Player Matchup

Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
ChanceSays
Athena
Level 135
God Stats
10W - 14L
1,567 SR
Queue Stats
202W - 159L
1,661 Elo+
Party 1
Janus
Janus
Kawackyou
Janus
Level 102
God Stats
1W - 3L
1,304 SR
Queue Stats
12W - 16L
1,311 Elo+
Party 1
Ravana
Ravana
Ruk1aKuch1k1
Ravana
Level 158
God Stats
2W - 3L
1,585 SR
Queue Stats
191W - 148L
1,635 Elo+
Party 1
Nemesis
Nemesis
Uulices
Nemesis
Level 158
God Stats
12W - 9L
1,585 SR
Queue Stats
395W - 381L
1,647 Elo+
Party 1
Team Averages
Level 143
1,508 SR
1,551 Elo+

VS

Team Averages
Level 136
1,580 SR
1,585 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
 
Cerberus
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
I Like Spinning
Charybdis
Level 154
God Stats
13W - 13L
1,586 SR
Queue Stats
349W - 328L
1,635 Elo+
Party 2
Awilix
Awilix
Knuckleball93
Awilix
Level 126
God Stats
10W - 8L
1,700 SR
Queue Stats
182W - 160L
1,655 Elo+
Party 2
Nu Wa
Nu Wa
Rx Pretty
Nu Wa
Level 124
God Stats
37W - 31L
1,613 SR
Queue Stats
302W - 300L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
6 / 2 / 4
8,282
592
9,138
9,238
2,271
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
ChanceSays
Athena
12
3 / 0 / 14
8,001
572
6,003
12,685
11,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
Kawackyou
Janus
13
2 / 0 / 6
7,991
571
4,006
3,037
1,144
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
14
3 / 3 / 7
7,937
567
8,020
9,393
4,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nemesis
Uulices
Nemesis
14
7 / 1 / 4
8,607
615
12,212
13,501
9,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
1 / 5 / 1
7,218
516
6,946
13,895
11,676
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
 
Cerberus
8
0 / 4 / 2
5,478
391
4,977
12,316
7,193
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
I Like Spinning
Charybdis
13
1 / 5 / 1
7,253
518
7,025
11,211
3,391
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 5 / 2
7,340
524
5,777
11,314
3,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Rx Pretty
Nu Wa
13
2 / 2 / 1
7,444
532
7,013
5,323
1,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
21
Kills
6
6
Deaths
21
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
2
4
4
L
Kuzenbo
 
Kuzenbo
1
5
1
0.3
L
Cerberus
 
Cerberus
0
4
2
0.25
W
Athena
ChanceSays
Athena
3
0
14
10
L
Charybdis
I Like Spinning
Charybdis
1
5
1
0.3
W
Janus
Kawackyou
Janus
2
0
6
5
L
2
5
2
0.6
W
Ravana
3
3
7
2.17
L
Nu Wa
Rx Pretty
Nu Wa
2
2
1
1.25
W
Nemesis
Uulices
Nemesis
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,379
Damage
31,738
47,854
Taken
54,059
28,767
Mitigated
27,421
17,677
Healing
13,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,138
4,770
0
3,878
9,238
2,271
630
2,140
7,005
0
51,649
L
Kuzenbo
 
Kuzenbo
6,946
1,725
0
3,063
13,895
11,676
0
1,598
11,242
35,020
0
L
Cerberus
 
Cerberus
4,977
658
120
2,485
12,316
7,193
0
3,315
8,700
12,696
0
W
Athena
ChanceSays
Athena
6,003
1,937
463
2,886
12,685
11,227
80
4,881
7,418
18,001
0
L
Charybdis
I Like Spinning
Charybdis
7,025
3,744
0
3,617
11,211
3,391
382
1,543
9,668
0
57,447
W
Janus
Kawackyou
Janus
4,006
41
0
226
3,037
1,144
520
1,574
1,345
53,892
0
L
5,777
2,311
0
3,086
11,314
3,340
0
1,439
9,761
0
49,512
W
Ravana
8,020
2,391
0
2,491
9,393
4,934
122
3,040
6,161
0
54,071
L
Nu Wa
Rx Pretty
Nu Wa
7,013
1,267
0
750
5,323
1,821
0
1,921
3,251
50,088
0
W
Nemesis
Uulices
Nemesis
12,212
5,239
0
7,733
13,501
9,191
501
5,813
6,989
0
49,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,818
Gold Earned
34,733
432
Minions Killed
411
0
Camps Cleared
0
1,466,981
Distance Traveled
1,330,930
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,282
592
96
7
0
230,943
2
L
Kuzenbo
7,218
516
74
5
0
252,973
6
L
Cerberus
5,478
391
22
2
0
283,435
2
W
Athena
8,001
572
25
2
0
332,810
6
L
Charybdis
7,253
518
106
8
0
242,317
4
W
Janus
7,991
571
128
9
0
299,243
4
L
Awilix
7,340
524
96
7
0
297,531
6
W
Ravana
7,937
567
86
6
0
293,321
5
L
Nu Wa
7,444
532
113
8
0
254,674
4
W
Nemesis
8,607
615
97
7
0
310,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role