Player Matchup

Eset
Eset
EuVireiAstrona
Eset
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 4L
1,734 Elo+
Party 1
Sylvanus
Sylvanus
McLivinho
Sylvanus
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 14L
1,611 Elo+
Party 1
Thanatos
Thanatos
Umbric
Thanatos
Level 146
God Stats
2W - 0L
1,488 SR
Queue Stats
74W - 56L
1,601 Elo+
Party 1
Team Averages
Level 143
1,496 SR
1,649 Elo+

VS

Team Averages
Level 104
1,506 SR
1,667 Elo+
Tyr
Tyr
BomBirrl
Tyr
Level 122
God Stats
2W - 2L
1,555 SR
Queue Stats
5W - 5L
1,649 Elo+
Party 2
Discordia
Discordia
Guimunhe
Discordia
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,729 Elo+
Solo
Hou Yi
Hou Yi
LordGuttemberg
Hou Yi
Level 148
God Stats
1W - 1L
1,463 SR
Queue Stats
4W - 5L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 1 / 6
12,099
712
15,502
11,239
5,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
McLivinho
Sylvanus
15
0 / 3 / 13
10,938
643
5,418
12,077
16,634
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Umbric
Thanatos
16
8 / 3 / 4
12,191
717
16,276
13,210
7,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 5
11,341
667
9,500
21,168
16,337
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
Guimunhe
Discordia
14
2 / 6 / 3
10,467
616
8,684
12,928
2,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 6 / 4
11,370
669
6,213
11,012
2,985
Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
15
Kills
7
7
Deaths
15
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
3
5
1.5
W
7
1
6
10
L
Discordia
Guimunhe
Discordia
2
6
3
0.58
L
3
6
4
0.83
W
Sylvanus
McLivinho
Sylvanus
0
3
13
2.17
W
Thanatos
Umbric
Thanatos
8
3
4
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,196
Damage
24,397
36,526
Taken
45,108
29,001
Mitigated
21,542
22,461
Healing
4,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,500
1,828
450
3,172
21,168
16,337
182
9,478
11,192
114
32,471
W
15,502
860
222
3,828
11,239
5,012
1,450
2,912
8,327
61,033
0
L
Discordia
Guimunhe
Discordia
8,684
581
0
647
12,928
2,220
624
4,967
7,745
34,266
0
L
6,213
3,145
0
308
11,012
2,985
1,018
6,167
4,649
0
30,055
W
Sylvanus
McLivinho
Sylvanus
5,418
725
4,419
4,652
12,077
16,634
748
3,563
8,514
26,339
0
W
Thanatos
Umbric
Thanatos
16,276
3,242
0
9,340
13,210
7,355
0
2,801
10,409
0
47,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,228
Gold Earned
33,178
202
Minions Killed
185
12
Camps Cleared
5
926,423
Distance Traveled
885,849
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,341
667
47
3
2
353,370
5
W
Eset
12,099
712
105
6
3
309,263
3
L
Discordia
10,467
616
76
4
1
278,973
3
L
Hou Yi
11,370
669
62
4
2
253,506
0
W
Sylvanus
10,938
643
40
2
2
282,006
7
W
Thanatos
12,191
717
57
3
7
335,154
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role