Player Matchup

Amaterasu
Amaterasu
Dethbullets
Amaterasu
Level 16
God Stats
1W - 1L
1,301 SR
Queue Stats
39W - 37L
1,256 Elo+
Solo
Chang'e
Chang'e
KeeshansBandana
Chang'e
Level 29
God Stats
6W - 6L
1,654 SR
Queue Stats
139W - 134L
1,335 Elo+
Solo
Medusa
Medusa
Rockmanduu
Medusa
Level 29
God Stats
20W - 24L
1,128 SR
Queue Stats
266W - 323L
1,369 Elo+
Solo
Bakasura
Bakasura
UMAB_HotTamale38
Bakasura
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,316 Elo+
Party 2
Bacchus
Bacchus
UMAB_smelly_t8nt
Bacchus
Level 17
God Stats
2W - 2L
1,277 SR
Queue Stats
7W - 11L
1,309 Elo+
Party 2
Team Averages
Level 21
1,372 SR
1,317 Elo+

VS

Team Averages
Level 14
1,473 SR
1,292 Elo+
Artemis
Artemis
C0R34NO-D0S-34CM
Artemis
Level 12
God Stats
3W - 3L
1,540 SR
Queue Stats
151W - 226L
1,244 Elo+
Party 1
Izanami
Izanami
Dono_Do_Celta
Izanami
Level 13
God Stats
12W - 15L
1,257 SR
Queue Stats
37W - 63L
1,318 Elo+
Party 1
Anubis
Anubis
Gustavinho-_-OP
Anubis
Level 9
God Stats
15W - 12L
1,590 SR
Queue Stats
154W - 234L
1,267 Elo+
Party 1
Ymir
Ymir
XGoneinasecX
Ymir
Level 28
God Stats
6W - 7L
1,479 SR
Queue Stats
44W - 43L
1,384 Elo+
Solo
Tiamat
Tiamat
isahwinchester
Tiamat
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dethbullets
Amaterasu
20
11 / 0 / 3
14,464
629
11,337
13,329
13,876
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
9 / 3 / 11
12,357
537
16,459
14,149
4,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Rockmanduu
Medusa
19
5 / 3 / 4
12,673
551
9,640
13,074
5,304
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
10 / 4 / 4
11,897
517
9,371
14,423
5,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 5 / 10
10,552
459
5,649
16,056
16,297
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 8 / 2
9,600
417
8,519
13,856
4,745
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Izanami
17
6 / 8 / 5
11,198
487
14,258
17,584
6,528
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

13
1 / 10 / 1
8,258
359
7,247
12,049
5,169
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 3 / 7
11,328
493
14,940
19,216
8,499
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 8 / 2
7,474
325
1,238
10,171
4,290

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
31
37
Kills
14
15
Deaths
37
32
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
W
Amaterasu
Dethbullets
Amaterasu
11
0
3
12.5
L
Izanami
6
8
5
1.06
L
1
10
1
0.15
W
9
3
11
4.83
W
Medusa
Rockmanduu
Medusa
5
3
4
2.33
W
10
4
4
3
W
2
5
10
1.4
L
6
3
7
3.17
L
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,456
Damage
46,202
71,031
Taken
72,876
45,914
Mitigated
29,231
24,825
Healing
14,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,519
3,807
0
3,029
13,856
4,745
0
2,630
11,226
0
61,791
W
Amaterasu
Dethbullets
Amaterasu
11,337
3,620
578
5,722
13,329
13,876
2,945
1,019
12,310
3,774
87,957
L
Izanami
14,258
10,034
0
4,727
17,584
6,528
361
4,837
12,747
0
72,870
L
7,247
699
0
831
12,049
5,169
0
4,431
6,998
44,264
0
W
16,459
2,452
3,166
7,053
14,149
4,654
3,944
4,888
9,261
61,216
0
W
Medusa
Rockmanduu
Medusa
9,640
3,309
0
4,991
13,074
5,304
7,598
4,018
9,056
0
100,560
W
9,371
6,385
0
2,104
14,423
5,783
904
7,271
7,152
0
37,278
W
5,649
413
0
1,211
16,056
16,297
531
6,484
9,572
26,790
0
L
14,940
1,948
111
4,729
19,216
8,499
347
6,816
12,246
71,322
0
L
1,238
662
0
791
10,171
4,290
26
4,248
5,729
8,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,943
Gold Earned
47,858
550
Minions Killed
412
0
Camps Cleared
0
2,102,381
Distance Traveled
1,751,064
16
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,600
417
116
5
0
345,571
0
W
Amaterasu
14,464
629
170
7
0
406,100
0
L
Izanami
11,198
487
115
5
0
394,684
0
L
Anubis
8,258
359
64
3
0
332,493
0
W
Chang'e
12,357
537
97
4
0
380,702
4
W
Medusa
12,673
551
173
8
0
375,128
6
W
Bakasura
11,897
517
67
3
0
506,613
0
W
Bacchus
10,552
459
43
2
0
433,838
6
L
Ymir
11,328
493
102
4
0
384,475
1
L
Tiamat
7,474
325
15
1
0
293,841
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role