Player Matchup

Arachne
Arachne
MEBOxxSteady
Arachne
Level 102
God Stats
1W - 1L
1,471 SR
Queue Stats
104W - 124L
1,448 Elo+
Party 1
Neith
Neith
SleazyPossum
Neith
Level 26
God Stats
22W - 41L
1,415 SR
Queue Stats
138W - 197L
1,336 Elo+
Party 1
Ares
Ares
Trou6le Maker02
Ares
Level 68
God Stats
12W - 19L
1,392 SR
Queue Stats
94W - 107L
1,422 Elo+
Party 1
Team Averages
Level 65
1,426 SR
1,402 Elo+

VS

Team Averages
Level 9
1,554 SR
1,316 Elo+
Agni
Agni
K-L-A-U-S-Y
Agni
Level 13
God Stats
11W - 14L
1,665 SR
Queue Stats
51W - 51L
1,447 Elo+
Party 2
Anhur
Anhur
jayBEkilin
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,222 Elo+
Solo
Fenrir
Fenrir
kdog6673
Fenrir
Level 11
God Stats
1W - 4L
1,496 SR
Queue Stats
19W - 22L
1,279 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
MEBOxxSteady
Arachne
15
18 / 2 / 3
11,307
870
15,029
10,111
2,807
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
5 / 0 / 16
9,698
746
6,106
7,941
2,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 1 / 20
9,793
753
8,030
9,974
8,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
8,078
621
8,530
10,905
3,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
10
0 / 13 / 3
7,342
565
2,273
13,187
3,834
Fenrir
kdog6673
Fenrir
9
1 / 8 / 1
7,265
559
3,686
12,377
6,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
8
27
Kills
2
3
Deaths
27
39
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
Arachne
MEBOxxSteady
Arachne
18
2
3
9.75
W
5
0
16
13
W
4
1
20
14
L
Anhur
0
13
3
0.12
L
Fenrir
kdog6673
Fenrir
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,165
Damage
14,489
28,026
Taken
36,469
14,188
Mitigated
13,535
10,859
Healing
2,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,530
985
72
1,494
10,905
3,282
0
1,412
9,279
32,170
0
W
Arachne
MEBOxxSteady
Arachne
15,029
9,420
611
5,063
10,111
2,807
852
2,989
5,232
0
34,380
W
6,106
2,004
0
3,400
7,941
2,802
1,720
2,750
5,191
0
33,159
W
8,030
546
0
1,785
9,974
8,579
291
3,384
6,590
26,774
0
L
Anhur
2,273
912
0
0
13,187
3,834
20
2,583
10,089
0
7,537
L
Fenrir
kdog6673
Fenrir
3,686
1,096
0
803
12,377
6,419
0
3,360
8,625
0
13,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,798
Gold Earned
22,685
118
Minions Killed
109
7
Camps Cleared
3
753,917
Distance Traveled
557,226
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,078
621
65
5
0
185,777
5
W
Arachne
11,307
870
41
3
5
289,132
2
W
Neith
9,698
746
43
3
2
231,682
0
W
Ares
9,793
753
34
3
0
233,103
8
L
Anhur
7,342
565
18
1
0
171,158
0
L
Fenrir
7,265
559
26
2
3
200,291
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role