Player Matchup

Hun Batz
Hun Batz
BannedAgain2851
Hun Batz
Level 28
God Stats
3W - 1L
1,582 SR
Queue Stats
263W - 93L
1,665 Elo+
Party 2
Sun Wukong
Sun Wukong
CountryBoyDa1
Sun Wukong
Level 156
God Stats
40W - 21L
1,653 SR
Queue Stats
1,004W - 714L
1,625 Elo+
Party 2
Tiamat
Tiamat
zenwayslol24
Tiamat
Level 12
God Stats
3W - 1L
1,255 SR
Queue Stats
18W - 16L
1,494 Elo+
Solo
Team Averages
Level 65
1,497 SR
1,595 Elo+

VS

Team Averages
Level 32
1,563 SR
1,473 Elo+
Nu Wa
Nu Wa
AGamingImprint
Nu Wa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 147L
1,451 Elo+
Solo
Tyr
Tyr
OniStolas
Tyr
Level 28
God Stats
16W - 17L
1,488 SR
Queue Stats
142W - 131L
1,441 Elo+
Party 1
Arachne
Arachne
True Veldora
Arachne
Level 41
God Stats
9W - 3L
1,701 SR
Queue Stats
261W - 212L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
12
6 / 2 / 11
8,840
804
10,239
9,608
4,351
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
CountryBoyDa1
Sun Wukong
13
9 / 0 / 9
9,301
846
9,147
14,471
13,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
12
5 / 4 / 11
8,842
804
7,797
8,052
4,020
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 2
7,059
642
6,823
9,279
2,318
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 5 / 2
7,375
670
8,609
10,663
4,425
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
True Veldora
Arachne
11
2 / 7 / 2
7,170
652
7,139
11,477
3,374
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
12
20
Kills
6
6
Deaths
20
31
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
W
Hun Batz
6
2
11
5.75
W
Sun Wukong
CountryBoyDa1
Sun Wukong
9
0
9
13.5
L
3
5
2
0.8
L
Arachne
True Veldora
Arachne
2
7
2
0.43
W
Tiamat
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,183
Damage
22,571
32,131
Taken
31,419
21,467
Mitigated
10,117
8,756
Healing
1,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,823
2,531
0
398
9,279
2,318
0
2,369
6,425
17,500
0
W
Hun Batz
10,239
2,502
0
160
9,608
4,351
915
2,586
7,022
0
36,238
W
Sun Wukong
CountryBoyDa1
Sun Wukong
9,147
1,467
582
6,147
14,471
13,096
300
4,542
9,929
3,593
23,883
L
8,609
1,309
0
270
10,663
4,425
0
3,572
6,535
0
18,243
L
Arachne
True Veldora
Arachne
7,139
4,366
0
958
11,477
3,374
0
3,065
8,173
0
13,428
W
Tiamat
7,797
600
60
1,807
8,052
4,020
306
1,124
6,928
23,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,983
Gold Earned
21,604
146
Minions Killed
67
6
Camps Cleared
2
654,288
Distance Traveled
596,093
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,059
642
21
2
0
175,956
1
W
Hun Batz
8,840
804
53
5
3
227,531
4
W
Sun Wukong
9,301
846
37
3
2
240,434
3
L
Tyr
7,375
670
31
3
0
221,369
2
L
Arachne
7,170
652
15
1
2
198,768
0
W
Tiamat
8,842
804
56
5
1
186,323
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role