Player Matchup

Sun Wukong
Sun Wukong
Denfish
Sun Wukong
Level 96
God Stats
1W - 4L
1,533 SR
Queue Stats
230W - 221L
1,493 Elo+
Solo
Janus
Janus
HarbingerOfLaw
Janus
Level 129
God Stats
1W - 6L
1,457 SR
Queue Stats
447W - 427L
1,560 Elo+
Party 1
Thor
Thor
MaybeGGmaK26
Thor
Level 64
God Stats
7W - 9L
1,508 SR
Queue Stats
217W - 161L
1,569 Elo+
Solo
Athena
Athena
MrClem
Athena
Level 81
God Stats
9W - 9L
1,536 SR
Queue Stats
471W - 446L
1,569 Elo+
Party 1
Sylvanus
Sylvanus
QcDeviLL
Sylvanus
Level 68
God Stats
22W - 16L
1,532 SR
Queue Stats
334W - 344L
1,510 Elo+
Party 1
Team Averages
Level 88
1,513 SR
1,540 Elo+

VS

Team Averages
Level 95
1,622 SR
1,613 Elo+
Set
Set
Blove570
Set
Level 100
God Stats
1W - 2L
1,741 SR
Queue Stats
45W - 25L
1,739 Elo+
Party 2
Danzaburou
Danzaburou
MyGodLikeHands
Danzaburou
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
328W - 288L
1,543 Elo+
Solo
Khepri
Khepri
Pastafarianxp
Khepri
Level 87
God Stats
3W - 0L
1,747 SR
Queue Stats
91W - 70L
1,661 Elo+
Party 2
Kukulkan
Kukulkan
mrliga2580
Kukulkan
Level 128
God Stats
56W - 37L
1,629 SR
Queue Stats
225W - 202L
1,585 Elo+
Party 2
Loki
Loki
xctk2001
Loki
Level 74
God Stats
45W - 41L
1,493 SR
Queue Stats
200W - 185L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Denfish
Sun Wukong
16
7 / 2 / 2
9,433
629
11,705
10,978
7,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 6 / 4
7,897
526
6,501
8,992
2,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 1 / 0
8,099
540
5,108
9,177
3,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
MrClem
Athena
12
4 / 2 / 5
7,759
517
7,320
13,340
11,426
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
QcDeviLL
Sylvanus
14
6 / 1 / 2
9,061
604
8,085
8,925
4,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 3
8,460
564
6,244
10,377
4,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
MyGodLikeHands
Danzaburou
14
1 / 5 / 0
8,062
537
3,179
9,925
2,581
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 3 / 5
6,129
409
3,620
10,251
7,135
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
mrliga2580
Kukulkan
15
4 / 3 / 5
9,344
623
13,666
10,758
3,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Loki
11
1 / 7 / 2
6,786
452
3,864
11,155
3,477
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
27
21
Kills
12
12
Deaths
21
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
6
3
3
2.5
L
Sun Wukong
Denfish
Sun Wukong
7
2
2
4
L
1
6
4
0.5
L
3
1
0
3
L
Athena
MrClem
Athena
4
2
5
3.25
W
Danzaburou
MyGodLikeHands
Danzaburou
1
5
0
0.2
W
0
3
5
0.83
L
Sylvanus
QcDeviLL
Sylvanus
6
1
2
7
W
Kukulkan
mrliga2580
Kukulkan
4
3
5
2.17
W
Loki
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,719
Damage
30,573
51,412
Taken
52,466
29,795
Mitigated
21,515
17,431
Healing
12,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,244
2,442
0
2,541
10,377
4,349
0
2,271
7,964
0
49,291
L
Sun Wukong
Denfish
Sun Wukong
11,705
2,438
0
3,766
10,978
7,132
298
3,691
7,287
0
57,327
L
6,501
411
0
1,605
8,992
2,944
0
5,037
3,955
47,587
0
L
5,108
573
0
4,194
9,177
3,344
0
1,330
7,847
0
59,108
L
Athena
MrClem
Athena
7,320
1,986
164
1,825
13,340
11,426
136
6,267
7,073
27,055
0
W
Danzaburou
MyGodLikeHands
Danzaburou
3,179
1,708
0
2,481
9,925
2,581
0
6,483
3,442
0
56,472
W
3,620
795
0
2,202
10,251
7,135
120
4,798
5,204
9,398
0
L
Sylvanus
QcDeviLL
Sylvanus
8,085
2,939
968
4,909
8,925
4,949
60
1,111
7,814
41,891
13,348
W
Kukulkan
mrliga2580
Kukulkan
13,666
1,633
0
3,917
10,758
3,973
0
5,748
4,571
73,055
0
W
Loki
3,864
1,150
0
1,750
11,155
3,477
0
1,139
9,243
0
27,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,249
Gold Earned
38,781
482
Minions Killed
372
0
Camps Cleared
0
1,503,555
Distance Traveled
1,463,135
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,460
564
72
5
0
335,576
7
L
Sun Wukong
9,433
629
108
7
0
315,501
3
L
Janus
7,897
526
105
7
0
273,949
2
L
Thor
8,099
540
116
8
0
322,996
8
L
Athena
7,759
517
40
3
0
305,020
0
W
Danzaburou
8,062
537
107
7
0
277,072
2
W
Khepri
6,129
409
10
1
0
260,594
0
L
Sylvanus
9,061
604
113
8
0
286,089
1
W
Kukulkan
9,344
623
136
9
0
315,500
3
W
Loki
6,786
452
47
3
0
274,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role