Player Matchup

Cerberus
Cerberus
Geterdone8330
Cerberus
Level 97
God Stats
4W - 5L
1,694 SR
Queue Stats
351W - 444L
1,330 Elo+
Solo
Chang'e
Chang'e
Michi071
Chang'e
Level 49
God Stats
18W - 41L
1,288 SR
Queue Stats
237W - 293L
1,324 Elo+
Solo
Anubis
Anubis
StrikerWolff
Anubis
Level 124
God Stats
1W - 2L
1,215 SR
Queue Stats
5W - 9L
1,197 Elo+
Solo
Apollo
Apollo
proyec7
Apollo
Level 57
God Stats
12W - 18L
1,489 SR
Queue Stats
254W - 315L
1,398 Elo+
Solo
Hun Batz
Hun Batz
toad stuff3378
Hun Batz
Level 66
God Stats
25W - 26L
1,461 SR
Queue Stats
144W - 166L
1,430 Elo+
Solo
Team Averages
Level 79
1,430 SR
1,336 Elo+

VS

Team Averages
Level 80
1,533 SR
1,426 Elo+
Bacchus
Bacchus
 
Bacchus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Ammacd
Cabrakan
Level 60
God Stats
2W - 4L
1,545 SR
Queue Stats
325W - 350L
1,376 Elo+
Solo
Thanatos
Thanatos
CurryMonster101
Thanatos
Level 88
God Stats
9W - 9L
1,431 SR
Queue Stats
148W - 150L
1,485 Elo+
Solo
Discordia
Discordia
GhostKiller1703
Discordia
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
206W - 280L
1,344 Elo+
Solo
Izanami
Izanami
UshiSushi
Izanami
Level 56
God Stats
6W - 5L
1,688 SR
Queue Stats
300W - 377L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Geterdone8330
Cerberus
14
1 / 3 / 8
9,816
393
7,951
18,421
17,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chang'e
Michi071
Chang'e
20
4 / 3 / 7
13,205
528
12,138
13,580
8,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
18
4 / 3 / 9
12,086
483
9,697
12,543
5,774
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
proyec7
Apollo
20
3 / 2 / 12
12,327
493
14,909
17,368
6,837
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
20
16 / 2 / 6
15,863
635
23,492
24,218
10,752
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
3 / 4 / 3
9,597
384
8,627
18,252
15,197
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
Ammacd
Cabrakan
19
2 / 5 / 5
12,510
500
11,106
19,876
33,662
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Thanatos
16
3 / 6 / 2
10,714
429
9,176
15,604
6,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
GhostKiller1703
Discordia
16
2 / 7 / 3
10,464
419
10,140
16,904
4,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
UshiSushi
Izanami
16
2 / 6 / 3
10,672
427
13,185
18,140
5,868
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
28
28
Kills
12
13
Deaths
28
42
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
4
3
1.13
L
Cabrakan
Ammacd
Cabrakan
2
5
5
0.9
L
Thanatos
3
6
2
0.67
W
Cerberus
Geterdone8330
Cerberus
1
3
8
1.67
L
Discordia
GhostKiller1703
Discordia
2
7
3
0.5
W
Chang'e
Michi071
Chang'e
4
3
7
2.5
W
Anubis
4
3
9
2.83
L
Izanami
UshiSushi
Izanami
2
6
3
0.58
W
Apollo
proyec7
Apollo
3
2
12
4.5
W
Hun Batz
16
2
6
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,187
Damage
52,234
86,130
Taken
88,776
49,160
Mitigated
65,496
40,118
Healing
30,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
8,627
745
427
4,137
18,252
15,197
57
8,321
9,641
36,103
0
L
Cabrakan
Ammacd
Cabrakan
11,106
1,658
0
5,141
19,876
33,662
0
9,427
10,176
81,029
0
L
Thanatos
9,176
1,357
0
10,888
15,604
6,260
0
3,011
12,516
0
71,975
W
Cerberus
Geterdone8330
Cerberus
7,951
44
0
4,928
18,421
17,331
337
5,709
12,528
31,636
0
L
Discordia
GhostKiller1703
Discordia
10,140
888
188
4,595
16,904
4,509
0
3,945
12,610
48,456
0
W
Chang'e
Michi071
Chang'e
12,138
797
3,466
8,937
13,580
8,466
555
6,802
6,646
75,753
0
W
Anubis
9,697
179
0
5,271
12,543
5,774
1,536
5,036
7,265
76,714
0
L
Izanami
UshiSushi
Izanami
13,185
7,806
0
5,577
18,140
5,868
1,228
4,258
13,551
0
89,902
W
Apollo
proyec7
Apollo
14,909
9,498
0
6,740
17,368
6,837
1,388
7,213
10,007
0
108,205
W
Hun Batz
23,492
8,253
0
10,776
24,218
10,752
1,168
8,503
15,349
0
167,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,297
Gold Earned
53,957
723
Minions Killed
568
0
Camps Cleared
0
2,284,395
Distance Traveled
2,263,677
22
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,597
384
45
2
0
491,334
15
L
Cabrakan
12,510
500
174
7
0
433,607
2
L
Thanatos
10,714
429
104
4
0
457,485
8
W
Cerberus
9,816
393
59
2
0
435,001
2
L
Discordia
10,464
419
82
3
0
438,252
12
W
Chang'e
13,205
528
158
6
0
417,749
7
W
Anubis
12,086
483
124
5
0
436,927
7
L
Izanami
10,672
427
163
7
0
442,999
1
W
Apollo
12,327
493
161
6
0
460,718
3
W
Hun Batz
15,863
635
221
9
0
534,000
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role