Player Matchup

Ah Puch
Ah Puch
Ch0c0lateLuvn
Ah Puch
Level 15
God Stats
6W - 7L
1,442 SR
Queue Stats
7W - 16L
1,253 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Mirko473755
Morgan Le Fay
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 143L
1,364 Elo+
Solo
Osiris
Osiris
Vampire-Pharaoh
Osiris
Level 16
God Stats
3W - 2L
1,704 SR
Queue Stats
65W - 36L
1,585 Elo+
Solo
Pele
Pele
Victor0230
Pele
Level 26
God Stats
2W - 5L
1,296 SR
Queue Stats
65W - 91L
1,263 Elo+
Solo
Bellona
Bellona
rellim95
Bellona
Level 20
God Stats
14W - 12L
1,422 SR
Queue Stats
15W - 16L
1,402 Elo+
Party 2
Team Averages
Level 21
1,473 SR
1,373 Elo+

VS

Team Averages
Level 24
1,426 SR
1,322 Elo+
Chaac
Chaac
Yotong
Chaac
Level 29
God Stats
50W - 30L
1,630 SR
Queue Stats
238W - 196L
1,547 Elo+
Solo
Danzaburou
Danzaburou
backupp
Danzaburou
Level 10
God Stats
6W - 3L
1,784 SR
Queue Stats
17W - 20L
1,376 Elo+
Solo
Ra
Ra
cookiesnsoda
Ra
Level 27
God Stats
7W - 16L
1,275 SR
Queue Stats
602W - 686L
1,353 Elo+
Solo
Pele
Pele
koooshmeow
Pele
Level 24
God Stats
37W - 52L
1,219 SR
Queue Stats
42W - 64L
1,186 Elo+
Party 1
Khepri
Khepri
sovietsolo
Khepri
Level 29
God Stats
0W - 2L
1,219 SR
Queue Stats
64W - 136L
1,150 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
20
2 / 3 / 23
13,473
1,036
16,467
12,392
5,950
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Mirko473755
Morgan Le Fay
20
1 / 10 / 20
12,175
937
4,987
17,867
8,895
20
20 / 3 / 13
17,192
1,322
41,117
26,055
19,329
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
7 / 8 / 18
13,896
1,069
22,533
18,837
8,979
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
rellim95
Bellona
20
11 / 3 / 17
14,713
1,132
26,160
26,883
29,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

84

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Yotong
Chaac
20
10 / 1 / 15
14,536
1,118
27,020
23,749
19,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
backupp
Danzaburou
19
4 / 10 / 13
13,116
1,009
22,491
20,431
9,509
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

20
5 / 9 / 17
14,162
1,089
21,139
17,700
8,958
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
6 / 14 / 16
13,858
1,066
16,181
34,849
23,932
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
sovietsolo
Khepri
20
2 / 9 / 21
12,609
970
7,967
23,363
27,529
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
109
41
Kills
27
27
Deaths
43
91
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
2
3
23
4.5
W
Morgan Le Fay
Mirko473755
Morgan Le Fay
1
10
20
1.1
W
20
3
13
8.83
W
7
8
18
2
L
Chaac
Yotong
Chaac
10
1
15
17.5
L
Danzaburou
backupp
Danzaburou
4
10
13
1.05
L
5
9
17
1.5
L
6
14
16
1
W
Bellona
rellim95
Bellona
11
3
17
6.5
L
Khepri
sovietsolo
Khepri
2
9
21
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,264
Damage
94,798
102,034
Taken
120,092
73,034
Mitigated
89,135
13,480
Healing
17,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
16,467
1,652
0
1,296
12,392
5,950
0
1,898
10,314
56,783
0
W
Morgan Le Fay
Mirko473755
Morgan Le Fay
4,987
911
0
555
17,867
8,895
0
3,670
13,814
9,381
0
W
41,117
20,426
0
5,854
26,055
19,329
0
8,309
17,109
0
72,819
W
22,533
11,693
0
1,671
18,837
8,979
0
7,091
11,520
0
42,061
L
Chaac
Yotong
Chaac
27,020
7,254
0
6,281
23,749
19,207
0
4,844
18,905
0
47,310
L
Danzaburou
backupp
Danzaburou
22,491
10,943
0
1,353
20,431
9,509
0
4,335
16,096
0
55,142
L
21,139
2,865
4,443
3,356
17,700
8,958
0
3,935
13,765
36,213
0
L
16,181
4,870
0
2,553
34,849
23,932
0
5,452
29,397
0
46,283
W
Bellona
rellim95
Bellona
26,160
11,033
1,740
2,364
26,883
29,881
0
8,138
18,235
0
45,135
L
Khepri
sovietsolo
Khepri
7,967
638
0
0
23,363
27,529
0
2,888
20,475
15,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,449
Gold Earned
68,281
240
Minions Killed
270
8
Camps Cleared
3
1,182,679
Distance Traveled
1,168,318
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
13,473
1,036
77
6
0
247,153
0
W
Morgan Le Fay
12,175
937
10
1
0
220,468
0
W
Osiris
17,192
1,322
71
5
4
256,011
0
W
Pele
13,896
1,069
44
3
3
184,334
1
L
Chaac
14,536
1,118
52
4
2
297,888
0
L
Danzaburou
13,116
1,009
63
5
0
210,639
0
L
Ra
14,162
1,089
41
3
0
217,770
0
L
Pele
13,858
1,066
96
7
0
231,471
4
W
Bellona
14,713
1,132
38
3
1
274,713
0
L
Khepri
12,609
970
18
1
1
210,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role