Player Matchup

Arachne
Arachne
DiabolicalGod
Arachne
Level 29
God Stats
1W - 0L
1,787 SR
Queue Stats
15W - 10L
1,548 Elo+
Party 2
Zeus
Zeus
MuscleDad
Zeus
Level 60
God Stats
1W - 1L
1,610 SR
Queue Stats
10W - 14L
1,410 Elo+
Party 2
Chaac
Chaac
consauce_13
Chaac
Level 81
God Stats
8W - 4L
1,554 SR
Queue Stats
65W - 46L
1,534 Elo+
Party 2
Team Averages
Level 57
1,650 SR
1,498 Elo+

VS

Team Averages
Level 25
1,490 SR
1,342 Elo+
Olorun
Olorun
Andimhshn
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,195 Elo+
Party 1
Izanami
Izanami
LokiHungry
Izanami
Level 26
God Stats
7W - 8L
1,455 SR
Queue Stats
53W - 68L
1,454 Elo+
Solo
Ymir
Ymir
kcrem68
Ymir
Level 46
God Stats
34W - 26L
1,514 SR
Queue Stats
137W - 135L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
13
3 / 1 / 11
9,260
772
5,675
7,100
2,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
15
12 / 0 / 5
10,557
880
20,100
7,823
2,264
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
4 / 2 / 10
9,302
775
5,484
11,015
6,793
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Andimhshn
Olorun
10
0 / 6 / 1
6,966
581
4,374
10,627
3,433
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
LokiHungry
Izanami
11
1 / 7 / 2
8,097
675
6,439
11,494
3,799
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
kcrem68
Ymir
10
1 / 6 / 1
7,776
648
3,465
15,825
11,949
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
19
Kills
2
3
Deaths
19
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Olorun
Andimhshn
Olorun
0
6
1
0.08
W
Arachne
3
1
11
8.5
L
Izanami
LokiHungry
Izanami
1
7
2
0.29
W
Zeus
12
0
5
14.5
W
4
2
10
4.5
L
Ymir
kcrem68
Ymir
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,259
Damage
14,278
25,938
Taken
37,946
11,973
Mitigated
19,181
11,017
Healing
2,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Andimhshn
Olorun
4,374
2,291
121
828
10,627
3,433
0
6,136
4,491
16,978
0
W
Arachne
5,675
3,507
0
1,524
7,100
2,916
909
3,115
3,985
0
30,123
L
Izanami
LokiHungry
Izanami
6,439
2,704
0
1,680
11,494
3,799
0
7,756
3,738
0
39,263
W
Zeus
20,100
1,403
24
5,140
7,823
2,264
764
2,038
5,785
51,052
0
W
5,484
715
0
4,329
11,015
6,793
1,259
3,224
7,791
0
26,262
L
Ymir
kcrem68
Ymir
3,465
335
0
0
15,825
11,949
0
6,526
9,299
9,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,119
Gold Earned
22,839
150
Minions Killed
125
8
Camps Cleared
2
658,336
Distance Traveled
594,344
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,966
581
24
2
2
179,502
0
W
Arachne
9,260
772
55
5
5
235,869
3
L
Izanami
8,097
675
84
7
0
197,270
2
W
Zeus
10,557
880
67
6
3
206,668
1
W
Chaac
9,302
775
28
2
0
215,799
0
L
Ymir
7,776
648
17
1
0
217,572
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role