Player Matchup

Cerberus
Cerberus
CASHKINGsatx
Cerberus
Level 151
God Stats
12W - 7L
1,509 SR
Queue Stats
735W - 735L
1,440 Elo+
Party 1
Raijin
Raijin
Shes A Caveman
Raijin
Level 145
God Stats
1W - 1L
1,282 SR
Queue Stats
552W - 549L
1,380 Elo+
Party 1
Hera
Hera
TIGGER0001
Hera
Level 139
God Stats
2W - 2L
1,293 SR
Queue Stats
327W - 336L
1,410 Elo+
Party 1
Nox
Nox
U DOG WATER3353
Nox
Level 116
God Stats
2W - 1L
1,583 SR
Queue Stats
37W - 39L
1,402 Elo+
Party 4
Jing Wei
Jing Wei
simsimO1
Jing Wei
Level 86
God Stats
1W - 1L
1,273 SR
Queue Stats
34W - 35L
1,406 Elo+
Party 4
Team Averages
Level 127
1,388 SR
1,408 Elo+

VS

Team Averages
Level 61
1,567 SR
1,425 Elo+
Loki
Loki
Dragoon5562
Loki
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,430 Elo+
Party 2
Bakasura
Bakasura
Tasceo
Bakasura
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 71L
1,446 Elo+
Party 3
Jormungandr
Jormungandr
Troasy
Jormungandr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 60L
1,457 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Umaru15
Ah Muzen Cab
Level 56
God Stats
0W - 1L
1,697 SR
Queue Stats
7W - 10L
1,377 Elo+
Party 2
Hachiman
Hachiman
strangekreatures
Hachiman
Level 96
God Stats
9W - 5L
1,640 SR
Queue Stats
640W - 692L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CASHKINGsatx
Cerberus
19
4 / 3 / 22
11,443
763
13,945
31,250
28,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
9 / 4 / 16
11,893
793
14,147
10,172
4,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
5 / 3 / 21
11,547
770
12,335
8,649
3,309
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
6 / 3 / 22
11,932
795
13,059
14,030
6,606
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
simsimO1
Jing Wei
19
7 / 3 / 19
11,849
790
14,579
15,059
6,986
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 8 / 7
12,013
801
15,188
15,420
5,329
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Tasceo
Bakasura
16
1 / 8 / 3
9,729
649
4,291
15,148
5,727
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
Troasy
Jormungandr
18
1 / 6 / 12
10,744
716
14,805
20,148
20,105
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
Umaru15
Ah Muzen Cab
19
1 / 3 / 10
10,828
722
14,906
11,855
4,496
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 6 / 6
11,370
758
16,053
14,905
9,383
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
54
31
Kills
16
16
Deaths
31
100
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CASHKINGsatx
Cerberus
4
3
22
5
L
7
8
7
1.31
W
9
4
16
4.25
W
5
3
21
5.17
L
Bakasura
Tasceo
Bakasura
1
8
3
0.31
L
Jormungandr
Troasy
Jormungandr
1
6
12
1.17
W
6
3
22
5.67
L
Ah Muzen Cab
Umaru15
Ah Muzen Cab
1
3
10
2
W
Jing Wei
simsimO1
Jing Wei
7
3
19
5.5
L
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,065
Damage
65,243
79,160
Taken
77,476
49,961
Mitigated
45,040
37,727
Healing
23,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CASHKINGsatx
Cerberus
13,945
142
2,391
14,609
31,250
28,610
561
4,205
26,523
24,446
0
L
15,188
2,638
2,054
2,285
15,420
5,329
1,546
11,341
3,798
0
25,914
W
14,147
454
2,705
1,542
10,172
4,450
175
1,758
8,414
20,562
0
W
12,335
2,653
1,284
1,810
8,649
3,309
1,470
3,172
5,477
30,300
0
L
Bakasura
Tasceo
Bakasura
4,291
2,682
1,114
3,372
15,148
5,727
0
11,218
3,559
0
4,600
L
Jormungandr
Troasy
Jormungandr
14,805
1,017
772
3,805
20,148
20,105
238
11,456
8,306
27,109
0
W
13,059
754
1,726
5,475
14,030
6,606
1,185
2,840
11,032
38,724
0
L
Ah Muzen Cab
Umaru15
Ah Muzen Cab
14,906
2,391
1,008
3,937
11,855
4,496
1,477
9,352
2,134
0
37,393
W
Jing Wei
simsimO1
Jing Wei
14,579
9,970
1,370
4,815
15,059
6,986
3,459
2,830
12,229
0
38,256
L
16,053
6,062
1,314
3,385
14,905
9,383
425
8,568
6,193
0
35,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,664
Gold Earned
54,684
217
Minions Killed
150
0
Camps Cleared
0
1,347,283
Distance Traveled
1,299,940
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,443
763
44
3
0
275,271
0
L
Loki
12,013
801
18
1
0
271,707
2
W
Raijin
11,893
793
20
1
0
262,749
0
W
Hera
11,547
770
39
3
0
288,556
0
L
Bakasura
9,729
649
12
1
0
288,399
0
L
Jormungandr
10,744
716
30
2
0
254,461
0
W
Nox
11,932
795
48
3
0
251,045
3
L
Ah Muzen Cab
10,828
722
50
3
0
266,270
1
W
Jing Wei
11,849
790
66
4
0
269,662
2
L
Hachiman
11,370
758
40
3
0
219,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role