Player Matchup

Nu Wa
Nu Wa
FOOLKILLAH
Nu Wa
Level 159
God Stats
7W - 9L
1,515 SR
Queue Stats
874W - 785L
1,532 Elo+
Party 1
Cabrakan
Cabrakan
Kai6330
Cabrakan
Level 58
God Stats
17W - 13L
1,151 SR
Queue Stats
292W - 212L
1,540 Elo+
Party 1
Hou Yi
Hou Yi
Zantetsuken
Hou Yi
Level 155
God Stats
6W - 8L
1,565 SR
Queue Stats
143W - 147L
1,553 Elo+
Party 1
Hun Batz
Hun Batz
bigpapa_K
Hun Batz
Level 160
God Stats
9W - 12L
1,430 SR
Queue Stats
90W - 84L
1,562 Elo+
Party 1
Cu Chulainn
Cu Chulainn
virgin420DAB69
Cu Chulainn
Level 33
God Stats
6W - 3L
1,716 SR
Queue Stats
57W - 40L
1,610 Elo+
Party 1
Team Averages
Level 113
1,475 SR
1,559 Elo+

VS

Team Averages
Level 70
1,632 SR
1,494 Elo+
Xing Tian
Xing Tian
Grigonite
Xing Tian
Level 119
God Stats
14W - 9L
1,651 SR
Queue Stats
100W - 90L
1,493 Elo+
Party 2
Medusa
Medusa
MySpaghette
Medusa
Level 47
God Stats
7W - 7L
1,619 SR
Queue Stats
193W - 170L
1,571 Elo+
Solo
Sun Wukong
Sun Wukong
TheShaftGivr
Sun Wukong
Level 43
God Stats
1W - 3L
1,465 SR
Queue Stats
200W - 257L
1,416 Elo+
Solo
Scylla
Scylla
Yaboi_Leroy
Scylla
Level 125
God Stats
2W - 2L
1,832 SR
Queue Stats
95W - 83L
1,521 Elo+
Party 2
Loki
Loki
Your_Lady_Leroy
Loki
Level 16
God Stats
16W - 10L
1,595 SR
Queue Stats
23W - 19L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
20
5 / 3 / 6
13,365
557
24,253
10,702
3,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
Kai6330
Cabrakan
17
3 / 2 / 10
11,865
494
9,828
19,421
26,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
20
7 / 6 / 8
13,061
544
12,519
23,781
9,027
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hun Batz
bigpapa_K
Hun Batz
20
4 / 3 / 5
12,819
534
8,607
19,843
10,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
virgin420DAB69
Cu Chulainn
19
4 / 2 / 3
12,661
528
14,014
18,254
14,821
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Grigonite
Xing Tian
18
3 / 6 / 8
12,012
501
13,051
26,667
21,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
19
8 / 6 / 2
12,300
513
23,286
20,642
7,214
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
TheShaftGivr
Sun Wukong
16
2 / 2 / 0
10,599
442
8,041
13,623
12,035
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
18
1 / 6 / 3
11,421
476
8,529
18,215
5,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 3 / 1
10,121
422
4,456
13,856
5,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
30
23
Kills
16
16
Deaths
23
32
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
5
3
6
2.67
L
Xing Tian
Grigonite
Xing Tian
3
6
8
1.17
W
Cabrakan
Kai6330
Cabrakan
3
2
10
4
L
Medusa
8
6
2
1.5
L
Sun Wukong
TheShaftGivr
Sun Wukong
2
2
0
1
L
Scylla
1
6
3
0.42
L
2
3
1
0.83
W
Hou Yi
7
6
8
1.83
W
Hun Batz
bigpapa_K
Hun Batz
4
3
5
2.17
W
Cu Chulainn
virgin420DAB69
Cu Chulainn
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,221
Damage
57,363
92,001
Taken
93,003
65,529
Mitigated
51,755
27,286
Healing
20,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
24,253
3,755
0
3,446
10,702
3,795
1,192
5,086
5,616
107,201
0
L
Xing Tian
Grigonite
Xing Tian
13,051
787
463
3,051
26,667
21,959
0
13,613
12,573
47,196
0
W
Cabrakan
Kai6330
Cabrakan
9,828
1,553
0
3,357
19,421
26,979
289
5,933
13,488
35,690
0
L
Medusa
23,286
8,118
0
4,425
20,642
7,214
162
7,555
12,871
0
104,037
L
Sun Wukong
TheShaftGivr
Sun Wukong
8,041
926
0
3,082
13,623
12,035
0
3,492
9,947
10,376
59,242
L
Scylla
8,529
973
0
4,259
18,215
5,521
0
7,867
9,876
91,204
0
L
4,456
1,809
0
5,530
13,856
5,026
0
3,425
10,221
0
62,979
W
Hou Yi
12,519
5,032
1,093
9,100
23,781
9,027
2,146
6,283
17,498
0
94,248
W
Hun Batz
bigpapa_K
Hun Batz
8,607
3,183
0
5,229
19,843
10,907
1,425
3,116
16,727
0
115,527
W
Cu Chulainn
virgin420DAB69
Cu Chulainn
14,014
3,261
0
5,061
18,254
14,821
1,426
3,452
14,802
16,277
70,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,771
Gold Earned
56,453
707
Minions Killed
634
0
Camps Cleared
0
2,085,198
Distance Traveled
1,874,941
29
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,365
557
201
8
0
412,804
3
L
Xing Tian
12,012
501
53
2
0
410,585
0
W
Cabrakan
11,865
494
52
2
0
423,126
9
L
Medusa
12,300
513
165
7
0
428,414
7
L
Sun Wukong
10,599
442
139
6
0
309,572
4
L
Scylla
11,421
476
164
7
0
387,749
1
L
Loki
10,121
422
113
5
0
338,621
0
W
Hou Yi
13,061
544
126
5
0
392,865
13
W
Hun Batz
12,819
534
170
7
0
460,878
4
W
Cu Chulainn
12,661
528
158
7
0
395,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role