Player Matchup

Apollo
Apollo
 
Apollo
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fafnir
Fafnir
TBM_Aniquilador
Fafnir
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
295W - 315L
1,485 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
TBM_SantNo
Morgan Le Fay
Level 100
God Stats
4W - 8L
1,473 SR
Queue Stats
280W - 317L
1,516 Elo+
Party 3
Cu Chulainn
Cu Chulainn
biggman55ty
Cu Chulainn
Level 89
God Stats
22W - 14L
1,619 SR
Queue Stats
311W - 295L
1,484 Elo+
Party 1
Fenrir
Fenrir
kaxuza
Fenrir
Level 98
God Stats
2W - 4L
1,443 SR
Queue Stats
293W - 272L
1,467 Elo+
Party 1
Team Averages
Level 99
1,507 SR
1,490 Elo+

VS

Team Averages
Level 79
1,548 SR
1,430 Elo+
Bacchus
Bacchus
DryBreekKered
Bacchus
Level 55
God Stats
10W - 17L
1,409 SR
Queue Stats
25W - 33L
1,413 Elo+
Party 2
Danzaburou
Danzaburou
FreeSAMples32
Danzaburou
Level 89
God Stats
4W - 8L
1,286 SR
Queue Stats
43W - 56L
1,398 Elo+
Party 2
Nu Wa
Nu Wa
Hot-Webcam-Boy69
Nu Wa
Level 76
God Stats
3W - 10L
1,465 SR
Queue Stats
52W - 70L
1,347 Elo+
Party 2
Bellona
Bellona
KelvinTheGreat
Bellona
Level 49
God Stats
6W - 4L
1,615 SR
Queue Stats
25W - 35L
1,501 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Vintage_Tortilla
Tsukuyomi
Level 127
God Stats
1W - 0L
1,962 SR
Queue Stats
114W - 121L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
4 / 5 / 1
9,671
461
5,880
15,250
6,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 4 / 5
9,996
476
5,734
15,749
19,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
TBM_SantNo
Morgan Le Fay
17
2 / 4 / 2
10,905
519
11,515
16,144
4,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
biggman55ty
Cu Chulainn
18
3 / 2 / 3
11,119
529
11,500
14,956
12,587
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
kaxuza
Fenrir
20
7 / 2 / 4
11,763
560
10,844
15,459
7,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
13
0 / 4 / 8
7,943
378
6,528
13,244
15,997
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
FreeSAMples32
Danzaburou
15
2 / 3 / 5
9,242
440
9,673
11,831
3,677
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 1 / 3
8,418
401
6,401
10,017
2,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
4 / 4 / 1
10,996
524
10,180
16,169
11,913
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
18
10 / 5 / 3
11,432
544
16,471
16,314
5,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
37
17
Kills
17
17
Deaths
17
15
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
4
5
1
0.9
W
Bacchus
0
4
8
1
W
Danzaburou
FreeSAMples32
Danzaburou
2
3
5
1.5
W
1
1
3
2.5
W
4
4
1
1.13
L
1
4
5
0.88
L
Morgan Le Fay
TBM_SantNo
Morgan Le Fay
2
4
2
0.75
W
Tsukuyomi
10
5
3
2.3
L
Cu Chulainn
biggman55ty
Cu Chulainn
3
2
3
2.25
L
Fenrir
kaxuza
Fenrir
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,473
Damage
49,253
77,558
Taken
67,575
51,056
Mitigated
39,030
22,215
Healing
14,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,880
3,413
0
5,100
15,250
6,308
2,781
4,014
11,236
0
71,581
W
Bacchus
6,528
545
351
2,862
13,244
15,997
281
3,589
9,619
23,778
0
W
Danzaburou
FreeSAMples32
Danzaburou
9,673
5,056
0
4,893
11,831
3,677
0
2,263
9,538
0
63,249
W
6,401
1,397
160
1,821
10,017
2,181
110
6,301
3,307
43,899
0
W
10,180
4,559
0
347
16,169
11,913
187
1,166
14,020
0
55,860
L
5,734
1,438
529
3,929
15,749
19,585
0
3,043
12,706
36,508
0
L
Morgan Le Fay
TBM_SantNo
Morgan Le Fay
11,515
717
0
4,982
16,144
4,812
971
4,793
11,351
78,956
0
W
Tsukuyomi
16,471
3,897
0
4,087
16,314
5,262
626
4,422
11,494
0
74,075
L
Cu Chulainn
biggman55ty
Cu Chulainn
11,500
1,685
0
3,803
14,956
12,587
0
430
14,311
9,087
61,186
L
Fenrir
kaxuza
Fenrir
10,844
3,361
0
3,872
15,459
7,764
0
919
14,540
0
99,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,454
Gold Earned
48,031
648
Minions Killed
443
0
Camps Cleared
0
1,905,518
Distance Traveled
1,942,913
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,671
461
144
7
0
377,256
6
W
Bacchus
7,943
378
23
1
0
375,487
7
W
Danzaburou
9,242
440
112
5
0
370,399
3
W
Nu Wa
8,418
401
69
3
0
355,016
7
W
Bellona
10,996
524
120
6
0
390,006
0
L
Fafnir
9,996
476
46
2
0
389,246
2
L
Morgan Le Fay
10,905
519
149
7
0
386,708
2
W
Tsukuyomi
11,432
544
119
6
0
452,005
9
L
Cu Chulainn
11,119
529
147
7
0
311,069
5
L
Fenrir
11,763
560
162
8
0
441,239
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role