Player Matchup

Ra
Ra
SmiteMyHoles
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,475 Elo+
Party 1
Neith
Neith
SoapSombrero
Neith
Level 5
God Stats
3W - 3L
1,622 SR
Queue Stats
60W - 51L
1,475 Elo+
Party 1
Khepri
Khepri
xgurlgaymerx
Khepri
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,340 Elo+
Party 1
Team Averages
Level 4
1,541 SR
1,430 Elo+

VS

Team Averages
Level 44
1,423 SR
1,411 Elo+
Danzaburou
Danzaburou
CarlosGamer454
Danzaburou
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Hercules
Hercules
KindaBuNotRealy
Hercules
Level 106
God Stats
20W - 24L
1,452 SR
Queue Stats
43W - 55L
1,393 Elo+
Solo
Tiamat
Tiamat
LALO HALO 12
Tiamat
Level 23
God Stats
6W - 10L
1,317 SR
Queue Stats
40W - 57L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 2
10,583
706
16,934
7,360
2,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 0 / 4
8,948
597
6,548
6,786
2,685
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Khepri
13
0 / 0 / 9
8,892
593
4,144
7,099
8,463
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CarlosGamer454
Danzaburou
9
0 / 5 / 1
7,740
516
3,476
9,058
2,097
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
10
1 / 3 / 0
7,900
527
5,204
15,605
7,720
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
12
0 / 2 / 0
7,977
532
8,325
9,074
3,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
10
Kills
1
1
Deaths
10
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CarlosGamer454
Danzaburou
0
5
1
0.1
L
Hercules
1
3
0
0.33
L
Tiamat
0
2
0
0
W
8
1
2
9
W
2
0
4
4
W
Khepri
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,626
Damage
17,005
21,245
Taken
33,737
14,053
Mitigated
13,611
6,820
Healing
5,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CarlosGamer454
Danzaburou
3,476
1,762
0
886
9,058
2,097
0
7,053
1,682
0
15,680
L
Hercules
5,204
814
0
1,750
15,605
7,720
0
7,065
8,263
0
19,369
L
Tiamat
8,325
520
0
2,440
9,074
3,794
0
6,392
2,448
27,706
0
W
16,934
1,951
2,603
3,155
7,360
2,905
588
2,971
4,037
64,295
0
W
6,548
3,518
0
532
6,786
2,685
587
2,123
4,425
0
27,559
W
Khepri
4,144
384
0
530
7,099
8,463
262
2,559
4,117
12,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,423
Gold Earned
23,617
208
Minions Killed
103
9
Camps Cleared
2
807,805
Distance Traveled
696,250
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,740
516
31
2
0
181,150
2
L
Hercules
7,900
527
26
2
1
265,201
0
L
Tiamat
7,977
532
46
3
1
249,899
2
W
Ra
10,583
706
119
8
8
277,899
4
W
Neith
8,948
597
72
5
0
264,216
0
W
Khepri
8,892
593
17
1
1
265,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role