Player Matchup

Da Ji
Da Ji
Animes fan
Da Ji
Level 24
God Stats
1W - 2L
1,297 SR
Queue Stats
40W - 29L
1,359 Elo+
Solo
Tyr
Tyr
DeadGrimm
Tyr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 32L
1,347 Elo+
Solo
Hel
Hel
GHmari_1403
Hel
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,177 Elo+
Solo
Zeus
Zeus
Hogan_Holy
Zeus
Level 28
God Stats
82W - 59L
1,579 SR
Queue Stats
110W - 95L
1,493 Elo+
Solo
Thoth
Thoth
mrspy210
Thoth
Level 25
God Stats
3W - 4L
1,341 SR
Queue Stats
65W - 82L
1,292 Elo+
Solo
Team Averages
Level 21
1,443 SR
1,334 Elo+

VS

Team Averages
Level 12
1,341 SR
1,200 Elo+
Zeus
Zeus
ExZ JoseCazy
Zeus
Level 27
God Stats
14W - 19L
1,313 SR
Queue Stats
17W - 26L
1,264 Elo+
Party 1
Cthulhu
Cthulhu
ItsThatChris
Cthulhu
Level 5
God Stats
3W - 6L
1,382 SR
Queue Stats
4W - 8L
1,267 Elo+
Party 2
Artemis
Artemis
Lil king453694
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,073 Elo+
Solo
Nu Wa
Nu Wa
Xxsombramainxx6
Nu Wa
Level 17
God Stats
1W - 3L
1,260 SR
Queue Stats
1W - 5L
1,170 Elo+
Party 2
Neith
Neith
justLizzy98
Neith
Level 6
God Stats
24W - 30L
1,252 SR
Queue Stats
25W - 33L
1,224 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
18
10 / 3 / 5
12,627
1,052
14,547
10,868
4,563
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

19
5 / 2 / 8
11,778
982
7,012
19,556
18,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
0 / 1 / 4
9,927
827
197
6,703
2,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
8 / 6 / 10
12,553
1,046
16,964
12,252
3,862
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Thoth
mrspy210
Thoth
19
4 / 2 / 11
12,065
1,005
8,682
8,064
6,865
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

333

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
13 / 9 / 1
14,374
1,198
34,621
21,855
7,779
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cthulhu
ItsThatChris
Cthulhu
14
0 / 0 / 0
8,770
731
0
0
0
14
0 / 3 / 2
9,226
769
2,353
4,256
1,169
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
1 / 3 / 1
9,374
781
2,256
2,281
594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 12 / 5
10,826
902
7,303
21,091
7,165
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
23
27
Kills
14
14
Deaths
27
38
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Da Ji
10
3
5
4.17
W
5
2
8
4.5
L
13
9
1
1.5
W
0
1
4
2
W
8
6
10
2.17
L
Cthulhu
ItsThatChris
Cthulhu
0
0
0
0
L
0
3
2
0.33
L
1
3
1
0.5
L
0
12
5
0.21
W
Thoth
mrspy210
Thoth
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,402
Damage
46,533
57,443
Taken
49,483
36,160
Mitigated
16,707
8,917
Healing
4,825
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
14,547
3,208
0
0
10,868
4,563
0
5,333
5,535
0
47,486
W
7,012
1,845
0
4,240
19,556
18,168
0
13,086
6,470
9,544
27,516
L
34,621
2,306
0
4,260
21,855
7,779
0
13,610
7,812
55,440
0
W
197
197
585
2,126
6,703
2,702
0
4,559
2,144
2,864
0
W
16,964
4,242
0
1,289
12,252
3,862
0
9,520
2,732
29,297
0
L
Cthulhu
ItsThatChris
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
2,353
870
0
57
4,256
1,169
0
2,012
1,998
0
2,598
L
2,256
1,116
0
0
2,281
594
0
1,232
1,010
4,710
0
L
7,303
3,158
0
508
21,091
7,165
0
10,273
10,528
0
18,896
W
Thoth
mrspy210
Thoth
8,682
658
0
677
8,064
6,865
0
4,379
3,685
21,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,950
Gold Earned
52,570
207
Minions Killed
81
7
Camps Cleared
1
1,014,570
Distance Traveled
445,963
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,627
1,052
89
7
5
203,240
0
W
Tyr
11,778
982
62
5
1
237,444
0
L
Zeus
14,374
1,198
52
4
1
167,559
0
W
Hel
9,927
827
3
0
0
217,333
0
W
Zeus
12,553
1,046
32
3
1
185,142
0
L
Cthulhu
8,770
731
0
0
0
0
0
L
Artemis
9,226
769
0
0
0
72,385
0
L
Nu Wa
9,374
781
9
1
0
44,059
0
L
Neith
10,826
902
20
2
0
161,960
0
W
Thoth
12,065
1,005
21
2
0
171,411
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role