Player Matchup

Ymir
Ymir
Estadeler
Ymir
Level 8
God Stats
3W - 2L
1,605 SR
Queue Stats
81W - 55L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Pescossauro
Hun Batz
Level 132
God Stats
3W - 4L
1,273 SR
Queue Stats
135W - 112L
1,495 Elo+
Party 2
Artemis
Artemis
SaaaW
Artemis
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Olorun
Olorun
Skovronski
Olorun
Level 7
God Stats
6W - 4L
1,442 SR
Queue Stats
71W - 51L
1,742 Elo+
Party 2
Bellona
Bellona
kiritomt
Bellona
Level 118
God Stats
3W - 1L
1,729 SR
Queue Stats
146W - 126L
1,492 Elo+
Party 2
Team Averages
Level 56
1,510 SR
1,546 Elo+

VS

Team Averages
Level 25
1,504 SR
1,446 Elo+
Ymir
Ymir
Cyclic18
Ymir
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,372 Elo+
Solo
Medusa
Medusa
SamuPotter
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,506 Elo+
Party 1
Sun Wukong
Sun Wukong
elsantos71
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,431 Elo+
Party 1
Bakasura
Bakasura
lelecomania21
Bakasura
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 63L
1,464 Elo+
Party 1
Bellona
Bellona
manothaco
Bellona
Level 29
God Stats
4W - 7L
1,521 SR
Queue Stats
64W - 65L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
0 / 4 / 7
8,776
488
1,799
10,698
7,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
Pescossauro
Hun Batz
20
15 / 3 / 3
12,323
685
15,528
12,935
5,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
SaaaW
Artemis
13
4 / 8 / 3
8,814
490
8,321
10,299
2,991
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
Skovronski
Olorun
14
2 / 5 / 9
9,412
523
7,152
12,046
4,124
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
kiritomt
Bellona
17
11 / 4 / 6
11,108
617
18,738
14,115
15,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
1 / 5 / 9
8,483
471
4,689
14,112
13,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
SamuPotter
Medusa
14
5 / 7 / 4
8,879
493
6,513
11,205
2,734
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
elsantos71
Sun Wukong
12
1 / 7 / 2
7,566
420
2,272
12,422
8,969
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bakasura
lelecomania21
Bakasura
15
7 / 7 / 4
9,159
509
10,775
16,870
6,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
manothaco
Bellona
15
9 / 6 / 8
10,125
563
14,128
15,999
15,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
50
32
Kills
23
24
Deaths
32
28
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
5
9
1.1
W
Ymir
0
4
7
0.88
W
Hun Batz
Pescossauro
Hun Batz
15
3
3
5.5
W
Artemis
SaaaW
Artemis
4
8
3
0.69
L
Medusa
SamuPotter
Medusa
5
7
4
1
W
Olorun
Skovronski
Olorun
2
5
9
1.3
L
Sun Wukong
elsantos71
Sun Wukong
1
7
2
0.29
W
Bellona
kiritomt
Bellona
11
4
6
3.5
L
Bakasura
lelecomania21
Bakasura
7
7
4
1.29
L
Bellona
manothaco
Bellona
9
6
8
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,538
Damage
38,377
60,093
Taken
70,608
35,886
Mitigated
47,403
11,433
Healing
11,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,689
1,179
0
1,638
14,112
13,606
664
926
13,186
19,644
0
W
Ymir
1,799
611
0
396
10,698
7,923
239
923
9,062
23,879
0
W
Hun Batz
Pescossauro
Hun Batz
15,528
6,312
0
4,331
12,935
5,083
2,240
1,256
11,590
0
105,299
W
Artemis
SaaaW
Artemis
8,321
4,354
0
1,503
10,299
2,991
1,484
798
9,316
0
42,725
L
Medusa
SamuPotter
Medusa
6,513
3,604
0
1,520
11,205
2,734
2,634
722
10,483
0
49,331
W
Olorun
Skovronski
Olorun
7,152
3,313
138
2,793
12,046
4,124
378
479
10,829
36,601
0
L
Sun Wukong
elsantos71
Sun Wukong
2,272
210
0
1,476
12,422
8,969
228
517
11,905
0
24,124
W
Bellona
kiritomt
Bellona
18,738
8,291
0
2,272
14,115
15,765
390
1,804
11,754
0
69,208
L
Bakasura
lelecomania21
Bakasura
10,775
7,522
0
6,484
16,870
6,365
0
2,465
14,405
0
46,227
L
Bellona
manothaco
Bellona
14,128
5,245
0
857
15,999
15,729
0
4,321
11,678
571
49,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,433
Gold Earned
44,212
454
Minions Killed
359
0
Camps Cleared
0
1,580,344
Distance Traveled
1,578,081
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,483
471
22
1
0
328,874
5
W
Ymir
8,776
488
51
3
0
285,870
0
W
Hun Batz
12,323
685
163
9
0
381,854
0
W
Artemis
8,814
490
72
4
0
226,932
0
L
Medusa
8,879
493
98
5
0
281,125
1
W
Olorun
9,412
523
67
4
0
310,781
2
L
Sun Wukong
7,566
420
43
2
0
301,246
1
W
Bellona
11,108
617
101
6
0
374,907
0
L
Bakasura
9,159
509
104
6
0
334,725
2
L
Bellona
10,125
563
92
5
0
332,111
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role