Player Matchup

Nox
Nox
Levi SP93
Nox
Level 97
God Stats
12W - 15L
1,409 SR
Queue Stats
51W - 110L
1,226 Elo+
Party 1
Bacchus
Bacchus
SUPORTESAFE
Bacchus
Level 29
God Stats
5W - 3L
1,483 SR
Queue Stats
87W - 103L
1,447 Elo+
Party 1
Hou Yi
Hou Yi
y Rafaeel y
Hou Yi
Level 124
God Stats
1W - 3L
1,389 SR
Queue Stats
65W - 135L
1,292 Elo+
Party 1
Team Averages
Level 83
1,427 SR
1,322 Elo+

VS

Team Averages
Level 30
1,424 SR
1,253 Elo+
Janus
Janus
PTKsanttos
Janus
Level 80
God Stats
3W - 7L
1,449 SR
Queue Stats
163W - 199L
1,395 Elo+
Solo
Guan Yu
Guan Yu
apptrx
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,182 Elo+
Party 2
Cthulhu
Cthulhu
tjrc
Cthulhu
Level 4
God Stats
0W - 2L
1,325 SR
Queue Stats
0W - 3L
1,182 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 8
9,328
718
4,809
4,346
1,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
SUPORTESAFE
Bacchus
12
1 / 2 / 12
9,360
720
6,608
9,001
10,402
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
14
9 / 0 / 3
10,122
779
14,145
9,233
4,196
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
2 / 4 / 1
7,878
606
6,699
7,832
2,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
apptrx
Guan Yu
11
1 / 5 / 2
7,405
570
3,361
10,156
10,462
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mace

Mace

+10
Physical Power

Cthulhu
tjrc
Cthulhu
10
0 / 5 / 3
7,260
558
6,547
12,812
10,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
14
Kills
3
3
Deaths
14
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
1
8
8
L
Janus
2
4
1
0.63
W
Bacchus
SUPORTESAFE
Bacchus
1
2
12
3.5
L
Guan Yu
apptrx
Guan Yu
1
5
2
0.4
L
Cthulhu
tjrc
Cthulhu
0
5
3
0.3
W
Hou Yi
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,562
Damage
16,607
22,580
Taken
30,800
16,243
Mitigated
23,912
2,598
Healing
3,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,809
1,788
0
257
4,346
1,645
717
2,954
1,048
24,277
0
L
Janus
6,699
531
0
90
7,832
2,760
0
3,828
3,924
39,481
0
W
Bacchus
SUPORTESAFE
Bacchus
6,608
629
293
545
9,001
10,402
217
3,605
5,096
19,713
0
L
Guan Yu
apptrx
Guan Yu
3,361
833
446
995
10,156
10,462
0
3,292
6,762
0
6,341
L
Cthulhu
tjrc
Cthulhu
6,547
506
485
1,689
12,812
10,690
0
4,869
7,771
25,344
0
W
Hou Yi
14,145
6,841
0
1,503
9,233
4,196
2,072
6,063
2,924
0
40,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,810
Gold Earned
22,543
128
Minions Killed
127
6
Camps Cleared
4
682,893
Distance Traveled
666,707
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,328
718
56
4
3
198,506
7
L
Janus
7,878
606
74
6
0
228,854
3
W
Bacchus
9,360
720
32
2
1
249,624
1
L
Guan Yu
7,405
570
8
1
0
214,715
4
L
Cthulhu
7,260
558
45
3
4
223,138
4
W
Hou Yi
10,122
779
40
3
2
234,763
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role