Player Matchup

Merlin
Merlin
AwfulSauce98
Merlin
Level 63
God Stats
4W - 6L
1,392 SR
Queue Stats
82W - 87L
1,452 Elo+
Party 1
Pele
Pele
CamBam1856
Pele
Level 69
God Stats
7W - 19L
1,310 SR
Queue Stats
192W - 194L
1,404 Elo+
Party 1
Scylla
Scylla
Mainfn1008
Scylla
Level 68
God Stats
0W - 5L
1,118 SR
Queue Stats
232W - 232L
1,502 Elo+
Solo
Susano
Susano
jjay585
Susano
Level 125
God Stats
7W - 10L
1,118 SR
Queue Stats
320W - 348L
1,422 Elo+
Solo
Ymir
Ymir
tirador_amigo
Ymir
Level 58
God Stats
4W - 3L
1,494 SR
Queue Stats
279W - 299L
1,432 Elo+
Solo
Team Averages
Level 77
1,286 SR
1,443 Elo+

VS

Team Averages
Level 98
1,531 SR
1,423 Elo+
Gilgamesh
Gilgamesh
SEDO___O
Gilgamesh
Level 128
God Stats
8W - 12L
1,467 SR
Queue Stats
366W - 393L
1,445 Elo+
Party 3
Awilix
Awilix
Tire Wheelson
Awilix
Level 109
God Stats
3W - 6L
1,496 SR
Queue Stats
295W - 263L
1,451 Elo+
Party 2
Sylvanus
Sylvanus
W0lf1859
Sylvanus
Level 83
God Stats
50W - 38L
1,465 SR
Queue Stats
166W - 165L
1,416 Elo+
Party 2
Jing Wei
Jing Wei
X-janton7-X
Jing Wei
Level 82
God Stats
8W - 6L
1,606 SR
Queue Stats
236W - 266L
1,367 Elo+
Party 3
Zeus
Zeus
beastduck43
Zeus
Level 89
God Stats
4W - 3L
1,619 SR
Queue Stats
198W - 166L
1,439 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
0 / 7 / 1
8,667
413
7,055
10,702
3,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
4 / 8 / 0
10,466
498
12,559
20,328
12,335
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
Mainfn1008
Scylla
18
8 / 4 / 1
11,709
558
10,110
10,336
3,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
jjay585
Susano
16
2 / 4 / 3
9,879
470
8,749
14,740
5,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 4 / 4
7,539
359
8,329
13,951
9,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SEDO___O
Gilgamesh
20
6 / 3 / 0
13,090
623
12,655
15,656
16,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
7 / 3 / 7
12,031
573
9,896
17,001
6,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
W0lf1859
Sylvanus
16
2 / 2 / 7
9,742
464
4,817
13,637
12,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
X-janton7-X
Jing Wei
20
5 / 0 / 2
12,155
579
6,093
13,566
4,905
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
7 / 6 / 7
12,454
593
16,415
15,460
5,426
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
50
14
Kills
27
27
Deaths
14
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
7
1
0.07
L
4
8
0
0.5
L
Scylla
Mainfn1008
Scylla
8
4
1
2.13
W
Gilgamesh
SEDO___O
Gilgamesh
6
3
0
2
W
7
3
7
3.5
W
Sylvanus
W0lf1859
Sylvanus
2
2
7
2.75
W
Jing Wei
X-janton7-X
Jing Wei
5
0
2
6
W
7
6
7
1.75
L
Susano
jjay585
Susano
2
4
3
0.88
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,802
Damage
49,876
70,057
Taken
75,320
34,705
Mitigated
45,825
13,235
Healing
30,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
7,055
284
0
600
10,702
3,428
0
3,326
7,376
53,548
0
L
12,559
3,829
0
4,692
20,328
12,335
0
2,931
17,397
0
69,272
L
Scylla
Mainfn1008
Scylla
10,110
1,089
0
1,835
10,336
3,826
0
4,673
5,663
70,298
0
W
Gilgamesh
SEDO___O
Gilgamesh
12,655
3,613
0
6,013
15,656
16,899
1,722
811
14,845
0
103,739
W
9,896
6,102
0
5,672
17,001
6,076
0
6,237
10,566
0
87,293
W
Sylvanus
W0lf1859
Sylvanus
4,817
1,336
1,944
4,459
13,637
12,519
136
5,242
7,680
20,569
6,890
W
Jing Wei
X-janton7-X
Jing Wei
6,093
4,306
0
6,681
13,566
4,905
2,656
5,448
7,476
0
95,104
W
16,415
2,211
0
5,333
15,460
5,426
1,666
5,991
9,259
76,627
0
L
Susano
jjay585
Susano
8,749
2,968
0
4,703
14,740
5,883
0
4,709
10,031
0
68,015
L
8,329
1,281
0
1,405
13,951
9,233
0
5,233
8,718
36,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,260
Gold Earned
59,472
561
Minions Killed
674
0
Camps Cleared
0
1,850,151
Distance Traveled
1,999,974
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,667
413
114
5
0
375,206
3
L
Pele
10,466
498
134
6
0
357,167
0
L
Scylla
11,709
558
148
7
0
340,926
5
W
Gilgamesh
13,090
623
190
9
0
402,361
2
W
Awilix
12,031
573
128
6
0
467,014
9
W
Sylvanus
9,742
464
37
2
0
390,629
7
W
Jing Wei
12,155
579
170
8
0
406,035
4
W
Zeus
12,454
593
149
7
0
333,935
1
L
Susano
9,879
470
122
6
0
434,140
4
L
Ymir
7,539
359
43
2
0
342,712
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role