Player Matchup

Merlin
Merlin
Fiveonit732
Merlin
Level 25
God Stats
4W - 5L
1,325 SR
Queue Stats
70W - 99L
1,289 Elo+
Solo
Cupid
Cupid
cweedsedssedsed
Cupid
Level 102
God Stats
85W - 106L
1,342 SR
Queue Stats
127W - 165L
1,291 Elo+
Party 2
Sylvanus
Sylvanus
piedudething
Sylvanus
Level 113
God Stats
108W - 120L
1,359 SR
Queue Stats
144W - 179L
1,296 Elo+
Party 2
Team Averages
Level 80
1,342 SR
1,292 Elo+

VS

Team Averages
Level 59
1,572 SR
1,362 Elo+
Charybdis
Charybdis
DJ DRizZLL
Charybdis
Level 87
God Stats
7W - 16L
1,384 SR
Queue Stats
357W - 489L
1,326 Elo+
Solo
Zhong Kui
Zhong Kui
HoboSasuke
Zhong Kui
Level 68
God Stats
42W - 30L
1,532 SR
Queue Stats
244W - 306L
1,382 Elo+
Party 1
Bellona
Bellona
heat290
Bellona
Level 23
God Stats
2W - 1L
1,802 SR
Queue Stats
5W - 5L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
5 / 3 / 12
10,249
732
9,575
8,978
3,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
15 / 3 / 6
11,752
839
17,502
12,094
5,310
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
piedudething
Sylvanus
13
1 / 1 / 19
10,451
747
8,237
14,560
17,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DJ DRizZLL
Charybdis
10
0 / 7 / 3
7,930
566
7,159
12,123
5,663
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
HoboSasuke
Zhong Kui
13
6 / 7 / 0
10,188
728
16,115
17,759
10,968
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
heat290
Bellona
10
1 / 7 / 4
8,272
591
3,752
13,312
7,696
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
14
21
Kills
7
7
Deaths
21
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Charybdis
DJ DRizZLL
Charybdis
0
7
3
0.21
W
Merlin
5
3
12
3.67
L
Zhong Kui
HoboSasuke
Zhong Kui
6
7
0
0.86
W
15
3
6
6
L
Bellona
heat290
Bellona
1
7
4
0.43
W
Sylvanus
piedudething
Sylvanus
1
1
19
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,314
Damage
27,026
35,632
Taken
43,194
26,168
Mitigated
24,327
15,519
Healing
5,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
DJ DRizZLL
Charybdis
7,159
3,436
0
631
12,123
5,663
0
4,623
7,500
0
26,317
W
Merlin
9,575
258
1,028
1,537
8,978
3,704
867
4,711
4,267
38,463
0
L
Zhong Kui
HoboSasuke
Zhong Kui
16,115
920
0
4,627
17,759
10,968
306
7,571
10,188
40,091
0
W
17,502
7,445
619
1,361
12,094
5,310
1,554
6,528
5,566
0
50,931
L
Bellona
heat290
Bellona
3,752
1,556
0
326
13,312
7,696
20
5,751
7,561
0
11,682
W
Sylvanus
piedudething
Sylvanus
8,237
2,180
4,764
6,210
14,560
17,154
562
5,336
9,224
16,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,452
Gold Earned
26,390
159
Minions Killed
117
7
Camps Cleared
2
699,911
Distance Traveled
642,969
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,930
566
42
3
1
216,212
2
W
Merlin
10,249
732
64
5
3
214,557
4
L
Zhong Kui
10,188
728
57
4
1
209,034
0
W
Cupid
11,752
839
66
5
3
232,022
1
L
Bellona
8,272
591
18
1
0
217,723
0
W
Sylvanus
10,451
747
29
2
1
253,332
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role