Player Matchup

Morgan Le Fay
Morgan Le Fay
Platinum V
Charwood
Morgan Le Fay
Platinum V
Level 107
God Stats
6W - 8L
1,638 SR
Queue Stats
374W - 363L
1,553 MMR
Solo
Danzaburou
Danzaburou
Silver II
QunLee
Danzaburou
Silver II
Level 155
God Stats
3W - 6L
1,595 SR
Queue Stats
37W - 36L
1,531 MMR
Party 2
Athena
Athena
Gold I
TBlackHammer
Athena
Gold I
Level 158
God Stats
66W - 67L
1,576 SR
Queue Stats
611W - 607L
1,635 MMR
Solo
Ravana
Ravana
Gold II
imcww
Ravana
Gold II
Level 129
God Stats
13W - 12L
1,551 SR
Queue Stats
239W - 244L
1,567 MMR
Solo
Bellona
Bellona
Gold V
themcarrots
Bellona
Gold V
Level 160
God Stats
16W - 10L
1,632 SR
Queue Stats
27W - 19L
1,611 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 142
1,598 SR
1,580 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 122
1,549 SR
1,598 MMR
Terra
Terra
Gold V
GoBananasNoSplit
Terra
Gold V
Level 63
God Stats
1W - 0L
1,211 SR
Queue Stats
6W - 8L
1,552 MMR
Solo
Artio
Artio
Gold III
NaamNaamz
Artio
Gold III
Level 146
God Stats
4W - 2L
1,791 SR
Queue Stats
126W - 105L
1,709 MMR
Party 1
Neith
Neith
Gold I
Nick5299
Neith
Gold I
Level 123
God Stats
6W - 9L
1,555 SR
Queue Stats
224W - 229L
1,548 MMR
Solo
Thor
Thor
Gold I
SrFloyd
Thor
Gold I
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 39L
1,548 MMR
Solo
Scylla
Scylla
Gold II
SyNiik
Scylla
Gold II
Level 124
God Stats
1W - 2L
1,691 SR
Queue Stats
24W - 25L
1,635 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Charwood
Morgan Le Fay
20
2 / 4 / 5
13,535
451
15,615
14,107
5,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
QunLee
Danzaburou
20
5 / 5 / 3
14,392
480
15,628
26,425
10,504
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
19
1 / 3 / 8
12,937
431
11,982
29,892
38,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
imcww
Ravana
20
3 / 8 / 2
13,653
455
13,016
22,422
10,561
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
themcarrots
Bellona
20
3 / 3 / 5
14,621
487
22,870
30,477
33,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
GilgameshTiamatSetOdinUllr

VS

Bans
GebSobekIzanamiSusanoAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 2 / 10
14,571
486
5,254
26,854
44,702
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artio
NaamNaamz
Artio
20
6 / 2 / 10
18,057
602
29,725
43,219
69,803
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Neith
Nick5299
Neith
20
4 / 4 / 6
15,888
530
20,316
14,645
6,505
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thor
SrFloyd
Thor
20
6 / 3 / 7
15,996
533
15,325
26,523
22,521
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
SyNiik
Scylla
20
6 / 3 / 9
16,680
556
20,192
14,597
6,797
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
65
14
Kills
23
23
Deaths
14
23
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Charwood
Morgan Le Fay
2
4
5
1.13
W
1
2
10
3
W
Artio
NaamNaamz
Artio
6
2
10
5.5
W
Neith
Nick5299
Neith
4
4
6
1.75
L
Danzaburou
QunLee
Danzaburou
5
5
3
1.3
W
Thor
SrFloyd
Thor
6
3
7
3.17
W
Scylla
SyNiik
Scylla
6
3
9
3.5
L
Athena
1
3
8
1.67
L
Ravana
imcww
Ravana
3
8
2
0.5
L
Bellona
themcarrots
Bellona
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,111
Damage
90,812
123,323
Taken
125,838
98,552
Mitigated
150,328
22,354
Healing
54,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Charwood
Morgan Le Fay
15,615
1,423
0
683
14,107
5,454
0
7,950
5,915
105,714
0
W
5,254
833
6,492
9,427
26,854
44,702
298
8,415
18,291
33,074
0
W
Artio
NaamNaamz
Artio
29,725
4,467
2,724
26,972
43,219
69,803
620
8,859
33,243
135,434
0
W
Neith
Nick5299
Neith
20,316
8,873
0
2,926
14,645
6,505
10,572
3,085
11,507
0
155,520
L
Danzaburou
QunLee
Danzaburou
15,628
9,823
0
9,927
26,425
10,504
768
11,466
13,655
0
125,184
W
Thor
SrFloyd
Thor
15,325
2,994
0
1,709
26,523
22,521
2,024
8,493
17,863
272
110,852
W
Scylla
SyNiik
Scylla
20,192
1,580
108
3,939
14,597
6,797
2,599
5,323
9,274
138,244
0
L
Athena
11,982
2,999
0
2,521
29,892
38,424
0
9,013
19,515
45,236
0
L
Ravana
imcww
Ravana
13,016
3,414
0
4,908
22,422
10,561
0
9,865
11,860
0
128,840
L
Bellona
themcarrots
Bellona
22,870
6,074
0
4,315
30,477
33,609
0
14,089
14,590
10,396
103,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,138
Gold Earned
81,192
793
Minions Killed
845
0
Camps Cleared
0
2,894,260
Distance Traveled
2,940,361
42
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
13,535
451
191
6
0
560,636
9
W
Terra
14,571
486
48
2
0
577,229
6
W
Artio
18,057
602
228
8
0
625,633
11
W
Neith
15,888
530
223
7
0
532,622
6
L
Danzaburou
14,392
480
188
6
0
530,489
8
W
Thor
15,996
533
145
5
0
613,719
3
W
Scylla
16,680
556
201
7
0
591,158
8
L
Athena
12,937
431
50
2
0
618,485
13
L
Ravana
13,653
455
181
6
0
565,489
3
L
Bellona
14,621
487
183
6
0
619,161
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role