God Stats
35W - 36L
1,631 SR
Queue Stats
90W - 108L
1,505 Elo+
Party 1
Ra
Ra
StormShadowz5
Ra
Level 28
God Stats
1W - 1L
1,676 SR
Queue Stats
21W - 33L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 4
9,612
506
19,574
21,032
20,046
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hun Batz
NicoDTB
Hun Batz
18
9 / 1 / 6
10,728
565
17,284
15,098
5,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 0 / 5
9,276
488
2,626
3,299
1,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Athena
12
1 / 1 / 10
8,269
435
5,072
13,406
12,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
ZariLutus
Danzaburou
16
1 / 1 / 0
9,400
495
4,780
8,812
3,309
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
2 / 1 / 1
9,839
518
16,319
22,906
31,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
KingNerdx
Yemoja
11
0 / 2 / 1
7,904
416
7,089
10,664
8,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chernobog
PapaCaleb
Chernobog
16
0 / 3 / 0
9,378
494
4,741
10,654
3,308
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 7 / 2
9,300
489
10,809
17,281
7,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 4 / 1
8,182
431
5,198
6,207
1,828
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
17
Kills
6
6
Deaths
17
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
2
1
1
2.5
W
3
3
4
1.67
L
Yemoja
KingNerdx
Yemoja
0
2
1
0.25
W
Hun Batz
NicoDTB
Hun Batz
9
1
6
12
W
3
0
5
5.5
L
Chernobog
PapaCaleb
Chernobog
0
3
0
0
L
4
7
2
0.71
L
0
4
1
0.13
W
Athena
1
1
10
6
W
Danzaburou
ZariLutus
Danzaburou
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,336
Damage
44,156
61,647
Taken
67,712
42,814
Mitigated
53,242
27,005
Healing
23,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
16,319
2,670
0
11,640
22,906
31,932
16
1,486
21,369
5,942
61,308
W
19,574
3,485
0
10,261
21,032
20,046
0
3,618
15,431
0
67,497
L
Yemoja
KingNerdx
Yemoja
7,089
1,707
1,014
3,376
10,664
8,838
234
2,556
8,108
26,463
0
W
Hun Batz
NicoDTB
Hun Batz
17,284
6,135
0
5,964
15,098
5,850
0
3,479
11,259
0
94,660
W
2,626
528
1,698
1,305
3,299
1,033
156
1,806
1,353
49,919
0
L
Chernobog
PapaCaleb
Chernobog
4,741
2,587
0
2,404
10,654
3,308
747
708
9,946
0
64,334
L
10,809
1,659
0
4,154
17,281
7,336
0
1,808
15,473
0
70,200
L
5,198
620
517
684
6,207
1,828
855
1,215
4,992
45,241
0
W
Athena
5,072
1,551
835
2,459
13,406
12,576
0
4,560
8,642
9,747
0
W
Danzaburou
ZariLutus
Danzaburou
4,780
1,556
0
4,483
8,812
3,309
0
1,043
7,769
0
80,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,285
Gold Earned
44,603
560
Minions Killed
488
0
Camps Cleared
0
1,960,387
Distance Traveled
1,607,688
31
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,839
518
137
7
0
349,148
0
W
Mulan
9,612
506
128
7
0
355,052
1
L
Yemoja
7,904
416
34
2
0
335,569
0
W
Hun Batz
10,728
565
146
8
0
446,031
7
W
Ra
9,276
488
114
6
0
384,957
4
L
Chernobog
9,378
494
133
7
0
304,520
4
L
Pele
9,300
489
89
5
0
351,006
6
L
Ra
8,182
431
95
5
0
267,445
2
W
Athena
8,269
435
5
0
0
386,204
6
W
Danzaburou
9,400
495
167
9
0
388,143
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role