Player Matchup

Medusa
Medusa
AssassinZeroIPG
Medusa
Level 24
God Stats
8W - 8L
1,449 SR
Queue Stats
66W - 71L
1,005 Elo+
Party 2
Serqet
Serqet
GoldenDragonIPG
Serqet
Level 17
God Stats
2W - 5L
1,188 SR
Queue Stats
48W - 60L
958 Elo+
Party 2
Ymir
Ymir
Rest0redC0nch
Ymir
Level 18
God Stats
5W - 4L
1,188 SR
Queue Stats
49W - 57L
1,005 Elo+
Party 2
Team Averages
Level 20
1,275 SR
989 Elo+

VS

Team Averages
Level 42
1,549 SR
1,148 Elo+
Mercury
Mercury
ChickaPhoomp
Mercury
Level 26
God Stats
2W - 4L
1,713 SR
Queue Stats
21W - 25L
1,082 Elo+
Party 1
Raijin
Raijin
CrImZnTiDe
Raijin
Level 76
God Stats
2W - 3L
1,435 SR
Queue Stats
10W - 14L
1,264 Elo+
Solo
Neith
Neith
HappyCalf116906
Neith
Level 23
God Stats
1W - 4L
1,500 SR
Queue Stats
12W - 11L
1,100 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 1
14,153
643
14,465
18,100
5,548
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 6 / 2
11,219
510
6,862
15,994
6,673
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
1 / 1 / 5
13,121
596
8,518
31,482
20,257
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ChickaPhoomp
Mercury
16
3 / 6 / 5
12,375
563
12,694
19,495
6,741
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
CrImZnTiDe
Raijin
19
7 / 1 / 3
13,973
635
32,613
16,345
6,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

2
0 / 0 / 0
8,293
377
0
0
0

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
18
7
Kills
10
10
Deaths
7
8
Assists
8
Player
Kills
Deaths
Assists
KDA
W
6
3
1
2.17
L
Mercury
ChickaPhoomp
Mercury
3
6
5
0.92
L
Raijin
CrImZnTiDe
Raijin
7
1
3
8.5
W
0
6
2
0.17
L
0
0
0
0
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,845
Damage
45,307
65,576
Taken
35,840
32,478
Mitigated
12,850
19,677
Healing
11,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,465
6,103
10
5,377
18,100
5,548
2,889
8,817
8,895
0
87,838
L
Mercury
ChickaPhoomp
Mercury
12,694
6,436
64
6,010
19,495
6,741
604
4,086
15,121
0
38,622
L
Raijin
CrImZnTiDe
Raijin
32,613
3,261
186
5,307
16,345
6,109
407
5,017
10,374
86,025
0
W
6,862
818
0
1,068
15,994
6,673
0
10,002
5,343
0
12,557
L
0
0
0
0
0
0
0
0
0
0
0
W
8,518
1,414
0
13,222
31,482
20,257
64
13,254
17,519
33,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,493
Gold Earned
34,641
177
Minions Killed
181
7
Camps Cleared
4
1,080,663
Distance Traveled
783,083
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
14,153
643
118
5
6
353,719
2
L
Mercury
12,375
563
39
2
0
406,235
2
L
Raijin
13,973
635
142
6
4
376,848
4
W
Serqet
11,219
510
17
1
0
406,905
0
L
Neith
8,293
377
0
0
0
0
0
W
Ymir
13,121
596
42
2
1
320,039
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role