Player Matchup

Bacchus
Bacchus
DaSauuce
Bacchus
Level 67
God Stats
3W - 4L
1,451 SR
Queue Stats
22W - 34L
1,358 Elo+
Party 1
Eset
Eset
Lymeish
Eset
Level 64
God Stats
2W - 5L
1,470 SR
Queue Stats
19W - 34L
1,399 Elo+
Party 1
Charybdis
Charybdis
iMESA
Charybdis
Level 103
God Stats
2W - 1L
1,668 SR
Queue Stats
26W - 40L
1,377 Elo+
Party 1
Team Averages
Level 78
1,530 SR
1,378 Elo+

VS

Team Averages
Level 87
1,402 SR
1,347 Elo+
Ra
Ra
 
Ra
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
DookieSharkDog
Terra
Level 43
God Stats
1W - 3L
1,330 SR
Queue Stats
88W - 132L
1,271 Elo+
Party 2
Fenrir
Fenrir
TruProd1gy7
Fenrir
Level 69
God Stats
11W - 14L
1,377 SR
Queue Stats
131W - 188L
1,271 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DaSauuce
Bacchus
14
2 / 1 / 3
10,467
616
9,037
13,523
16,383
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Eset
Lymeish
Eset
15
2 / 3 / 3
10,534
620
10,481
9,714
3,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charybdis
iMESA
Charybdis
14
1 / 2 / 4
10,316
607
7,662
9,154
3,302
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
3 / 2 / 3
10,529
619
12,775
9,619
4,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 2 / 4
9,083
534
1,808
15,466
12,606
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
13
3 / 1 / 1
9,883
581
4,126
7,405
4,360
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
14
5
Kills
6
6
Deaths
5
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
2
3
2.25
W
Bacchus
DaSauuce
Bacchus
2
1
3
3.5
L
0
2
4
1
W
Eset
Lymeish
Eset
2
3
3
1.17
L
Fenrir
3
1
1
3.5
W
Charybdis
iMESA
Charybdis
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,180
Damage
18,709
32,391
Taken
32,490
22,921
Mitigated
21,374
9,965
Healing
14,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
12,775
138
3,114
3,469
9,619
4,408
324
6,352
2,935
72,386
0
W
Bacchus
DaSauuce
Bacchus
9,037
638
369
2,100
13,523
16,383
255
6,775
6,748
33,008
0
L
1,808
576
2,469
4,598
15,466
12,606
226
9,981
4,979
3,936
0
W
Eset
Lymeish
Eset
10,481
289
1,329
2,697
9,714
3,236
930
5,875
3,839
36,189
0
L
Fenrir
4,126
994
56
1,072
7,405
4,360
711
2,773
4,568
0
12,583
W
Charybdis
iMESA
Charybdis
7,662
5,058
0
3,470
9,154
3,302
1,939
3,004
6,150
0
52,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,317
Gold Earned
29,495
185
Minions Killed
146
9
Camps Cleared
4
859,915
Distance Traveled
834,524
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,529
619
121
7
3
301,302
4
W
Bacchus
10,467
616
40
2
2
319,598
4
L
Terra
9,083
534
5
0
0
230,255
3
W
Eset
10,534
620
58
3
4
296,780
2
L
Fenrir
9,883
581
20
1
1
302,967
0
W
Charybdis
10,316
607
87
5
3
243,537
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role