Player Matchup

Chronos
Chronos
 
Chronos
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
Droconos31
Artio
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 60L
1,365 Elo+
Solo
Cupid
Cupid
PTKsanttos
Cupid
Level 80
God Stats
2W - 4L
1,674 SR
Queue Stats
163W - 199L
1,373 Elo+
Party 2
Team Averages
Level 60
1,558 SR
1,413 Elo+

VS

Team Averages
Level 55
1,573 SR
1,488 Elo+
Merlin
Merlin
Fsk11
Merlin
Level 139
God Stats
12W - 9L
1,497 SR
Queue Stats
85W - 102L
1,465 Elo+
Solo
Nemesis
Nemesis
Keybized
Nemesis
Level 17
God Stats
0W - 1L
1,721 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ymir
Ymir
TheSprinlyux
Ymir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
11 / 1 / 9
9,903
825
14,397
7,866
3,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artio
13
4 / 3 / 18
8,959
747
9,162
15,061
11,272
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cupid
14
8 / 1 / 13
9,560
797
13,854
8,432
3,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Fsk11
Merlin
11
4 / 4 / 1
8,198
683
11,943
10,246
3,843
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Keybized
Nemesis
9
0 / 10 / 1
6,446
537
4,349
12,313
6,881
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
0 / 9 / 2
6,604
550
2,078
18,761
11,758
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
8
23
Kills
4
5
Deaths
23
40
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
11
1
9
15.5
W
Artio
4
3
18
4.33
L
Merlin
Fsk11
Merlin
4
4
1
1.13
L
Nemesis
Keybized
Nemesis
0
10
1
0.05
W
Cupid
8
1
13
14.5
L
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,413
Damage
18,370
31,359
Taken
41,320
17,343
Mitigated
22,482
13,832
Healing
2,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
14,397
3,882
225
2,681
7,866
3,018
409
4,196
3,670
32,643
0
W
Artio
9,162
1,014
1,542
5,986
15,061
11,272
0
4,699
10,362
20,376
0
L
Merlin
Fsk11
Merlin
11,943
404
0
1,366
10,246
3,843
0
6,311
3,935
39,241
0
L
Nemesis
Keybized
Nemesis
4,349
519
0
521
12,313
6,881
0
7,149
5,164
0
9,608
W
Cupid
13,854
8,030
131
3,267
8,432
3,053
979
5,620
2,812
0
44,478
L
2,078
951
402
536
18,761
11,758
0
10,326
8,435
3,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,422
Gold Earned
21,248
143
Minions Killed
72
8
Camps Cleared
1
677,050
Distance Traveled
575,691
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,903
825
44
4
3
228,250
2
W
Artio
8,959
747
19
2
1
233,628
1
L
Merlin
8,198
683
62
5
1
202,194
3
L
Nemesis
6,446
537
6
1
0
195,435
1
W
Cupid
9,560
797
80
7
4
215,172
0
L
Ymir
6,604
550
4
0
0
178,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role