Player Matchup

Yemoja
Yemoja
Da Kidd Shady
Yemoja
Level 115
God Stats
2W - 2L
1,168 SR
Queue Stats
150W - 147L
1,480 Elo+
Solo
Sol
Sol
ICE WA1K3R
Sol
Level 109
God Stats
11W - 8L
1,553 SR
Queue Stats
267W - 229L
1,413 Elo+
Party 2
Chaac
Chaac
Jaeger80
Chaac
Level 139
God Stats
7W - 6L
1,580 SR
Queue Stats
317W - 322L
1,484 Elo+
Solo
Zhong Kui
Zhong Kui
Tdint
Zhong Kui
Level 116
God Stats
2W - 1L
1,532 SR
Queue Stats
252W - 233L
1,497 Elo+
Party 2
Tyr
Tyr
YangBellalong
Tyr
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 27L
1,537 Elo+
Solo
Team Averages
Level 109
1,466 SR
1,482 Elo+

VS

Team Averages
Level 116
1,487 SR
1,498 Elo+
Janus
Janus
 
Janus
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
 
Hel
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BIGGIEMACTASTIC
Cthulhu
Level 141
God Stats
4W - 4L
1,517 SR
Queue Stats
110W - 119L
1,553 Elo+
Party 1
Charybdis
Charybdis
DC_theKID
Charybdis
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 26L
1,373 Elo+
Party 3
Thanatos
Thanatos
xtheunknown2x
Thanatos
Level 119
God Stats
0W - 1L
1,419 SR
Queue Stats
76W - 58L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 20
9,937
828
5,963
13,664
13,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
6 / 1 / 18
10,344
862
17,294
15,424
7,371
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
Jaeger80
Chaac
16
4 / 3 / 13
9,399
783
13,172
17,989
21,799
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Zhong Kui
Tdint
Zhong Kui
16
6 / 2 / 11
9,909
826
14,226
17,228
13,018
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 1 / 16
10,348
862
11,718
12,700
15,479
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
15
2 / 3 / 2
8,539
712
13,626
8,597
3,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hel
 
Hel
14
0 / 4 / 3
7,730
644
3,656
15,090
12,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 6 / 7
9,136
761
17,235
23,088
29,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
DC_theKID
Charybdis
14
2 / 6 / 3
8,539
712
3,455
8,586
3,606
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Thanatos
xtheunknown2x
Thanatos
15
3 / 8 / 2
8,511
709
11,250
14,545
7,020
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
24
27
Kills
7
8
Deaths
27
78
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
3
2
1
L
Hel
 
Hel
0
4
3
0.38
L
0
6
7
0.58
L
Charybdis
DC_theKID
Charybdis
2
6
3
0.58
W
3
1
20
13
W
6
1
18
15
W
Chaac
Jaeger80
Chaac
4
3
13
3.5
W
Zhong Kui
Tdint
Zhong Kui
6
2
11
5.75
W
8
1
16
16
L
Thanatos
xtheunknown2x
Thanatos
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,373
Damage
49,222
77,005
Taken
69,906
70,740
Mitigated
56,296
38,112
Healing
29,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
13,626
564
1,054
891
8,597
3,693
443
4,043
4,554
26,934
0
L
Hel
 
Hel
3,656
1,005
10,503
8,076
15,090
12,506
299
6,059
9,031
9,492
0
L
17,235
1,315
1,159
1,226
23,088
29,471
0
14,485
8,603
31,603
0
L
Charybdis
DC_theKID
Charybdis
3,455
1,572
598
327
8,586
3,606
948
4,180
4,406
0
6,353
W
5,963
645
10,410
4,297
13,664
13,073
394
6,964
6,404
12,730
0
W
17,294
4,632
1,028
6,447
15,424
7,371
2,593
7,531
7,651
35,552
0
W
Chaac
Jaeger80
Chaac
13,172
1,021
1,274
4,842
17,989
21,799
626
4,273
13,434
0
26,017
W
Zhong Kui
Tdint
Zhong Kui
14,226
1,965
1,378
6,374
17,228
13,018
1,507
7,689
9,237
29,468
0
W
11,718
1,507
320
1,742
12,700
15,479
523
6,706
5,762
935
18,663
L
Thanatos
xtheunknown2x
Thanatos
11,250
2,591
950
4,507
14,545
7,020
128
8,914
5,631
0
18,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,937
Gold Earned
42,455
123
Minions Killed
100
0
Camps Cleared
0
1,102,872
Distance Traveled
917,532
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,539
712
40
3
0
234,549
2
L
Hel
7,730
644
13
1
0
203,469
0
L
Cthulhu
9,136
761
30
3
0
173,235
0
L
Charybdis
8,539
712
4
0
0
115,962
0
W
Yemoja
9,937
828
6
1
0
211,736
0
W
Sol
10,344
862
52
4
0
209,786
0
W
Chaac
9,399
783
22
2
0
224,877
0
W
Zhong Kui
9,909
826
35
3
0
198,096
0
W
Tyr
10,348
862
8
1
0
258,377
0
L
Thanatos
8,511
709
13
1
0
190,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role