Player Matchup

Yemoja
Yemoja
Conqueros
Yemoja
Level 7
God Stats
2W - 1L
1,687 SR
Queue Stats
8W - 7L
1,362 Elo+
Party 2
Arachne
Arachne
Fiburel
Arachne
Level 26
God Stats
4W - 3L
1,493 SR
Queue Stats
16W - 23L
1,357 Elo+
Solo
Kukulkan
Kukulkan
FzyyKauxy
Kukulkan
Level 1
God Stats
4W - 5L
1,500 SR
Queue Stats
17W - 19L
1,141 Elo+
Party 3
Heimdallr
Heimdallr
Nekrozic
Heimdallr
Level 7
God Stats
2W - 1L
1,687 SR
Queue Stats
8W - 7L
1,362 Elo+
Party 2
Guan Yu
Guan Yu
SKU11CRUSHER85
Guan Yu
Level 62
God Stats
4W - 4L
1,477 SR
Queue Stats
82W - 89L
1,397 Elo+
Party 3
Team Averages
Level 21
1,569 SR
1,324 Elo+

VS

Team Averages
Level 26
1,522 SR
1,390 Elo+
Da Ji
Da Ji
Alpha6032
Da Ji
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 50L
1,410 Elo+
Solo
Chiron
Chiron
DemonBleu
Chiron
Level 29
God Stats
0W - 2L
1,270 SR
Queue Stats
202W - 312L
1,352 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FMBbk
Ah Muzen Cab
Level 28
God Stats
9W - 11L
1,722 SR
Queue Stats
176W - 266L
1,368 Elo+
Party 1
Ravana
Ravana
FireTheTire
Ravana
Level 25
God Stats
7W - 5L
1,620 SR
Queue Stats
74W - 97L
1,406 Elo+
Solo
Nike
Nike
ikillbots iQ
Nike
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 103L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Conqueros
Yemoja
12
4 / 3 / 4
8,307
489
6,664
12,473
10,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
Fiburel
Arachne
17
14 / 3 / 1
10,603
624
12,537
15,851
7,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
FzyyKauxy
Kukulkan
11
2 / 6 / 4
7,993
470
4,425
7,483
1,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Nekrozic
Heimdallr
13
2 / 4 / 10
8,318
489
6,576
14,125
4,518
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
1 / 0 / 4
9,156
539
5,339
6,319
6,891
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Alpha6032
Da Ji
13
2 / 6 / 5
8,300
488
4,870
10,900
4,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
DemonBleu
Chiron
12
4 / 6 / 3
7,643
450
8,747
15,064
4,252
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
FMBbk
Ah Muzen Cab
12
3 / 6 / 3
7,708
453
10,511
11,959
3,807
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ravana
13
6 / 4 / 1
8,515
501
7,280
10,669
4,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 2 / 0
8,488
499
5,120
9,139
6,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
28
23
Kills
16
16
Deaths
24
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Alpha6032
Da Ji
2
6
5
0.75
W
Yemoja
Conqueros
Yemoja
4
3
4
2
L
Chiron
DemonBleu
Chiron
4
6
3
0.92
L
Ah Muzen Cab
FMBbk
Ah Muzen Cab
3
6
3
0.75
W
Arachne
Fiburel
Arachne
14
3
1
4.83
L
Ravana
6
4
1
1.63
W
Kukulkan
FzyyKauxy
Kukulkan
2
6
4
0.67
W
Heimdallr
Nekrozic
Heimdallr
2
4
10
1.75
W
1
0
4
3
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,541
Damage
36,528
56,251
Taken
57,731
31,218
Mitigated
23,688
17,018
Healing
15,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Alpha6032
Da Ji
4,870
935
0
791
10,900
4,673
0
1,516
9,296
0
36,614
W
Yemoja
Conqueros
Yemoja
6,664
1,591
1,129
1,238
12,473
10,490
154
0
12,473
28,996
0
L
Chiron
DemonBleu
Chiron
8,747
5,013
258
6,418
15,064
4,252
1,982
3,057
11,929
0
32,432
L
Ah Muzen Cab
FMBbk
Ah Muzen Cab
10,511
4,411
0
2,228
11,959
3,807
1,192
2,555
9,364
0
45,135
W
Arachne
Fiburel
Arachne
12,537
10,659
323
7,775
15,851
7,649
0
922
14,694
0
50,815
L
Ravana
7,280
1,491
0
2,836
10,669
4,250
0
3,509
6,876
0
47,504
W
Kukulkan
FzyyKauxy
Kukulkan
4,425
452
0
421
7,483
1,670
216
0
7,483
22,898
0
W
Heimdallr
Nekrozic
Heimdallr
6,576
2,757
0
4,144
14,125
4,518
509
69
14,056
0
55,756
W
5,339
975
257
1,731
6,319
6,891
0
756
4,927
0
52,927
L
5,120
138
0
2,697
9,139
6,706
0
0
9,139
11,579
35,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,377
Gold Earned
40,654
399
Minions Killed
401
0
Camps Cleared
0
1,503,745
Distance Traveled
1,553,374
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,300
488
74
4
0
309,120
0
W
Yemoja
8,307
489
41
2
0
289,148
0
L
Chiron
7,643
450
62
4
0
300,927
0
L
Ah Muzen Cab
7,708
453
70
4
0
314,399
0
W
Arachne
10,603
624
104
6
0
377,360
1
L
Ravana
8,515
501
86
5
0
306,425
7
W
Kukulkan
7,993
470
41
2
0
216,018
0
W
Heimdallr
8,318
489
91
5
0
310,494
1
W
Guan Yu
9,156
539
122
7
0
310,725
0
L
Nike
8,488
499
109
6
0
322,503
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role