Player Matchup

Chiron
Chiron
 
Chiron
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
OniiTrashu
Bastet
Level 117
God Stats
6W - 8L
1,447 SR
Queue Stats
181W - 176L
1,602 Elo+
Party 2
Jormungandr
Jormungandr
SilverSnake55
Jormungandr
Level 27
God Stats
1W - 0L
1,673 SR
Queue Stats
21W - 15L
1,598 Elo+
Party 2
Khepri
Khepri
Wicketx90
Khepri
Level 104
God Stats
11W - 7L
1,668 SR
Queue Stats
181W - 180L
1,535 Elo+
Party 2
Hel
Hel
brosquad1
Hel
Level 143
God Stats
12W - 8L
1,742 SR
Queue Stats
258W - 255L
1,593 Elo+
Party 2
Team Averages
Level 103
1,606 SR
1,566 Elo+

VS

Team Averages
Level 63
1,524 SR
1,556 Elo+
Kumbhakarna
Kumbhakarna
ChunkyCareBear
Kumbhakarna
Level 40
God Stats
1W - 5L
1,188 SR
Queue Stats
180W - 192L
1,466 Elo+
Party 1
Neith
Neith
CΙuf
Neith
Level 100
God Stats
2W - 5L
1,677 SR
Queue Stats
122W - 118L
1,606 Elo+
Party 1
Hun Batz
Hun Batz
FrogBalls123
Hun Batz
Level 42
God Stats
5W - 6L
1,724 SR
Queue Stats
329W - 304L
1,578 Elo+
Solo
Raijin
Raijin
JayOoOo
Raijin
Level 27
God Stats
6W - 12L
1,402 SR
Queue Stats
49W - 51L
1,509 Elo+
Party 1
Achilles
Achilles
retakex
Achilles
Level 104
God Stats
0W - 2L
1,630 SR
Queue Stats
152W - 129L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
2 / 3 / 5
9,479
527
8,456
11,170
3,267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
OniiTrashu
Bastet
18
18 / 4 / 6
11,701
650
19,695
15,293
6,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
SilverSnake55
Jormungandr
14
2 / 3 / 8
8,809
489
4,481
10,861
10,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Khepri
Wicketx90
Khepri
13
0 / 2 / 15
8,615
479
4,768
12,055
11,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
6 / 3 / 11
10,428
579
13,178
10,043
3,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ChunkyCareBear
Kumbhakarna
11
1 / 6 / 4
7,479
416
2,727
17,457
11,992
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Neith
CΙuf
Neith
17
4 / 5 / 3
10,093
561
12,391
12,534
4,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Hun Batz
FrogBalls123
Hun Batz
17
5 / 4 / 6
10,385
577
11,873
13,696
4,937
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
JayOoOo
Raijin
14
3 / 9 / 6
8,781
488
9,560
13,887
3,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Achilles
retakex
Achilles
13
2 / 4 / 4
8,686
483
7,820
14,223
13,166
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
38
28
Kills
15
15
Deaths
28
45
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
3
5
1.5
L
Kumbhakarna
ChunkyCareBear
Kumbhakarna
1
6
4
0.5
L
Neith
CΙuf
Neith
4
5
3
1.1
L
Hun Batz
FrogBalls123
Hun Batz
5
4
6
2
L
Raijin
JayOoOo
Raijin
3
9
6
0.67
W
Bastet
OniiTrashu
Bastet
18
4
6
5.25
W
Jormungandr
SilverSnake55
Jormungandr
2
3
8
2
W
Khepri
Wicketx90
Khepri
0
2
15
3.75
W
6
3
11
3.83
L
Achilles
retakex
Achilles
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,578
Damage
44,371
59,422
Taken
71,797
34,690
Mitigated
38,204
19,990
Healing
17,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
8,456
2,469
594
3,933
11,170
3,267
652
758
10,343
0
65,595
L
Kumbhakarna
ChunkyCareBear
Kumbhakarna
2,727
239
15
2,394
17,457
11,992
0
6,143
11,043
17,307
0
L
Neith
CΙuf
Neith
12,391
6,980
0
4,234
12,534
4,138
0
2,608
9,824
0
84,189
L
Hun Batz
FrogBalls123
Hun Batz
11,873
3,049
0
5,287
13,696
4,937
0
4,130
9,374
0
76,505
L
Raijin
JayOoOo
Raijin
9,560
1,008
0
2,483
13,887
3,971
90
4,670
8,855
49,890
0
W
Bastet
OniiTrashu
Bastet
19,695
6,455
0
3,612
15,293
6,465
468
2,958
12,109
0
69,134
W
Jormungandr
SilverSnake55
Jormungandr
4,481
453
0
2,358
10,861
10,515
572
1,119
9,688
31,327
0
W
Khepri
Wicketx90
Khepri
4,768
725
0
1,604
12,055
11,025
0
4,259
7,528
16,192
0
W
13,178
869
3,298
4,591
10,043
3,418
112
2,500
7,303
79,674
0
L
Achilles
retakex
Achilles
7,820
1,622
0
2,737
14,223
13,166
112
3,649
9,687
0
42,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,032
Gold Earned
45,424
436
Minions Killed
458
0
Camps Cleared
0
1,801,039
Distance Traveled
1,660,029
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,479
527
127
7
0
330,639
4
L
Kumbhakarna
7,479
416
30
2
0
331,079
5
L
Neith
10,093
561
134
7
0
304,779
3
L
Hun Batz
10,385
577
125
7
0
366,281
8
L
Raijin
8,781
488
95
5
0
323,343
0
W
Bastet
11,701
650
89
5
0
394,011
1
W
Jormungandr
8,809
489
58
3
0
311,376
0
W
Khepri
8,615
479
22
1
0
372,916
2
W
Hel
10,428
579
140
8
0
392,097
4
L
Achilles
8,686
483
74
4
0
334,547
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role