Player Matchup

Hera
Hera
Ceadeus_Xion
Hera
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 23L
1,551 Elo+
Party 3
Gilgamesh
Gilgamesh
Crispin707
Gilgamesh
Level 129
God Stats
1W - 5L
1,539 SR
Queue Stats
66W - 91L
1,352 Elo+
Party 2
Heimdallr
Heimdallr
Reaper__Sensei
Heimdallr
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Artio
Artio
Reborn_Queen
Artio
Level 28
God Stats
5W - 12L
1,357 SR
Queue Stats
15W - 33L
1,323 Elo+
Party 2
Loki
Loki
salvador-563
Loki
Level 28
God Stats
6W - 7L
1,380 SR
Queue Stats
126W - 129L
1,483 Elo+
Party 3
Team Averages
Level 73
1,455 SR
1,442 Elo+

VS

Team Averages
Level 80
1,454 SR
1,467 Elo+
Thoth
Thoth
MegaDecidueye
Thoth
Level 154
God Stats
2W - 0L
1,727 SR
Queue Stats
37W - 26L
1,551 Elo+
Party 1
Artemis
Artemis
PabloRufus
Artemis
Level 34
God Stats
2W - 1L
1,404 SR
Queue Stats
11W - 12L
1,350 Elo+
Solo
Artio
Artio
ShrimpEmporium
Artio
Level 159
God Stats
1W - 1L
1,498 SR
Queue Stats
57W - 40L
1,547 Elo+
Party 1
Sun Wukong
Sun Wukong
VEN MAMI
Sun Wukong
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Solo
Izanami
Izanami
VanGoh
Izanami
Level 16
God Stats
15W - 10L
1,140 SR
Queue Stats
62W - 35L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 3
9,405
855
10,427
15,322
4,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Crispin707
Gilgamesh
16
2 / 6 / 4
10,033
912
18,120
25,595
14,268
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
Reaper__Sensei
Heimdallr
16
2 / 5 / 4
9,842
895
9,309
14,663
4,666
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
0 / 3 / 2
10,029
912
4,585
21,308
23,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 13 / 4
9,967
906
12,238
21,259
6,224
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

57

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 19
11,542
1,049
22,220
10,531
4,423
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
PabloRufus
Artemis
17
3 / 3 / 7
9,481
862
6,250
10,360
4,021
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
4 / 2 / 20
11,245
1,022
19,228
18,120
23,333
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
VEN MAMI
Sun Wukong
19
9 / 0 / 16
11,953
1,087
15,299
13,193
10,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
VanGoh
Izanami
19
13 / 0 / 15
13,305
1,210
28,468
8,027
3,588
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
111
6
Kills
34
34
Deaths
6
17
Assists
77
Player
Kills
Deaths
Assists
KDA
L
0
7
3
0.21
L
Gilgamesh
Crispin707
Gilgamesh
2
6
4
0.67
W
5
1
19
14.5
W
Artemis
PabloRufus
Artemis
3
3
7
2.17
L
Heimdallr
Reaper__Sensei
Heimdallr
2
5
4
0.8
L
0
3
2
0.33
W
4
2
20
7
W
Sun Wukong
VEN MAMI
Sun Wukong
9
0
16
17
W
Izanami
VanGoh
Izanami
13
0
15
20.5
L
2
13
4
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,679
Damage
91,465
98,147
Taken
60,231
53,032
Mitigated
46,041
6,597
Healing
22,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,427
1,888
0
564
15,322
4,197
0
7,590
7,545
44,394
0
L
Gilgamesh
Crispin707
Gilgamesh
18,120
4,892
0
185
25,595
14,268
0
10,727
14,631
0
33,173
W
22,220
939
342
3,369
10,531
4,423
0
2,017
8,514
50,373
0
W
Artemis
PabloRufus
Artemis
6,250
3,532
0
454
10,360
4,021
0
1,182
9,178
0
13,019
L
Heimdallr
Reaper__Sensei
Heimdallr
9,309
4,600
0
570
14,663
4,666
0
7,105
7,382
0
21,306
L
4,585
227
783
3,857
21,308
23,677
0
8,254
12,813
9,226
0
W
19,228
1,585
2,150
8,612
18,120
23,333
0
6,330
11,785
29,304
0
W
Sun Wukong
VEN MAMI
Sun Wukong
15,299
2,861
0
3,461
13,193
10,676
0
4,220
8,973
0
25,569
W
Izanami
VanGoh
Izanami
28,468
22,868
0
4,466
8,027
3,588
0
1,263
6,764
0
59,790
L
12,238
3,151
0
638
21,259
6,224
0
7,772
13,206
0
26,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,276
Gold Earned
57,526
172
Minions Killed
195
4
Camps Cleared
9
975,261
Distance Traveled
1,091,045
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,405
855
104
9
3
187,734
0
L
Gilgamesh
10,033
912
20
2
0
229,476
0
W
Thoth
11,542
1,049
65
6
1
228,522
0
W
Artemis
9,481
862
17
2
3
173,421
0
L
Heimdallr
9,842
895
18
2
0
160,330
0
L
Artio
10,029
912
9
1
0
209,177
0
W
Artio
11,245
1,022
14
1
1
259,913
0
W
Sun Wukong
11,953
1,087
30
3
0
229,285
0
W
Izanami
13,305
1,210
69
6
4
199,904
0
L
Loki
9,967
906
21
2
1
188,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role