Player Matchup

Skadi
Skadi
BoogerBoy2008
Skadi
Level 29
God Stats
8W - 0L
1,844 SR
Queue Stats
120W - 40L
1,921 Elo+
Party 2
Tiamat
Tiamat
IMBADATMID69
Tiamat
Level 18
God Stats
6W - 3L
1,631 SR
Queue Stats
41W - 31L
1,671 Elo+
Party 3
Ullr
Ullr
TimeforBeans
Ullr
Level 19
God Stats
18W - 9L
1,762 SR
Queue Stats
191W - 89L
1,728 Elo+
Party 3
Sylvanus
Sylvanus
bigbussy2012
Sylvanus
Level 25
God Stats
8W - 0L
2,014 SR
Queue Stats
86W - 38L
1,795 Elo+
Party 2
Hun Batz
Hun Batz
peepeepeeboy
Hun Batz
Level 28
God Stats
2W - 1L
1,529 SR
Queue Stats
106W - 34L
1,876 Elo+
Party 2
Team Averages
Level 24
1,756 SR
1,798 Elo+

VS

Team Averages
Level 13
1,594 SR
1,630 Elo+
Ra
Ra
Mitixz1010
Ra
Level 9
God Stats
95W - 76L
1,647 SR
Queue Stats
105W - 86L
1,664 Elo+
Solo
Serqet
Serqet
Noah7979
Serqet
Level 7
God Stats
0W - 6L
1,239 SR
Queue Stats
41W - 40L
1,533 Elo+
Solo
Raijin
Raijin
allegations
Raijin
Level 29
God Stats
5W - 2L
1,774 SR
Queue Stats
87W - 31L
1,814 Elo+
Party 1
Freya
Freya
imakulitijakulit
Freya
Level 15
God Stats
12W - 10L
1,535 SR
Queue Stats
16W - 17L
1,491 Elo+
Party 1
Loki
Loki
notasmurf499
Loki
Level 4
God Stats
3W - 1L
1,774 SR
Queue Stats
5W - 2L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 2 / 2
6,986
699
5,442
4,691
1,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
10
1 / 2 / 1
6,087
609
3,380
4,486
2,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 1 / 3
6,646
665
3,887
4,362
1,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
bigbussy2012
Sylvanus
10
3 / 1 / 4
6,097
610
3,000
4,447
3,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
peepeepeeboy
Hun Batz
13
1 / 0 / 1
7,159
716
3,696
5,172
1,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
4,478
448
740
2,256
531
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Noah7979
Serqet
8
1 / 2 / 3
5,119
512
1,422
5,887
1,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Raijin
10
1 / 1 / 4
5,946
595
2,653
4,527
1,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 6 / 3
5,191
519
1,443
8,100
1,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
3 / 3 / 2
6,188
619
5,330
7,448
1,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
13
Kills
6
6
Deaths
13
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
2
2
3
W
Tiamat
1
2
1
0.75
L
0
1
0
0
L
Serqet
Noah7979
Serqet
1
2
3
1.25
W
3
1
3
4.5
L
Raijin
1
1
4
3
W
Sylvanus
bigbussy2012
Sylvanus
3
1
4
5
L
1
6
3
0.42
L
3
3
2
1.33
W
Hun Batz
peepeepeeboy
Hun Batz
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,405
Damage
11,588
23,158
Taken
28,218
12,012
Mitigated
6,871
9,432
Healing
8,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,442
3,488
0
549
4,691
1,889
0
950
3,633
0
38,017
W
Tiamat
3,380
276
0
1,084
4,486
2,863
60
1,821
2,665
30,361
0
L
740
84
0
1,168
2,256
531
62
0
2,256
15,962
0
L
Serqet
Noah7979
Serqet
1,422
189
0
2,377
5,887
1,935
0
642
5,237
0
13,144
W
3,887
1,506
0
2,153
4,362
1,388
0
730
3,632
0
35,511
L
Raijin
2,653
132
0
601
4,527
1,059
0
1,750
2,564
32,678
0
W
Sylvanus
bigbussy2012
Sylvanus
3,000
825
1,223
1,900
4,447
3,989
0
595
3,806
18,536
7,865
L
1,443
526
0
1,555
8,100
1,364
0
1,467
6,585
17,977
0
L
5,330
1,622
0
2,652
7,448
1,982
0
1,903
5,480
0
30,897
W
Hun Batz
peepeepeeboy
Hun Batz
3,696
1,534
0
2,523
5,172
1,883
0
740
4,282
0
48,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,975
Gold Earned
26,922
375
Minions Killed
246
0
Camps Cleared
0
1,060,539
Distance Traveled
939,778
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,986
699
66
7
0
199,608
1
W
Tiamat
6,087
609
67
7
0
204,690
3
L
Ra
4,478
448
45
5
0
85,200
2
L
Serqet
5,119
512
15
2
0
222,995
6
W
Ullr
6,646
665
73
7
0
222,211
2
L
Raijin
5,946
595
75
8
0
205,684
2
W
Sylvanus
6,097
610
48
5
0
194,352
4
L
Freya
5,191
519
40
4
0
189,187
3
L
Loki
6,188
619
71
7
0
236,712
3
W
Hun Batz
7,159
716
121
12
0
239,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role