Player Matchup

Khepri
Khepri
AjmKng2014
Khepri
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hera
Hera
KinGSaiL_YT
Hera
Level 88
God Stats
0W - 1L
1,378 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Terra
Terra
MurasameOneCut
Terra
Level 123
God Stats
0W - 3L
1,541 SR
Queue Stats
69W - 89L
1,475 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Slayer71102
Ah Muzen Cab
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
hbkmarty
Sun Wukong
Level 65
God Stats
0W - 3L
1,354 SR
Queue Stats
33W - 45L
1,394 Elo+
Party 2
Team Averages
Level 74
1,455 SR
1,474 Elo+

VS

Team Averages
Level 92
1,519 SR
1,521 Elo+
Charybdis
Charybdis
KatsuraJOI
Charybdis
Level 105
God Stats
3W - 0L
1,816 SR
Queue Stats
96W - 111L
1,449 Elo+
Solo
Terra
Terra
Knight_of_Iron
Terra
Level 134
God Stats
6W - 6L
1,190 SR
Queue Stats
190W - 212L
1,425 Elo+
Solo
Cernunnos
Cernunnos
emoryss1
Cernunnos
Level 108
God Stats
1W - 1L
1,291 SR
Queue Stats
117W - 69L
1,618 Elo+
Party 3
Merlin
Merlin
philP5
Merlin
Level 29
God Stats
1W - 0L
1,656 SR
Queue Stats
94W - 66L
1,574 Elo+
Party 3
Ares
Ares
scottygmoney
Ares
Level 86
God Stats
1W - 2L
1,644 SR
Queue Stats
44W - 44L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
AjmKng2014
Khepri
12
1 / 5 / 1
6,695
670
3,305
15,593
12,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

11
0 / 6 / 3
6,344
634
10,450
7,648
2,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 3 / 3
7,253
725
9,679
12,940
11,967
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
Slayer71102
Ah Muzen Cab
13
0 / 4 / 4
6,771
677
8,856
8,861
3,722
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
hbkmarty
Sun Wukong
11
2 / 5 / 2
6,774
677
10,032
12,707
17,838
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
KatsuraJOI
Charybdis
12
1 / 2 / 13
7,774
777
6,527
7,147
3,563
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 1 / 15
8,738
874
3,914
8,490
8,463
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cernunnos
emoryss1
Cernunnos
17
9 / 1 / 14
9,448
945
17,142
11,547
6,750
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Merlin
philP5
Merlin
15
2 / 0 / 13
8,576
858
9,678
6,543
3,636
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
9 / 1 / 13
9,607
961
13,330
19,708
13,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
91
4
Kills
23
23
Deaths
5
13
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Khepri
AjmKng2014
Khepri
1
5
1
0.3
W
Charybdis
KatsuraJOI
Charybdis
1
2
13
3.75
L
0
6
3
0.25
W
2
1
15
9.5
L
1
3
3
0.83
L
Ah Muzen Cab
Slayer71102
Ah Muzen Cab
0
4
4
0.5
W
Cernunnos
emoryss1
Cernunnos
9
1
14
16
L
Sun Wukong
hbkmarty
Sun Wukong
2
5
2
0.6
W
Merlin
philP5
Merlin
2
0
13
8.5
W
9
1
13
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,322
Damage
50,591
57,749
Taken
53,435
48,384
Mitigated
35,478
21,406
Healing
31,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
AjmKng2014
Khepri
3,305
67
1,935
2,186
15,593
12,139
0
7,295
8,298
7,074
0
W
Charybdis
KatsuraJOI
Charybdis
6,527
2,240
864
572
7,147
3,563
1,424
4,110
3,037
0
13,608
L
10,450
1,898
0
0
7,648
2,718
0
3,695
3,953
17,040
0
W
3,914
301
9,190
3,925
8,490
8,463
282
3,079
5,411
10,999
0
L
9,679
361
6,373
6,523
12,940
11,967
0
7,051
5,889
20,641
0
L
Ah Muzen Cab
Slayer71102
Ah Muzen Cab
8,856
4,075
0
1,313
8,861
3,722
0
4,085
4,776
0
18,680
W
Cernunnos
emoryss1
Cernunnos
17,142
4,935
3,740
2,997
11,547
6,750
494
5,977
5,570
0
33,390
L
Sun Wukong
hbkmarty
Sun Wukong
10,032
1,880
1,109
1,967
12,707
17,838
0
4,796
7,911
0
16,387
W
Merlin
philP5
Merlin
9,678
823
740
526
6,543
3,636
613
3,171
3,372
27,909
0
W
13,330
1,227
2,183
6,835
19,708
13,066
0
7,097
12,611
17,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,837
Gold Earned
44,143
71
Minions Killed
116
0
Camps Cleared
0
895,306
Distance Traveled
967,446
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,695
670
13
1
0
183,577
0
W
Charybdis
7,774
777
19
2
0
148,499
0
L
Hera
6,344
634
15
2
0
173,160
0
W
Terra
8,738
874
15
2
0
214,160
5
L
Terra
7,253
725
19
2
0
212,089
0
L
Ah Muzen Cab
6,771
677
20
2
0
165,125
0
W
Cernunnos
9,448
945
41
4
0
195,641
0
L
Sun Wukong
6,774
677
4
0
0
161,355
0
W
Merlin
8,576
858
33
3
0
199,482
0
W
Ares
9,607
961
8
1
0
209,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role