Player Matchup

Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
 
Scylla
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
DragãoDoSertão
Amaterasu
Level 24
God Stats
5W - 2L
1,573 SR
Queue Stats
80W - 81L
1,508 Elo+
Solo
Team Averages
Level 100
1,524 SR
1,503 Elo+

VS

Team Averages
Level 83
1,424 SR
1,543 Elo+
Izanami
Izanami
Dhyow
Izanami
Level 126
God Stats
1W - 1L
1,250 SR
Queue Stats
199W - 154L
1,568 Elo+
Party 1
Kukulkan
Kukulkan
LeoRex4914
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Cerberus
Cerberus
RXPLUCK
Cerberus
Level 120
God Stats
1W - 3L
1,523 SR
Queue Stats
176W - 141L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
10 / 1 / 7
9,233
923
13,277
6,119
2,099
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Scylla
 
Scylla
12
6 / 4 / 13
8,735
874
9,614
8,184
2,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
12
5 / 2 / 15
8,531
853
9,363
11,737
10,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dhyow
Izanami
11
3 / 6 / 1
7,194
719
11,232
9,954
3,864
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
LeoRex4914
Kukulkan
9
0 / 10 / 3
6,282
628
1,768
8,303
2,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
RXPLUCK
Cerberus
10
3 / 5 / 3
8,113
811
5,300
17,531
13,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
21
Kills
6
7
Deaths
21
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
10
1
7
13.5
W
Scylla
 
Scylla
6
4
13
3.13
L
Izanami
Dhyow
Izanami
3
6
1
0.58
W
Amaterasu
5
2
15
6.25
L
Kukulkan
LeoRex4914
Kukulkan
0
10
3
0.15
L
Cerberus
RXPLUCK
Cerberus
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,254
Damage
18,300
26,040
Taken
35,788
14,875
Mitigated
20,187
8,583
Healing
4,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
13,277
8,013
0
2,124
6,119
2,099
1,649
1,445
4,674
0
45,817
W
Scylla
 
Scylla
9,614
1,555
0
1,718
8,184
2,680
909
2,760
5,424
24,272
0
L
Izanami
Dhyow
Izanami
11,232
7,912
0
1,654
9,954
3,864
323
2,738
6,918
0
29,597
W
Amaterasu
9,363
2,860
334
4,407
11,737
10,096
395
3,180
8,557
2,420
11,090
L
Kukulkan
LeoRex4914
Kukulkan
1,768
121
0
0
8,303
2,481
0
2,197
5,807
8,263
0
L
Cerberus
RXPLUCK
Cerberus
5,300
690
24
2,893
17,531
13,842
0
6,464
10,626
14,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,499
Gold Earned
21,589
122
Minions Killed
100
6
Camps Cleared
3
569,806
Distance Traveled
475,799
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,233
923
66
7
6
191,607
2
W
Scylla
8,735
874
45
5
0
175,335
2
L
Izanami
7,194
719
54
5
2
163,604
0
W
Amaterasu
8,531
853
11
1
0
202,864
3
L
Kukulkan
6,282
628
17
2
0
144,706
0
L
Cerberus
8,113
811
29
3
1
167,489
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role