Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
imperialguardte
Tsukuyomi
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 29L
1,405 Elo+
Party 1
Kukulkan
Kukulkan
sharktooth12000
Kukulkan
Level 17
God Stats
13W - 15L
1,526 SR
Queue Stats
13W - 17L
1,381 Elo+
Party 1
Team Averages
Level 64
1,509 SR
1,429 Elo+

VS

Team Averages
Level 45
1,459 SR
1,405 Elo+
Loki
Loki
Ka0rii
Loki
Level 102
God Stats
0W - 3L
1,221 SR
Queue Stats
390W - 528L
1,412 Elo+
Solo
Khepri
Khepri
jabroniemanbull
Khepri
Level 14
God Stats
3W - 3L
1,657 SR
Queue Stats
52W - 64L
1,441 Elo+
Party 2
Hachiman
Hachiman
machoman6pac00
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 107L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
1 / 1 / 5
6,777
678
4,322
4,195
4,420
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
imperialguardte
Tsukuyomi
11
6 / 0 / 1
7,811
781
3,983
3,305
1,274
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
10
0 / 0 / 4
6,538
654
781
1,449
505
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Ka0rii
Loki
8
0 / 4 / 0
5,817
582
1,128
4,996
1,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 1 / 1
6,126
613
1,598
3,068
1,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
10
1 / 2 / 0
6,476
648
2,250
4,310
1,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
7
Kills
1
1
Deaths
7
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
1
1
5
3.5
L
Loki
Ka0rii
Loki
0
4
0
0
W
Tsukuyomi
imperialguardte
Tsukuyomi
6
0
1
6.5
L
0
1
1
0.5
L
Hachiman
1
2
0
0.5
W
Kukulkan
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,086
Damage
4,976
8,949
Taken
12,374
6,199
Mitigated
4,911
2,541
Healing
1,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
4,322
878
0
1,546
4,195
4,420
192
1,078
3,117
16,595
0
L
Loki
Ka0rii
Loki
1,128
278
0
464
4,996
1,792
0
3,252
1,744
0
9,308
W
Tsukuyomi
imperialguardte
Tsukuyomi
3,983
775
0
642
3,305
1,274
1,200
590
2,715
0
13,005
L
1,598
66
0
620
3,068
1,703
180
695
2,373
12,344
0
L
Hachiman
2,250
857
0
48
4,310
1,416
370
1,627
2,683
0
21,732
W
Kukulkan
781
149
0
353
1,449
505
391
531
918
23,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,126
Gold Earned
18,419
93
Minions Killed
105
5
Camps Cleared
4
575,496
Distance Traveled
517,179
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,777
678
30
3
0
181,948
3
L
Loki
5,817
582
16
2
3
171,351
4
W
Tsukuyomi
7,811
781
15
2
2
198,154
1
L
Khepri
6,126
613
25
3
0
190,346
3
L
Hachiman
6,476
648
64
6
1
155,482
3
W
Kukulkan
6,538
654
48
5
3
195,394
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role