Player Matchup

Heimdallr
Heimdallr
AffectedOgre
Heimdallr
Level 26
God Stats
6W - 11L
1,311 SR
Queue Stats
108W - 117L
1,321 Elo+
Party 2
Medusa
Medusa
AthenaHi
Medusa
Level 10
God Stats
19W - 16L
1,569 SR
Queue Stats
19W - 16L
1,526 Elo+
Solo
Loki
Loki
CoachDrippler
Loki
Level 34
God Stats
5W - 7L
1,500 SR
Queue Stats
112W - 123L
1,321 Elo+
Party 2
Nike
Nike
WishedToaster62
Nike
Level 34
God Stats
2W - 8L
1,500 SR
Queue Stats
58W - 70L
1,321 Elo+
Party 2
Jing Wei
Jing Wei
sick x rep
Jing Wei
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 83L
1,321 Elo+
Party 2
Team Averages
Level 26
1,476 SR
1,362 Elo+

VS

Team Averages
Level 17
1,530 SR
1,525 Elo+
He Bo
He Bo
 
He Bo
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
OWL3X
Neith
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
axelwolf1998
Chaac
Level 29
God Stats
4W - 4L
1,651 SR
Queue Stats
56W - 51L
1,495 Elo+
Solo
Yemoja
Yemoja
crysatan
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,722 Elo+
Party 1
Set
Set
eglm21
Set
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
73W - 71L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AffectedOgre
Heimdallr
10
0 / 5 / 2
6,477
405
8,436
8,775
2,553
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Medusa
AthenaHi
Medusa
10
1 / 3 / 0
6,775
423
5,008
7,316
1,992
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 6 / 1
8,122
508
6,813
11,161
3,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
0 / 6 / 1
7,017
439
2,746
10,768
4,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jing Wei
sick x rep
Jing Wei
11
1 / 3 / 0
6,911
432
5,529
8,060
1,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
18
6 / 1 / 2
10,376
649
8,707
8,414
3,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
OWL3X
Neith
14
5 / 2 / 3
7,998
500
5,859
8,606
3,317
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
6 / 2 / 0
10,256
641
10,102
10,435
6,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
crysatan
Yemoja
14
2 / 0 / 8
8,631
539
5,187
11,569
10,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Set
eglm21
Set
16
4 / 0 / 3
9,289
581
4,286
10,065
3,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
5
Kills
23
23
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
6
1
2
7
L
Heimdallr
AffectedOgre
Heimdallr
0
5
2
0.2
L
Medusa
AthenaHi
Medusa
1
3
0
0.33
L
3
6
1
0.58
W
Neith
OWL3X
Neith
5
2
3
3.25
L
0
6
1
0.08
W
6
2
0
3
W
Yemoja
crysatan
Yemoja
2
0
8
6
W
Set
eglm21
Set
4
0
3
5.5
L
Jing Wei
sick x rep
Jing Wei
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,532
Damage
34,141
46,080
Taken
49,089
14,800
Mitigated
27,597
9,259
Healing
22,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
8,707
371
0
1,433
8,414
3,174
1,933
0
8,414
86,912
0
L
Heimdallr
AffectedOgre
Heimdallr
8,436
2,297
0
1,220
8,775
2,553
0
3,920
4,855
0
37,646
L
Medusa
AthenaHi
Medusa
5,008
1,824
0
1,747
7,316
1,992
817
4,044
3,272
0
38,121
L
6,813
1,999
0
2,716
11,161
3,564
0
2,219
8,544
0
39,049
W
Neith
OWL3X
Neith
5,859
5,013
0
2,456
8,606
3,317
890
0
8,606
0
44,143
L
2,746
220
0
2,410
10,768
4,784
0
2,312
7,788
0
33,758
W
10,102
651
0
4,898
10,435
6,894
2,165
0
10,435
7,177
56,417
W
Yemoja
crysatan
Yemoja
5,187
1,366
3,361
5,078
11,569
10,263
28
0
11,569
21,002
0
W
Set
eglm21
Set
4,286
1,134
0
5,521
10,065
3,949
26
0
10,065
0
61,898
L
Jing Wei
sick x rep
Jing Wei
5,529
3,996
130
1,036
8,060
1,907
681
1,907
6,153
0
31,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,302
Gold Earned
46,550
353
Minions Killed
540
0
Camps Cleared
0
1,388,007
Distance Traveled
1,572,549
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,376
649
170
11
0
315,823
3
L
Heimdallr
6,477
405
54
3
0
270,768
5
L
Medusa
6,775
423
62
4
0
208,779
3
L
Loki
8,122
508
85
5
0
336,675
4
W
Neith
7,998
500
91
6
0
266,296
0
L
Nike
7,017
439
83
5
0
276,836
4
W
Chaac
10,256
641
138
9
0
287,744
1
W
Yemoja
8,631
539
28
2
0
327,594
6
W
Set
9,289
581
113
7
0
375,092
5
L
Jing Wei
6,911
432
69
4
0
294,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role