Player Matchup

Cthulhu
Cthulhu
Argoniam
Cthulhu
Level 160
God Stats
0W - 1L
1,680 SR
Queue Stats
34W - 32L
1,568 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PlasmaGirl
Ah Muzen Cab
Level 111
God Stats
5W - 4L
1,525 SR
Queue Stats
16W - 20L
1,502 Elo+
Party 2
Amaterasu
Amaterasu
SuperPlasmabeam
Amaterasu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,501 Elo+
Party 2
Team Averages
Level 98
1,568 SR
1,524 Elo+

VS

Team Averages
Level 136
1,544 SR
1,625 Elo+
Artio
Artio
KhaoticDestiny
Artio
Level 155
God Stats
3W - 2L
1,706 SR
Queue Stats
150W - 135L
1,583 Elo+
Party 1
Neith
Neith
Killbilly143
Neith
Level 144
God Stats
4W - 1L
1,754 SR
Queue Stats
135W - 105L
1,673 Elo+
Solo
Sylvanus
Sylvanus
LikeFlux30
Sylvanus
Level 109
God Stats
1W - 2L
1,174 SR
Queue Stats
145W - 134L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Argoniam
Cthulhu
12
2 / 6 / 2
8,083
674
8,108
15,145
11,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Muzen Cab
PlasmaGirl
Ah Muzen Cab
10
1 / 4 / 2
7,349
612
7,737
9,093
2,557
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
SuperPlasmabeam
Amaterasu
10
1 / 7 / 2
7,559
630
5,275
17,596
6,514
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 2 / 6
9,971
831
10,771
16,953
17,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
2 / 0 / 13
8,906
742
17,588
8,763
3,163
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
LikeFlux30
Sylvanus
12
4 / 2 / 13
8,712
726
7,281
13,655
12,351
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
49
4
Kills
17
17
Deaths
4
6
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Argoniam
Cthulhu
2
6
2
0.5
W
11
2
6
7
W
2
0
13
8.5
W
Sylvanus
LikeFlux30
Sylvanus
4
2
13
5.25
L
Ah Muzen Cab
PlasmaGirl
Ah Muzen Cab
1
4
2
0.5
L
Amaterasu
SuperPlasmabeam
Amaterasu
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,120
Damage
35,640
41,834
Taken
39,371
20,951
Mitigated
33,140
4,369
Healing
23,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Argoniam
Cthulhu
8,108
254
436
301
15,145
11,880
0
6,326
8,021
24,223
0
W
10,771
1,542
3,198
9,012
16,953
17,626
582
3,043
13,910
24,819
0
W
17,588
8,652
0
2,625
8,763
3,163
1,133
1,953
6,810
0
59,499
W
Sylvanus
LikeFlux30
Sylvanus
7,281
2,420
3,020
6,036
13,655
12,351
238
3,470
10,185
14,000
0
L
Ah Muzen Cab
PlasmaGirl
Ah Muzen Cab
7,737
2,767
0
1,331
9,093
2,557
0
3,840
4,784
0
30,925
L
Amaterasu
SuperPlasmabeam
Amaterasu
5,275
1,568
0
2,301
17,596
6,514
0
6,113
10,809
0
12,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,991
Gold Earned
27,589
103
Minions Killed
142
3
Camps Cleared
8
576,765
Distance Traveled
598,093
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,083
674
35
3
0
198,349
1
W
Artio
9,971
831
29
2
4
205,660
2
W
Neith
8,906
742
97
8
4
216,783
8
W
Sylvanus
8,712
726
16
1
0
175,650
4
L
Ah Muzen Cab
7,349
612
46
4
2
181,477
0
L
Amaterasu
7,559
630
22
2
1
196,939
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role