Player Matchup

Hou Yi
Hou Yi
Gold V
GoBananasNoSplit
Hou Yi
Gold V
Level 63
God Stats
0W - 1L
1,589 SR
Queue Stats
6W - 8L
1,598 MMR
Solo
Discordia
Discordia
Silver II
Hopyn
Discordia
Silver II
Level 67
God Stats
0W - 2L
1,283 SR
Queue Stats
6W - 8L
1,506 MMR
Solo
Ymir
Ymir
Gold IV
SuperVigita
Ymir
Gold IV
Level 105
God Stats
4W - 3L
1,584 SR
Queue Stats
103W - 99L
1,515 MMR
Solo
Sobek
Sobek
Gold IV
TheeOnlyCornFed
Sobek
Gold IV
Level 160
God Stats
13W - 7L
1,484 SR
Queue Stats
180W - 166L
1,772 MMR
Solo
Hun Batz
Hun Batz
Gold II
relampagoazul15
Hun Batz
Gold II
Level 129
God Stats
1W - 6L
1,383 SR
Queue Stats
322W - 328L
1,566 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,465 SR
1,591 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 96
1,730 SR
1,592 MMR
Izanami
Izanami
Gold I
ALEXZUS
Izanami
Gold I
Level 158
God Stats
11W - 4L
1,948 SR
Queue Stats
275W - 259L
1,678 MMR
Solo
Loki
Loki
Gold III
ARuMADA
Loki
Gold III
Level 56
God Stats
3W - 1L
1,776 SR
Queue Stats
26W - 17L
1,669 MMR
Solo
Baba Yaga
Baba Yaga
Gold III
drag0nfire777
Baba Yaga
Gold III
Level 160
God Stats
3W - 1L
1,629 SR
Queue Stats
229W - 233L
1,524 MMR
Solo
Athena
Athena
Gold III
itsamithk
Athena
Gold III
Level 64
God Stats
1W - 3L
1,602 SR
Queue Stats
33W - 33L
1,466 MMR
Solo
Camazotz
Camazotz
Bronze III
wadewilson2024
Camazotz
Bronze III
Level 40
God Stats
2W - 5L
1,693 SR
Queue Stats
33W - 55L
1,623 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 5
11,418
476
6,774
17,177
5,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Hopyn
Discordia
18
2 / 6 / 5
11,731
489
13,434
15,178
4,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 8 / 7
10,625
443
13,631
26,120
30,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
1 / 7 / 4
11,756
490
15,706
30,283
39,281
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hun Batz
19
6 / 6 / 5
11,898
496
12,319
15,826
6,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
ArtioTiamatUllrMorgan Le FaySet

VS

Bans
GilgameshTsukuyomiRaijinFenrirScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ALEXZUS
Izanami
20
8 / 4 / 4
15,017
626
21,816
22,864
11,680
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Loki
ARuMADA
Loki
20
15 / 2 / 5
16,552
690
25,399
22,870
11,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
drag0nfire777
Baba Yaga
20
5 / 3 / 9
14,599
608
13,500
15,724
7,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
itsamithk
Athena
18
2 / 3 / 13
12,972
541
10,085
29,749
45,579
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Camazotz
20
1 / 3 / 14
13,956
582
11,596
22,756
22,073
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
76
14
Kills
31
31
Deaths
15
26
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Izanami
ALEXZUS
Izanami
8
4
4
2.5
W
Loki
ARuMADA
Loki
15
2
5
8.75
L
1
4
5
0.88
L
Discordia
Hopyn
Discordia
2
6
5
0.75
L
4
8
7
0.94
L
1
7
4
0.43
W
Baba Yaga
drag0nfire777
Baba Yaga
5
3
9
3.17
W
Athena
itsamithk
Athena
2
3
13
2.83
L
Hun Batz
6
6
5
1.42
W
Camazotz
1
3
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,864
Damage
82,396
104,584
Taken
113,963
86,330
Mitigated
98,443
23,854
Healing
46,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ALEXZUS
Izanami
21,816
17,628
0
10,136
22,864
11,680
5,920
8,775
13,925
0
166,736
W
Loki
ARuMADA
Loki
25,399
9,670
0
9,691
22,870
11,124
3,523
7,880
13,774
0
135,527
L
6,774
3,147
0
4,103
17,177
5,512
0
4,492
12,685
0
93,495
L
Discordia
Hopyn
Discordia
13,434
418
206
2,576
15,178
4,503
678
4,212
10,806
78,054
0
L
13,631
4,077
0
5,674
26,120
30,822
0
7,543
18,471
50,387
5,690
L
15,706
1,362
0
7,603
30,283
39,281
0
5,259
24,861
71,536
0
W
Baba Yaga
drag0nfire777
Baba Yaga
13,500
157
108
5,717
15,724
7,987
1,545
8,198
7,163
106,874
0
W
Athena
itsamithk
Athena
10,085
3,656
1,027
6,906
29,749
45,579
1,048
11,583
17,746
34,923
0
L
Hun Batz
12,319
3,689
0
3,692
15,826
6,212
0
2,111
13,560
0
88,912
W
Camazotz
11,596
3,617
0
12,685
22,756
22,073
1,723
6,368
16,315
32
75,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,428
Gold Earned
73,096
620
Minions Killed
733
0
Camps Cleared
0
2,142,634
Distance Traveled
2,372,034
30
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
15,017
626
200
8
0
456,431
11
W
Loki
16,552
690
170
7
0
539,286
5
L
Hou Yi
11,418
476
149
6
0
415,193
7
L
Discordia
11,731
489
150
6
0
446,226
8
L
Ymir
10,625
443
64
3
0
417,622
7
L
Sobek
11,756
490
122
5
0
450,169
3
W
Baba Yaga
14,599
608
171
7
0
416,635
13
W
Athena
12,972
541
47
2
0
500,581
5
L
Hun Batz
11,898
496
135
6
0
413,424
5
W
Camazotz
13,956
582
145
6
0
459,101
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role