Player Matchup

Nemesis
Nemesis
JustPsii
Nemesis
Level 29
God Stats
2W - 3L
1,225 SR
Queue Stats
5W - 8L
1,320 Elo+
Party 1
Chaac
Chaac
RoastBef
Chaac
Level 28
God Stats
2W - 1L
1,250 SR
Queue Stats
103W - 123L
1,330 Elo+
Solo
Ymir
Ymir
Th33-Hype
Ymir
Level 16
God Stats
1W - 2L
1,317 SR
Queue Stats
2W - 5L
1,263 Elo+
Solo
Charybdis
Charybdis
Typical-Alvaro
Charybdis
Level 26
God Stats
1W - 1L
1,272 SR
Queue Stats
11W - 22L
1,338 Elo+
Party 1
Scylla
Scylla
juanipro4712
Scylla
Level 29
God Stats
13W - 16L
1,521 SR
Queue Stats
137W - 177L
1,396 Elo+
Solo
Team Averages
Level 26
1,317 SR
1,329 Elo+

VS

Team Averages
Level 19
1,450 SR
1,327 Elo+
Ra
Ra
 
Ra
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
B-O-Y98
Mulan
Level 18
God Stats
0W - 2L
1,352 SR
Queue Stats
1W - 8L
1,164 Elo+
Solo
Fenrir
Fenrir
DestroyerJEG666
Fenrir
Level 16
God Stats
16W - 15L
1,507 SR
Queue Stats
39W - 45L
1,462 Elo+
Party 2
Heimdallr
Heimdallr
HonkyStegosaurus
Heimdallr
Level 15
God Stats
1W - 7L
1,392 SR
Queue Stats
20W - 31L
1,112 Elo+
Party 2
Ymir
Ymir
lilwhite1017
Ymir
Level 28
God Stats
13W - 5L
1,500 SR
Queue Stats
67W - 65L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JustPsii
Nemesis
11
8 / 1 / 2
7,390
528
5,506
5,745
2,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
RoastBef
Chaac
14
5 / 1 / 0
8,198
586
3,768
8,871
6,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ymir
10
4 / 1 / 2
6,812
487
4,744
7,994
5,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Typical-Alvaro
Charybdis
11
2 / 2 / 5
6,773
484
6,232
7,597
2,107
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
13
4 / 3 / 3
8,119
580
5,928
6,946
2,399
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 5 / 2
6,417
458
5,442
7,951
2,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
B-O-Y98
Mulan
9
1 / 6 / 2
6,288
449
4,387
8,581
4,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
3 / 6 / 1
6,774
484
2,820
10,309
3,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
9
2 / 6 / 1
5,798
414
5,352
7,825
3,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
2 / 2 / 1
5,932
424
1,381
6,697
4,853
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
23
Kills
8
8
Deaths
25
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
5
2
0.2
L
Mulan
B-O-Y98
Mulan
1
6
2
0.33
L
3
6
1
0.58
L
Heimdallr
2
6
1
0.42
W
Nemesis
JustPsii
Nemesis
8
1
2
9
W
Chaac
RoastBef
Chaac
5
1
0
5
W
Ymir
4
1
2
5
W
Charybdis
Typical-Alvaro
Charybdis
2
2
5
2.25
W
Scylla
4
3
3
1.83
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,178
Damage
19,382
37,153
Taken
41,363
18,896
Mitigated
19,148
12,056
Healing
7,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,442
1,253
542
3,100
7,951
2,802
160
3,892
4,059
41,692
0
L
Mulan
B-O-Y98
Mulan
4,387
814
0
436
8,581
4,375
0
940
7,352
0
16,361
L
2,820
395
0
2,108
10,309
3,647
12
2,075
8,189
0
28,710
L
Heimdallr
5,352
1,673
0
658
7,825
3,471
406
1,725
5,986
0
21,019
W
Nemesis
JustPsii
Nemesis
5,506
3,822
422
1,380
5,745
2,262
0
785
4,824
0
17,928
W
Chaac
RoastBef
Chaac
3,768
1,120
0
4,506
8,871
6,742
1,845
0
8,605
5,618
39,011
W
Ymir
4,744
864
57
2,584
7,994
5,386
81
682
6,490
16,262
0
W
Charybdis
Typical-Alvaro
Charybdis
6,232
3,314
0
1,474
7,597
2,107
486
882
6,293
0
32,110
W
Scylla
5,928
641
0
1,633
6,946
2,399
1,028
3,922
2,702
43,412
0
L
1,381
520
0
355
6,697
4,853
156
2,040
4,657
14,643
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,292
Gold Earned
31,209
289
Minions Killed
212
0
Camps Cleared
0
1,302,407
Distance Traveled
1,247,271
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,417
458
64
5
0
254,765
0
L
Mulan
6,288
449
34
2
0
246,785
0
L
Fenrir
6,774
484
62
4
0
278,680
0
L
Heimdallr
5,798
414
30
2
0
243,692
0
W
Nemesis
7,390
528
27
2
0
248,287
1
W
Chaac
8,198
586
101
7
0
254,275
3
W
Ymir
6,812
487
23
2
0
266,941
1
W
Charybdis
6,773
484
51
4
0
294,972
2
W
Scylla
8,119
580
87
6
0
237,932
0
L
Ymir
5,932
424
22
2
0
223,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role