Player Matchup

Mulan
Mulan
Antikinesis
Mulan
Level 17
God Stats
2W - 3L
1,750 SR
Queue Stats
51W - 51L
1,422 Elo+
Party 3
He Bo
He Bo
GeneralWoods214
He Bo
Level 6
God Stats
3W - 0L
1,646 SR
Queue Stats
20W - 19L
1,552 Elo+
Party 3
Hachiman
Hachiman
KingSamXP
Hachiman
Level 26
God Stats
28W - 17L
1,584 SR
Queue Stats
63W - 57L
1,451 Elo+
Party 3
Cthulhu
Cthulhu
LawsShambles
Cthulhu
Level 24
God Stats
4W - 2L
1,395 SR
Queue Stats
37W - 34L
1,461 Elo+
Party 3
Da Ji
Da Ji
Untuchable7
Da Ji
Level 17
God Stats
2W - 0L
1,750 SR
Queue Stats
9W - 5L
1,503 Elo+
Party 3
Team Averages
Level 18
1,625 SR
1,478 Elo+

VS

Team Averages
Level 29
1,607 SR
1,581 Elo+
Yemoja
Yemoja
AngelM115
Yemoja
Level 6
God Stats
4W - 7L
1,484 SR
Queue Stats
14W - 21L
1,399 Elo+
Party 2
Neith
Neith
Cupidbunni
Neith
Level 3
God Stats
1W - 2L
1,688 SR
Queue Stats
6W - 4L
1,568 Elo+
Party 1
Ra
Ra
Deatrix1
Ra
Level 4
God Stats
2W - 2L
1,546 SR
Queue Stats
3W - 2L
1,649 Elo+
Party 1
Cerberus
Cerberus
kayla177
Cerberus
Level 12
God Stats
2W - 1L
1,814 SR
Queue Stats
4W - 2L
1,687 Elo+
Party 1
The Morrigan
The Morrigan
red1996g
The Morrigan
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
129W - 151L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 20
10,686
1,069
14,894
11,571
5,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
2 / 3 / 24
10,312
1,031
5,732
6,647
2,497
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
KingSamXP
Hachiman
18
9 / 1 / 15
11,670
1,167
21,159
9,231
3,444
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
LawsShambles
Cthulhu
18
3 / 0 / 27
10,930
1,093
13,138
10,351
10,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
12 / 1 / 14
12,010
1,201
21,133
9,395
5,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

308

VS

Team 2 Tickets

65

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AngelM115
Yemoja
15
1 / 3 / 5
9,160
916
4,956
12,604
5,134
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
15
2 / 3 / 2
9,660
966
10,332
10,582
3,418
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 9 / 3
8,799
880
7,494
12,151
4,402
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
kayla177
Cerberus
15
0 / 11 / 4
8,871
887
5,142
30,073
18,002
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

The Morrigan
red1996g
The Morrigan
16
3 / 6 / 4
10,198
1,020
10,477
13,681
4,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
25
32
Kills
7
7
Deaths
32
100
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Yemoja
AngelM115
Yemoja
1
3
5
1.17
W
6
2
20
8
L
Neith
2
3
2
1
L
1
9
3
0.28
W
2
3
24
4.67
W
Hachiman
KingSamXP
Hachiman
9
1
15
16.5
W
Cthulhu
LawsShambles
Cthulhu
3
0
27
16.5
W
12
1
14
19
L
Cerberus
kayla177
Cerberus
0
11
4
0.18
L
The Morrigan
red1996g
The Morrigan
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,056
Damage
38,401
47,195
Taken
79,091
27,696
Mitigated
35,831
10,008
Healing
10,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
AngelM115
Yemoja
4,956
757
4,081
638
12,604
5,134
0
2,982
9,382
10,079
0
W
14,894
1,577
0
3,660
11,571
5,919
0
7,056
4,515
0
32,920
L
Neith
10,332
2,807
0
981
10,582
3,418
0
1,338
8,756
0
27,301
L
7,494
1,987
486
0
12,151
4,402
0
4,062
7,475
20,319
0
W
5,732
1,113
0
0
6,647
2,497
0
4,323
2,324
22,431
0
W
Hachiman
KingSamXP
Hachiman
21,159
16,548
0
2,092
9,231
3,444
0
5,003
4,228
0
45,230
W
Cthulhu
LawsShambles
Cthulhu
13,138
1,377
0
1,138
10,351
10,245
0
7,115
3,236
32,633
0
W
21,133
7,009
265
2,853
9,395
5,591
0
3,703
5,626
0
26,905
L
Cerberus
kayla177
Cerberus
5,142
638
0
3,416
30,073
18,002
0
5,275
24,075
13,146
0
L
The Morrigan
red1996g
The Morrigan
10,477
1,900
0
863
13,681
4,875
0
3,751
9,188
32,610
2,751

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,608
Gold Earned
46,688
191
Minions Killed
150
7
Camps Cleared
5
1,015,366
Distance Traveled
849,586
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,160
916
7
1
1
184,470
0
W
Mulan
10,686
1,069
27
3
2
198,831
2
L
Neith
9,660
966
35
4
2
182,588
3
L
Ra
8,799
880
30
3
1
163,121
0
W
He Bo
10,312
1,031
44
4
0
191,146
0
W
Hachiman
11,670
1,167
65
7
3
219,747
0
W
Cthulhu
10,930
1,093
38
4
0
219,272
0
W
Da Ji
12,010
1,201
17
2
2
186,370
2
L
Cerberus
8,871
887
22
2
0
153,113
1
L
The Morrigan
10,198
1,020
56
6
1
166,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role