Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
BornFromHell
Heimdallr
Level 24
God Stats
0W - 1L
1,392 SR
Queue Stats
6W - 9L
1,722 Elo+
Party 2
Ares
Ares
Brucio911
Ares
Level 18
God Stats
3W - 3L
1,733 SR
Queue Stats
69W - 85L
1,608 Elo+
Solo
Aphrodite
Aphrodite
COTFCarnage
Aphrodite
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 26L
1,611 Elo+
Solo
King Arthur
King Arthur
ZealotEternity
King Arthur
Level 24
God Stats
2W - 2L
1,777 SR
Queue Stats
29W - 29L
1,624 Elo+
Party 2
Team Averages
Level 22
1,580 SR
1,613 Elo+

VS

Team Averages
Level 61
1,770 SR
1,739 Elo+
Cthulhu
Cthulhu
DdogPlaysGames
Cthulhu
Level 157
God Stats
7W - 6L
1,612 SR
Queue Stats
173W - 148L
1,658 Elo+
Party 1
Zeus
Zeus
PapaTakkun
Zeus
Level 17
God Stats
8W - 0L
1,923 SR
Queue Stats
25W - 14L
1,679 Elo+
Solo
Da Ji
Da Ji
UwUSexyJutsu
Da Ji
Level 17
God Stats
12W - 3L
1,832 SR
Queue Stats
30W - 10L
1,790 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
YayTuba
Ah Muzen Cab
Level 109
God Stats
3W - 0L
1,983 SR
Queue Stats
244W - 111L
1,736 Elo+
Party 1
Neith
Neith
yaboiFrostyXd
Neith
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 39L
1,832 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
8 / 7 / 1
11,336
630
14,067
20,253
9,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
BornFromHell
Heimdallr
11
0 / 6 / 0
6,892
383
4,832
12,859
4,470
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
9
1 / 6 / 1
6,826
379
2,416
17,199
12,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
COTFCarnage
Aphrodite
12
1 / 7 / 4
7,616
423
4,539
14,478
5,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
ZealotEternity
King Arthur
13
1 / 6 / 2
7,866
437
6,856
20,607
9,782
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 16
10,289
572
13,309
13,142
13,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
7 / 4 / 10
10,438
580
18,044
11,773
3,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
13 / 4 / 6
11,408
634
14,125
11,383
5,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
YayTuba
Ah Muzen Cab
20
7 / 1 / 8
13,229
735
13,860
10,829
4,908
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

13
1 / 2 / 4
8,675
482
5,371
7,612
2,468
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
76
11
Kills
32
32
Deaths
11
8
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
8
7
1
1.21
L
Heimdallr
BornFromHell
Heimdallr
0
6
0
0
L
Ares
1
6
1
0.25
L
Aphrodite
COTFCarnage
Aphrodite
1
7
4
0.43
W
4
0
16
12
W
7
4
10
3
W
13
4
6
4
W
Ah Muzen Cab
YayTuba
Ah Muzen Cab
7
1
8
11
L
King Arthur
ZealotEternity
King Arthur
1
6
2
0.33
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,710
Damage
64,709
85,396
Taken
54,739
42,447
Mitigated
30,207
23,357
Healing
15,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
14,067
9,722
0
7,422
20,253
9,800
0
7,034
13,219
0
59,770
L
Heimdallr
BornFromHell
Heimdallr
4,832
1,704
0
1,949
12,859
4,470
716
3,834
9,025
0
40,094
L
Ares
2,416
20
0
1,808
17,199
12,526
0
8,182
8,804
15,437
0
L
Aphrodite
COTFCarnage
Aphrodite
4,539
795
1,733
5,440
14,478
5,869
0
6,679
7,799
40,742
0
W
13,309
1,389
105
2,091
13,142
13,780
330
2,443
10,329
47,014
0
W
18,044
2,822
91
4,726
11,773
3,352
920
2,318
8,911
68,069
0
W
14,125
4,036
0
2,262
11,383
5,699
0
762
10,341
0
64,188
W
Ah Muzen Cab
YayTuba
Ah Muzen Cab
13,860
6,437
0
4,590
10,829
4,908
7,079
413
10,160
0
121,677
L
King Arthur
ZealotEternity
King Arthur
6,856
878
0
5,005
20,607
9,782
360
5,411
15,196
0
41,837
W
5,371
2,543
0
1,542
7,612
2,468
1,779
1,019
6,343
0
37,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,536
Gold Earned
54,039
417
Minions Killed
555
0
Camps Cleared
0
1,578,786
Distance Traveled
1,887,463
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
11,336
630
129
7
0
358,287
0
L
Heimdallr
6,892
383
85
5
0
336,625
0
L
Ares
6,826
379
12
1
0
286,925
4
L
Aphrodite
7,616
423
79
4
0
285,212
2
W
Cthulhu
10,289
572
58
3
0
411,454
4
W
Zeus
10,438
580
107
6
0
335,139
1
W
Da Ji
11,408
634
97
5
0
403,133
3
W
Ah Muzen Cab
13,229
735
208
12
0
371,384
3
L
King Arthur
7,866
437
112
6
0
311,737
0
W
Neith
8,675
482
85
5
0
366,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role