Player Matchup

Chiron
Chiron
ImCindyy
Chiron
Level 107
God Stats
4W - 1L
1,500 SR
Queue Stats
76W - 54L
1,810 Elo+
Solo
Neith
Neith
L3gitOsborn33
Neith
Level 133
God Stats
1W - 1L
1,261 SR
Queue Stats
92W - 95L
1,485 Elo+
Solo
Cerberus
Cerberus
Queeflover
Cerberus
Level 145
God Stats
3W - 1L
1,584 SR
Queue Stats
77W - 73L
1,513 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
TisBirdman
Morgan Le Fay
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 49L
1,420 Elo+
Solo
Eset
Eset
vensus
Eset
Level 126
God Stats
3W - 0L
1,536 SR
Queue Stats
97W - 94L
1,495 Elo+
Party 1
Team Averages
Level 116
1,476 SR
1,545 Elo+

VS

Team Averages
Level 119
1,482 SR
1,519 Elo+
Agni
Agni
 
Agni
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
Ralphinat0r
Eset
Level 103
God Stats
6W - 4L
1,777 SR
Queue Stats
432W - 419L
1,504 Elo+
Party 3
Kukulkan
Kukulkan
Zeus2134
Kukulkan
Level 107
God Stats
6W - 5L
1,457 SR
Queue Stats
546W - 525L
1,525 Elo+
Party 3
Sol
Sol
dujiman
Sol
Level 122
God Stats
0W - 1L
1,210 SR
Queue Stats
51W - 30L
1,565 Elo+
Party 2
Ganesha
Ganesha
gerald288
Ganesha
Level 149
God Stats
1W - 2L
1,464 SR
Queue Stats
239W - 273L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ImCindyy
Chiron
19
8 / 1 / 12
12,009
751
14,098
13,626
6,007
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 2 / 13
11,050
691
13,255
15,650
6,663
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Queeflover
Cerberus
17
4 / 2 / 10
11,041
690
11,748
18,173
19,067
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
TisBirdman
Morgan Le Fay
20
8 / 3 / 18
12,532
783
21,990
14,505
6,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
vensus
Eset
19
7 / 1 / 9
11,842
740
13,175
10,815
4,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
0 / 4 / 4
8,993
562
12,435
9,643
3,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

18
5 / 7 / 1
10,375
648
12,758
14,643
5,034
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Zeus2134
Kukulkan
17
1 / 6 / 6
9,942
621
11,760
11,784
4,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
15
2 / 10 / 1
9,491
593
7,700
15,836
5,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ganesha
gerald288
Ganesha
18
1 / 5 / 6
9,773
611
8,790
26,999
18,373
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
27
32
Kills
9
9
Deaths
32
62
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
4
4
0.5
W
Chiron
ImCindyy
Chiron
8
1
12
14
W
5
2
13
5.75
W
Cerberus
Queeflover
Cerberus
4
2
10
4.5
L
5
7
1
0.79
W
Morgan Le Fay
TisBirdman
Morgan Le Fay
8
3
18
5.67
L
Kukulkan
Zeus2134
Kukulkan
1
6
6
0.67
L
Sol
2
10
1
0.25
L
Ganesha
gerald288
Ganesha
1
5
6
0.8
W
Eset
vensus
Eset
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,266
Damage
53,443
72,769
Taken
78,905
42,993
Mitigated
36,670
42,917
Healing
19,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
12,435
914
464
2,111
9,643
3,213
0
3,979
5,608
25,993
0
W
Chiron
ImCindyy
Chiron
14,098
3,057
3,692
6,257
13,626
6,007
1,176
11,145
2,481
0
34,946
W
13,255
1,521
1,278
6,256
15,650
6,663
1,524
11,924
3,726
0
30,552
W
Cerberus
Queeflover
Cerberus
11,748
82
3,329
5,831
18,173
19,067
977
8,634
9,221
18,960
0
L
12,758
221
1,504
2,014
14,643
5,034
0
7,946
6,546
28,331
0
W
Morgan Le Fay
TisBirdman
Morgan Le Fay
21,990
2,001
1,918
4,915
14,505
6,477
1,563
12,583
1,922
41,760
0
L
Kukulkan
Zeus2134
Kukulkan
11,760
323
0
605
11,784
4,561
0
7,601
3,976
33,732
0
L
Sol
7,700
1,895
1,886
3,090
15,836
5,489
0
8,126
7,498
19,785
1,618
L
Ganesha
gerald288
Ganesha
8,790
863
0
7,918
26,999
18,373
0
18,285
8,364
15,662
0
W
Eset
vensus
Eset
13,175
867
5,096
4,345
10,815
4,779
1,557
8,062
2,600
25,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,474
Gold Earned
48,574
170
Minions Killed
157
0
Camps Cleared
0
1,433,869
Distance Traveled
1,313,920
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,993
562
21
1
0
289,802
2
W
Chiron
12,009
751
42
3
0
324,622
4
W
Neith
11,050
691
33
2
0
279,956
0
W
Cerberus
11,041
690
21
1
0
253,958
0
L
Eset
10,375
648
43
3
0
259,905
0
W
Morgan Le Fay
12,532
783
45
3
0
275,047
1
L
Kukulkan
9,942
621
70
4
0
250,230
0
L
Sol
9,491
593
23
1
0
250,347
1
L
Ganesha
9,773
611
0
0
0
263,636
9
W
Eset
11,842
740
29
2
0
300,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role