Player Matchup

Nemesis
Nemesis
Blur_Infinity27
Nemesis
Level 29
God Stats
5W - 5L
1,347 SR
Queue Stats
22W - 28L
1,192 Elo+
Party 1
Gilgamesh
Gilgamesh
SilverThief0299
Gilgamesh
Level 24
God Stats
15W - 12L
1,525 SR
Queue Stats
24W - 27L
1,211 Elo+
Party 1
Ymir
Ymir
TreeLeaf2000
Ymir
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 3
Xbalanque
Xbalanque
wDkDOM1NAT1ONx5
Xbalanque
Level 24
God Stats
6W - 3L
1,492 SR
Queue Stats
29W - 20L
1,387 Elo+
Solo
Baron Samedi
Baron Samedi
xxTripNipshotsxx
Baron Samedi
Level 26
God Stats
2W - 4L
1,479 SR
Queue Stats
12W - 10L
1,408 Elo+
Party 3
Team Averages
Level 21
1,469 SR
1,340 Elo+

VS

Team Averages
Level 27
1,393 SR
1,229 Elo+
Ravana
Ravana
Nimrod_Jones
Ravana
Level 55
God Stats
10W - 18L
1,259 SR
Queue Stats
280W - 417L
1,256 Elo+
Party 2
Anubis
Anubis
SavageDingo
Anubis
Level 18
God Stats
0W - 6L
1,500 SR
Queue Stats
64W - 97L
1,123 Elo+
Party 2
Yemoja
Yemoja
Spirit_of_Cygnus
Yemoja
Level 13
God Stats
3W - 11L
1,035 SR
Queue Stats
13W - 44L
1,148 Elo+
Party 2
Heimdallr
Heimdallr
TenseLotus12835
Heimdallr
Level 24
God Stats
21W - 17L
1,452 SR
Queue Stats
38W - 41L
1,349 Elo+
Solo
Hercules
Hercules
kw0301
Hercules
Level 25
God Stats
0W - 1L
1,719 SR
Queue Stats
19W - 20L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 6
9,716
463
7,050
7,964
2,627
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gilgamesh
SilverThief0299
Gilgamesh
16
5 / 3 / 6
9,911
472
9,835
21,244
12,055
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Short Bow

Short Bow

+15%
Attack Speed

14
2 / 4 / 7
9,425
449
3,253
14,095
13,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
wDkDOM1NAT1ONx5
Xbalanque
18
11 / 0 / 4
10,706
510
17,165
11,911
4,809
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
xxTripNipshotsxx
Baron Samedi
17
10 / 0 / 13
11,312
539
17,402
15,368
9,277
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
13
4 / 7 / 3
8,656
412
7,740
13,779
6,233
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
11
2 / 8 / 5
8,178
389
10,420
11,092
4,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 5 / 2
8,181
390
5,330
13,748
10,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
TenseLotus12835
Heimdallr
11
1 / 6 / 0
7,801
371
7,374
11,348
3,722
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
kw0301
Hercules
13
3 / 7 / 2
8,622
411
10,776
21,459
19,873
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
22
33
Kills
10
10
Deaths
33
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
3
6
2.67
L
Ravana
4
7
3
0.79
L
Anubis
2
8
5
0.56
W
Gilgamesh
SilverThief0299
Gilgamesh
5
3
6
2.67
L
0
5
2
0.2
L
Heimdallr
TenseLotus12835
Heimdallr
1
6
0
0.17
W
2
4
7
1.38
L
Hercules
kw0301
Hercules
3
7
2
0.57
W
Xbalanque
wDkDOM1NAT1ONx5
Xbalanque
11
0
4
13
W
Baron Samedi
xxTripNipshotsxx
Baron Samedi
10
0
13
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,705
Damage
41,640
70,582
Taken
71,426
42,244
Mitigated
45,036
29,458
Healing
16,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,050
3,844
0
1,135
7,964
2,627
1,842
1,891
6,073
0
39,190
L
Ravana
7,740
1,589
123
3,811
13,779
6,233
0
4,080
9,699
0
44,760
L
Anubis
10,420
334
0
118
11,092
4,830
1,117
4,857
6,235
33,022
0
W
Gilgamesh
SilverThief0299
Gilgamesh
9,835
2,462
0
8,711
21,244
12,055
3,631
3,717
17,527
0
44,012
L
5,330
1,036
1,687
1,364
13,748
10,378
1,367
3,447
10,301
23,533
0
L
Heimdallr
TenseLotus12835
Heimdallr
7,374
4,022
348
1,352
11,348
3,722
1,824
2,921
8,427
0
43,200
W
3,253
729
0
3,070
14,095
13,476
1,159
3,378
10,717
29,085
0
L
Hercules
kw0301
Hercules
10,776
4,790
0
7,261
21,459
19,873
1,055
5,350
16,109
0
39,818
W
Xbalanque
wDkDOM1NAT1ONx5
Xbalanque
17,165
9,520
0
5,820
11,911
4,809
3,173
1,448
10,463
0
70,838
W
Baron Samedi
xxTripNipshotsxx
Baron Samedi
17,402
3,724
1,439
9,283
15,368
9,277
2,695
5,316
10,052
66,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,070
Gold Earned
41,438
380
Minions Killed
261
0
Camps Cleared
0
1,952,207
Distance Traveled
1,456,184
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,716
463
67
3
0
402,525
0
L
Ravana
8,656
412
63
3
0
310,670
6
L
Anubis
8,178
389
46
2
0
249,528
0
W
Gilgamesh
9,911
472
60
3
0
417,807
0
L
Yemoja
8,181
390
30
1
0
304,438
0
L
Heimdallr
7,801
371
66
3
0
259,047
0
W
Ymir
9,425
449
50
2
0
349,769
3
L
Hercules
8,622
411
56
3
0
332,501
3
W
Xbalanque
10,706
510
88
4
0
421,236
0
W
Baron Samedi
11,312
539
115
5
0
360,870
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role