Player Matchup

Charybdis
Charybdis
TanukiGaming
Charybdis
Level 63
God Stats
11W - 11L
1,483 SR
Queue Stats
242W - 260L
1,524 Elo+
Party 3
Baba Yaga
Baba Yaga
TimAndSim
Baba Yaga
Level 29
God Stats
3W - 1L
1,680 SR
Queue Stats
27W - 31L
1,514 Elo+
Party 3
Guan Yu
Guan Yu
chikizR7
Guan Yu
Level 24
God Stats
3W - 0L
1,806 SR
Queue Stats
18W - 14L
1,636 Elo+
Party 2
Ymir
Ymir
mcfly1
Ymir
Level 48
God Stats
1W - 2L
1,425 SR
Queue Stats
18W - 10L
1,547 Elo+
Party 2
Thanatos
Thanatos
ttmeep101
Thanatos
Level 42
God Stats
3W - 5L
1,206 SR
Queue Stats
44W - 44L
1,524 Elo+
Solo
Team Averages
Level 41
1,520 SR
1,549 Elo+

VS

Team Averages
Level 66
1,623 SR
1,506 Elo+
Bellona
Bellona
ElizaSai
Bellona
Level 27
God Stats
10W - 10L
1,538 SR
Queue Stats
45W - 40L
1,556 Elo+
Party 1
Vulcan
Vulcan
FrogArmy1
Vulcan
Level 123
God Stats
2W - 3L
1,848 SR
Queue Stats
574W - 546L
1,483 Elo+
Party 1
Arachne
Arachne
Hadesthebeast3
Arachne
Level 41
God Stats
4W - 5L
1,576 SR
Queue Stats
77W - 99L
1,463 Elo+
Party 1
Heimdallr
Heimdallr
IllianTear
Heimdallr
Level 83
God Stats
17W - 27L
1,406 SR
Queue Stats
255W - 232L
1,465 Elo+
Solo
Athena
Athena
Starguise
Athena
Level 56
God Stats
7W - 2L
1,745 SR
Queue Stats
151W - 151L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
TanukiGaming
Charybdis
19
6 / 0 / 2
11,381
599
11,256
16,849
6,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
TimAndSim
Baba Yaga
15
2 / 3 / 3
9,251
487
8,719
10,698
4,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
chikizR7
Guan Yu
17
5 / 2 / 3
10,671
562
12,954
18,440
19,860
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ymir
mcfly1
Ymir
15
2 / 3 / 9
9,641
507
9,766
15,086
13,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
ttmeep101
Thanatos
17
9 / 4 / 4
10,587
557
10,957
16,822
7,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ElizaSai
Bellona
14
2 / 6 / 6
9,084
478
12,770
17,592
14,779
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Vulcan
FrogArmy1
Vulcan
15
2 / 4 / 4
9,403
495
12,484
10,594
3,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
8 / 3 / 2
10,016
527
6,655
15,957
5,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
IllianTear
Heimdallr
15
0 / 6 / 1
8,672
456
8,700
11,833
3,580
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Starguise
Athena
11
0 / 5 / 7
7,674
404
5,670
17,810
13,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
32
24
Kills
12
12
Deaths
24
21
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bellona
ElizaSai
Bellona
2
6
6
0.83
L
Vulcan
FrogArmy1
Vulcan
2
4
4
1
L
8
3
2
3
L
Heimdallr
IllianTear
Heimdallr
0
6
1
0.08
L
Athena
Starguise
Athena
0
5
7
0.7
W
Charybdis
TanukiGaming
Charybdis
6
0
2
7
W
Baba Yaga
TimAndSim
Baba Yaga
2
3
3
1.17
W
Guan Yu
chikizR7
Guan Yu
5
2
3
3.25
W
Ymir
mcfly1
Ymir
2
3
9
2.17
W
Thanatos
ttmeep101
Thanatos
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,652
Damage
46,279
77,895
Taken
73,786
51,121
Mitigated
41,110
44,099
Healing
14,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
ElizaSai
Bellona
12,770
2,706
301
3,354
17,592
14,779
35
2,988
14,604
0
55,702
L
Vulcan
FrogArmy1
Vulcan
12,484
2,304
0
1,678
10,594
3,329
0
5,225
5,369
65,870
0
L
6,655
5,081
0
4,991
15,957
5,624
0
4,482
11,475
0
47,036
L
Heimdallr
IllianTear
Heimdallr
8,700
4,261
0
2,762
11,833
3,580
0
862
10,971
0
66,382
L
Athena
Starguise
Athena
5,670
1,719
0
1,088
17,810
13,798
0
4,928
12,882
17,197
0
W
Charybdis
TanukiGaming
Charybdis
11,256
7,011
0
11,783
16,849
6,202
70
2,047
14,802
0
102,543
W
Baba Yaga
TimAndSim
Baba Yaga
8,719
1,023
0
3,263
10,698
4,055
1,180
5,309
5,107
64,149
0
W
Guan Yu
chikizR7
Guan Yu
12,954
616
2,697
9,826
18,440
19,860
0
2,630
14,670
0
73,470
W
Ymir
mcfly1
Ymir
9,766
1,302
0
1,303
15,086
13,392
134
5,063
9,578
33,200
0
W
Thanatos
ttmeep101
Thanatos
10,957
2,122
0
15,227
16,822
7,612
767
2,747
13,817
0
81,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,531
Gold Earned
44,849
579
Minions Killed
477
0
Camps Cleared
0
1,956,220
Distance Traveled
1,828,190
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,084
478
120
6
0
323,547
2
L
Vulcan
9,403
495
127
7
0
387,384
1
L
Arachne
10,016
527
85
4
0
421,500
1
L
Heimdallr
8,672
456
121
6
0
308,048
5
L
Athena
7,674
404
24
1
0
387,711
11
W
Charybdis
11,381
599
154
8
0
394,386
6
W
Baba Yaga
9,251
487
116
6
0
375,627
2
W
Guan Yu
10,671
562
144
8
0
379,412
2
W
Ymir
9,641
507
50
3
0
380,332
7
W
Thanatos
10,587
557
115
6
0
426,463
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role