Player Matchup

Ravana
Ravana
 
Ravana
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
KillSwitchZer09
Aphrodite
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,531 Elo+
Party 2
Chaac
Chaac
Mr_UseIess
Chaac
Level 16
God Stats
8W - 5L
1,648 SR
Queue Stats
15W - 10L
1,619 Elo+
Party 1
Neith
Neith
P1rat3s B00ty
Neith
Level 149
God Stats
3W - 1L
1,932 SR
Queue Stats
65W - 72L
1,386 Elo+
Party 2
Xing Tian
Xing Tian
The_Whorax
Xing Tian
Level 106
God Stats
7W - 6L
1,477 SR
Queue Stats
538W - 458L
1,572 Elo+
Party 1
Team Averages
Level 86
1,611 SR
1,521 Elo+

VS

Team Averages
Level 65
1,661 SR
1,511 Elo+
Janus
Janus
JTXSElMamut
Janus
Level 117
God Stats
2W - 3L
1,786 SR
Queue Stats
134W - 124L
1,505 Elo+
Party 3
Ymir
Ymir
JTXSmonkey
Ymir
Level 117
God Stats
1W - 1L
1,687 SR
Queue Stats
36W - 34L
1,446 Elo+
Party 3
Kumbhakarna
Kumbhakarna
MarvicJR
Kumbhakarna
Level 8
God Stats
1W - 1L
1,790 SR
Queue Stats
8W - 5L
1,716 Elo+
Party 3
Da Ji
Da Ji
TheShaftGivr
Da Ji
Level 43
God Stats
6W - 5L
1,710 SR
Queue Stats
200W - 257L
1,423 Elo+
Solo
Gilgamesh
Gilgamesh
mario246820
Gilgamesh
Level 38
God Stats
3W - 6L
1,334 SR
Queue Stats
48W - 49L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
8 / 0 / 3
8,628
664
6,371
4,120
1,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Aphrodite
KillSwitchZer09
Aphrodite
13
3 / 1 / 4
7,683
591
4,970
6,553
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
12
3 / 1 / 2
6,841
526
4,931
8,479
7,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
3 / 0 / 3
6,801
523
7,040
5,583
1,770
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
The_Whorax
Xing Tian
12
2 / 1 / 8
7,327
564
4,801
12,556
8,424
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
6,286
484
4,301
6,236
1,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 2 / 0
6,061
466
2,665
7,616
3,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Kumbhakarna
MarvicJR
Kumbhakarna
9
0 / 3 / 0
5,653
435
1,030
9,956
6,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 4 / 0
5,793
446
1,474
7,193
1,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
mario246820
Gilgamesh
11
2 / 6 / 0
6,958
535
8,339
9,389
5,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
19
Kills
3
3
Deaths
19
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
8
0
3
9.5
L
0
4
1
0.13
L
1
2
0
0.5
W
Aphrodite
KillSwitchZer09
Aphrodite
3
1
4
5
L
Kumbhakarna
MarvicJR
Kumbhakarna
0
3
0
0
W
Chaac
3
1
2
4
W
3
0
3
4.5
L
0
4
0
0
W
Xing Tian
The_Whorax
Xing Tian
2
1
8
6
L
Gilgamesh
mario246820
Gilgamesh
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,113
Damage
17,809
37,291
Taken
40,390
21,471
Mitigated
19,074
15,699
Healing
3,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
6,371
1,933
0
2,667
4,120
1,451
0
913
3,207
0
59,187
L
4,301
72
0
0
6,236
1,439
160
3,235
2,955
30,169
0
L
2,665
572
0
764
7,616
3,321
0
2,177
5,439
22,671
2,274
W
Aphrodite
KillSwitchZer09
Aphrodite
4,970
896
1,324
3,945
6,553
2,296
935
3,009
3,544
42,703
0
L
Kumbhakarna
MarvicJR
Kumbhakarna
1,030
234
0
513
9,956
6,870
0
2,412
7,544
14,076
0
W
Chaac
4,931
499
0
2,938
8,479
7,530
455
0
8,479
4,595
21,735
W
7,040
3,033
0
1,663
5,583
1,770
938
2,029
3,554
0
35,749
L
1,474
322
0
2,016
7,193
1,864
0
428
6,734
0
25,833
W
Xing Tian
The_Whorax
Xing Tian
4,801
561
1,368
1,794
12,556
8,424
513
1,834
10,722
25,787
0
L
Gilgamesh
mario246820
Gilgamesh
8,339
2,500
0
469
9,389
5,580
876
2,730
5,954
0
33,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,280
Gold Earned
30,751
368
Minions Killed
247
0
Camps Cleared
0
1,249,247
Distance Traveled
1,153,944
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,628
664
124
10
0
308,899
5
L
Janus
6,286
484
63
5
0
249,382
1
L
Ymir
6,061
466
49
4
0
246,841
1
W
Aphrodite
7,683
591
83
6
0
221,448
2
L
Kumbhakarna
5,653
435
17
1
0
242,155
0
W
Chaac
6,841
526
65
5
0
231,503
0
W
Neith
6,801
523
72
6
0
237,203
1
L
Da Ji
5,793
446
55
4
0
181,906
3
W
Xing Tian
7,327
564
24
2
0
250,194
0
L
Gilgamesh
6,958
535
63
5
0
233,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role