Player Matchup

Ra
Ra
Andimhshn
Ra
Level 4
God Stats
0W - 3L
1,218 SR
Queue Stats
26W - 27L
1,269 Elo+
Party 2
King Arthur
King Arthur
KeB0Sabe
King Arthur
Level 27
God Stats
1W - 3L
1,695 SR
Queue Stats
6W - 16L
1,291 Elo+
Solo
Guan Yu
Guan Yu
kcrem68
Guan Yu
Level 46
God Stats
16W - 14L
1,469 SR
Queue Stats
137W - 135L
1,386 Elo+
Party 2
Team Averages
Level 26
1,461 SR
1,315 Elo+

VS

Team Averages
Level 52
1,614 SR
1,493 Elo+
Scylla
Scylla
 
Scylla
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Gliker
Chaac
Level 25
God Stats
10W - 2L
1,811 SR
Queue Stats
183W - 98L
1,582 Elo+
Party 1
Bakasura
Bakasura
xXPaingelXx
Bakasura
Level 22
God Stats
3W - 1L
1,533 SR
Queue Stats
33W - 28L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
7,098
592
6,394
9,590
2,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
KeB0Sabe
King Arthur
10
1 / 8 / 3
7,518
627
4,412
19,210
12,413
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
kcrem68
Guan Yu
11
3 / 6 / 2
8,403
700
6,028
19,733
15,322
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
11 / 0 / 9
10,683
890
24,129
6,790
2,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
Gliker
Chaac
12
3 / 2 / 14
9,135
761
10,597
9,465
7,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bakasura
xXPaingelXx
Bakasura
13
7 / 3 / 9
9,765
814
7,759
11,716
4,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
53
5
Kills
21
21
Deaths
5
6
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
11
0
9
15.5
L
1
7
1
0.21
W
Chaac
Gliker
Chaac
3
2
14
5
L
King Arthur
KeB0Sabe
King Arthur
1
8
3
0.31
L
Guan Yu
kcrem68
Guan Yu
3
6
2
0.67
W
Bakasura
xXPaingelXx
Bakasura
7
3
9
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,834
Damage
42,485
48,533
Taken
27,971
30,679
Mitigated
14,591
7,957
Healing
9,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
24,129
1,887
0
1,102
6,790
2,092
785
1,440
5,350
53,469
0
L
6,394
218
1,633
578
9,590
2,944
0
3,895
5,369
32,673
0
W
Chaac
Gliker
Chaac
10,597
1,977
0
3,562
9,465
7,945
0
3,280
6,185
0
24,657
L
King Arthur
KeB0Sabe
King Arthur
4,412
936
0
110
19,210
12,413
0
9,961
8,361
101
15,399
L
Guan Yu
kcrem68
Guan Yu
6,028
1,088
1,610
4,026
19,733
15,322
0
9,508
8,909
0
15,419
W
Bakasura
xXPaingelXx
Bakasura
7,759
6,362
244
4,510
11,716
4,554
2,095
2,347
9,369
0
30,423

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,019
Gold Earned
29,583
98
Minions Killed
150
2
Camps Cleared
9
607,434
Distance Traveled
706,547
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,683
890
69
6
2
239,818
2
L
Ra
7,098
592
58
5
1
194,965
0
W
Chaac
9,135
761
23
2
0
244,421
2
L
King Arthur
7,518
627
18
2
0
192,160
0
L
Guan Yu
8,403
700
22
2
1
220,309
1
W
Bakasura
9,765
814
58
5
7
222,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role