Player Matchup

Hera
Hera
Marco2920
Hera
Level 29
God Stats
17W - 5L
1,580 SR
Queue Stats
55W - 62L
1,234 Elo+
Party 1
Apollo
Apollo
RVS_Karla20_YT
Apollo
Level 32
God Stats
15W - 6L
1,349 SR
Queue Stats
62W - 84L
1,234 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
owen_owen_RVS
Morgan Le Fay
Level 29
God Stats
0W - 4L
1,508 SR
Queue Stats
56W - 80L
1,187 Elo+
Party 1
Team Averages
Level 30
1,479 SR
1,218 Elo+

VS

Team Averages
Level 30
1,335 SR
1,253 Elo+
Vulcan
Vulcan
Shwobby Bob
Vulcan
Level 28
God Stats
18W - 22L
1,371 SR
Queue Stats
51W - 63L
1,286 Elo+
Party 2
Loki
Loki
Tanky Bovine
Loki
Level 48
God Stats
1W - 0L
1,306 SR
Queue Stats
167W - 183L
1,289 Elo+
Party 2
Gilgamesh
Gilgamesh
edy-honra
Gilgamesh
Level 14
God Stats
3W - 6L
1,327 SR
Queue Stats
12W - 22L
1,184 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
13
4 / 6 / 3
10,804
600
8,337
11,786
4,151
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 3 / 5
11,578
643
5,651
11,727
4,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
owen_owen_RVS
Morgan Le Fay
13
2 / 8 / 2
10,401
578
7,626
14,656
5,375
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
18
7 / 2 / 6
12,791
711
14,439
8,816
3,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
8 / 3 / 8
12,906
717
14,824
12,948
6,810
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
edy-honra
Gilgamesh
12
2 / 5 / 7
11,216
623
4,129
12,491
5,590
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
9
Kills
17
17
Deaths
10
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hera
4
6
3
0.92
L
3
3
5
1.83
W
Vulcan
7
2
6
5
W
8
3
8
4
W
Gilgamesh
edy-honra
Gilgamesh
2
5
7
1.1
L
Morgan Le Fay
owen_owen_RVS
Morgan Le Fay
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,614
Damage
33,392
38,169
Taken
34,255
13,659
Mitigated
16,047
4,148
Healing
4,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
8,337
2,368
128
1,232
11,786
4,151
0
5,116
6,670
18,935
0
L
5,651
3,165
0
2,528
11,727
4,133
537
4,693
7,034
0
33,691
W
Vulcan
14,439
3,702
0
1,766
8,816
3,647
589
5,485
3,331
59,202
0
W
14,824
1,954
158
1,212
12,948
6,810
974
6,648
6,300
0
52,957
W
Gilgamesh
edy-honra
Gilgamesh
4,129
897
0
1,208
12,491
5,590
451
5,635
6,856
0
32,343
L
Morgan Le Fay
owen_owen_RVS
Morgan Le Fay
7,626
406
0
260
14,656
5,375
93
5,195
9,461
36,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,783
Gold Earned
36,913
163
Minions Killed
200
2
Camps Cleared
13
902,344
Distance Traveled
984,825
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,804
600
32
2
0
269,250
2
L
Apollo
11,578
643
70
4
2
326,021
0
W
Vulcan
12,791
711
113
6
2
343,751
1
W
Loki
12,906
717
50
3
4
361,152
0
W
Gilgamesh
11,216
623
37
2
7
279,922
1
L
Morgan Le Fay
10,401
578
61
3
0
307,073
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role