Player Matchup

Cthulhu
Cthulhu
BoombaerDE
Cthulhu
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 6L
1,418 Elo+
Party 1
Kukulkan
Kukulkan
The_BlackmannTTv
Kukulkan
Level 29
God Stats
57W - 91L
1,429 SR
Queue Stats
81W - 124L
1,250 Elo+
Party 1
Fenrir
Fenrir
Wulfinatorr
Fenrir
Level 28
God Stats
26W - 27L
1,556 SR
Queue Stats
40W - 53L
1,283 Elo+
Party 1
Team Averages
Level 25
1,495 SR
1,317 Elo+

VS

Team Averages
Level 82
1,453 SR
1,255 Elo+
Janus
Janus
BoChief
Janus
Level 110
God Stats
105W - 141L
1,375 SR
Queue Stats
227W - 257L
1,453 Elo+
Solo
Loki
Loki
ManicMonkey2696
Loki
Level 15
God Stats
0W - 3L
1,484 SR
Queue Stats
15W - 28L
1,238 Elo+
Party 2
Sylvanus
Sylvanus
elianderson3
Sylvanus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,075 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BoombaerDE
Cthulhu
13
3 / 0 / 6
9,122
652
9,951
9,249
7,732
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
2 / 4 / 6
8,628
616
9,761
8,221
2,395
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
12
4 / 0 / 4
9,168
655
5,228
8,114
5,681
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BoChief
Janus
13
4 / 2 / 0
8,693
621
13,024
10,693
3,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 5 / 2
7,694
550
3,925
9,454
4,719
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
elianderson3
Sylvanus
11
0 / 2 / 2
7,439
531
3,121
11,140
8,389
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
9
Kills
4
4
Deaths
9
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Janus
BoChief
Janus
4
2
0
2
W
Cthulhu
BoombaerDE
Cthulhu
3
0
6
6
L
0
5
2
0.2
W
2
4
6
1.25
W
Fenrir
4
0
4
6
L
Sylvanus
elianderson3
Sylvanus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,940
Damage
20,070
25,584
Taken
31,287
15,808
Mitigated
16,549
4,026
Healing
7,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
BoChief
Janus
13,024
229
0
3,551
10,693
3,441
0
6,891
3,802
40,968
0
W
Cthulhu
BoombaerDE
Cthulhu
9,951
555
331
1,469
9,249
7,732
96
4,580
4,669
36,699
0
L
3,925
457
0
501
9,454
4,719
0
5,836
3,618
0
27,218
W
9,761
413
523
1,601
8,221
2,395
748
6,249
1,972
30,409
0
W
Fenrir
5,228
358
0
102
8,114
5,681
0
6,040
2,074
0
9,053
L
Sylvanus
elianderson3
Sylvanus
3,121
222
1,222
2,455
11,140
8,389
24
7,405
3,735
6,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,918
Gold Earned
23,826
124
Minions Killed
132
3
Camps Cleared
8
786,751
Distance Traveled
725,366
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,693
621
73
5
3
276,472
4
W
Cthulhu
9,122
652
60
4
2
291,906
7
L
Loki
7,694
550
50
4
5
225,933
4
W
Kukulkan
8,628
616
57
4
1
236,585
2
W
Fenrir
9,168
655
7
1
0
258,260
2
L
Sylvanus
7,439
531
9
1
0
222,961
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role