Player Matchup

Cerberus
Cerberus
DeeDeeSenpai
Cerberus
Level 95
God Stats
3W - 3L
1,773 SR
Queue Stats
8W - 15L
1,374 Elo+
Solo
Eset
Eset
hellmaker55
Eset
Level 122
God Stats
9W - 8L
1,541 SR
Queue Stats
317W - 303L
1,563 Elo+
Party 1
Jing Wei
Jing Wei
lucky_bucker
Jing Wei
Level 158
God Stats
9W - 13L
1,541 SR
Queue Stats
383W - 387L
1,551 Elo+
Party 1
Team Averages
Level 125
1,618 SR
1,496 Elo+

VS

Team Averages
Level 115
1,500 SR
1,536 Elo+
Artemis
Artemis
 
Artemis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
urmomhasTh3DR1p
Zeus
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,608 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DeeDeeSenpai
Cerberus
9
1 / 5 / 0
6,326
633
5,583
12,803
8,931
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

9
0 / 4 / 1
5,899
590
4,158
7,701
2,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
lucky_bucker
Jing Wei
9
0 / 3 / 1
5,776
578
3,172
6,155
1,562
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
5 / 0 / 6
7,826
783
8,719
6,262
1,962
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
 
Cthulhu
11
2 / 1 / 10
7,732
773
6,210
9,370
8,383
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
5 / 0 / 5
7,651
765
7,826
2,990
688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
1
Kills
12
12
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
0
6
8
W
Cthulhu
 
Cthulhu
2
1
10
7
L
Cerberus
DeeDeeSenpai
Cerberus
1
5
0
0.2
L
0
4
1
0.13
L
Jing Wei
lucky_bucker
Jing Wei
0
3
1
0.17
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,913
Damage
22,755
26,659
Taken
18,622
12,809
Mitigated
11,033
5,489
Healing
6,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
8,719
2,574
0
2,877
6,262
1,962
749
3,903
2,189
0
28,219
W
Cthulhu
 
Cthulhu
6,210
924
867
2,239
9,370
8,383
0
3,845
5,212
17,149
0
L
Cerberus
DeeDeeSenpai
Cerberus
5,583
378
188
2,739
12,803
8,931
0
6,528
6,275
12,965
0
L
4,158
283
412
1,545
7,701
2,316
0
5,043
2,658
14,772
0
L
Jing Wei
lucky_bucker
Jing Wei
3,172
1,819
0
605
6,155
1,562
0
2,533
3,622
0
15,107
W
7,826
534
0
49
2,990
688
399
1,944
1,006
19,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,001
Gold Earned
23,209
88
Minions Killed
110
3
Camps Cleared
6
522,064
Distance Traveled
587,151
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,826
783
36
4
1
202,542
4
W
Cthulhu
7,732
773
28
3
2
195,765
3
L
Cerberus
6,326
633
21
2
2
157,588
3
L
Eset
5,899
590
46
5
1
189,901
3
L
Jing Wei
5,776
578
21
2
0
174,575
2
W
Zeus
7,651
765
46
5
3
188,844
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role