Player Matchup

Bacchus
Bacchus
GIBRANSPARTAN01
Bacchus
Level 101
God Stats
27W - 16L
1,578 SR
Queue Stats
336W - 401L
1,500 Elo+
Party 1
Nike
Nike
UnLucky120
Nike
Level 108
God Stats
7W - 9L
1,505 SR
Queue Stats
1,192W - 1,294L
1,526 Elo+
Party 1
Raijin
Raijin
XtrmerV2
Raijin
Level 132
God Stats
3W - 1L
1,504 SR
Queue Stats
217W - 243L
1,507 Elo+
Party 1
Anhur
Anhur
smokeskull3
Anhur
Level 60
God Stats
2W - 4L
1,336 SR
Queue Stats
95W - 156L
1,352 Elo+
Solo
Fenrir
Fenrir
xFoulsilver
Fenrir
Level 129
God Stats
16W - 20L
1,698 SR
Queue Stats
687W - 686L
1,531 Elo+
Party 1
Team Averages
Level 106
1,525 SR
1,483 Elo+

VS

Team Averages
Level 100
1,484 SR
1,520 Elo+
Skadi
Skadi
DragoonInferno
Skadi
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 14L
1,778 Elo+
Solo
Eset
Eset
HamsterConsumer
Eset
Level 89
God Stats
9W - 17L
1,389 SR
Queue Stats
536W - 617L
1,315 Elo+
Solo
Ullr
Ullr
Trollsabes1
Ullr
Level 122
God Stats
7W - 20L
1,500 SR
Queue Stats
225W - 229L
1,452 Elo+
Party 2
Sobek
Sobek
YangoTango
Sobek
Level 105
God Stats
1W - 2L
1,722 SR
Queue Stats
65W - 48L
1,621 Elo+
Party 2
Bakasura
Bakasura
pizzalightning
Bakasura
Level 126
God Stats
14W - 19L
1,310 SR
Queue Stats
280W - 360L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 14
10,824
515
7,574
14,094
18,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
4 / 3 / 9
11,201
533
13,173
17,131
16,873
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
XtrmerV2
Raijin
18
7 / 6 / 16
12,001
571
20,029
14,717
6,223
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 4 / 3
9,851
469
3,370
12,459
4,062
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
20
17 / 2 / 8
13,287
633
16,633
20,685
10,269
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 5
8,366
398
5,609
14,039
9,095
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 9 / 6
8,536
406
12,222
14,415
4,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 4 / 4
10,170
484
9,700
12,181
4,522
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
14
3 / 5 / 8
9,566
456
8,271
19,508
22,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
17
7 / 7 / 2
10,866
517
12,811
18,796
8,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
41
32
Kills
16
16
Deaths
32
50
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
7
5
0.36
W
4
1
14
11
L
2
9
6
0.56
L
4
4
4
1.5
W
4
3
9
2.83
W
Raijin
XtrmerV2
Raijin
7
6
16
2.5
L
Sobek
3
5
8
1.4
L
Bakasura
7
7
2
1.14
W
0
4
3
0.38
W
Fenrir
17
2
8
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,779
Damage
48,613
79,086
Taken
78,939
55,498
Mitigated
49,446
19,853
Healing
15,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,609
2,436
0
1,015
14,039
9,095
144
4,070
9,969
0
38,752
W
7,574
982
0
1,652
14,094
18,071
121
3,329
10,301
27,293
0
L
12,222
783
968
2,701
14,415
4,700
0
7,017
7,398
48,981
0
L
9,700
1,942
0
638
12,181
4,522
0
4,941
7,240
0
62,803
W
13,173
1,563
0
2,596
17,131
16,873
748
3,534
12,969
18,477
70,327
W
Raijin
XtrmerV2
Raijin
20,029
3,407
0
3,247
14,717
6,223
1,436
5,728
8,283
85,385
0
L
Sobek
8,271
496
0
3,480
19,508
22,411
0
9,376
10,132
22,077
0
L
Bakasura
12,811
9,088
0
6,443
18,796
8,718
0
6,029
12,767
0
49,788
W
3,370
2,001
0
3,708
12,459
4,062
0
1,619
10,724
0
58,117
W
Fenrir
16,633
2,747
0
8,650
20,685
10,269
39
5,224
15,150
0
100,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,164
Gold Earned
47,504
593
Minions Killed
392
0
Camps Cleared
0
1,969,021
Distance Traveled
1,931,613
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,366
398
80
4
0
339,220
4
W
Bacchus
10,824
515
36
2
0
430,407
8
L
Eset
8,536
406
81
4
0
368,509
4
L
Ullr
10,170
484
107
5
0
391,343
2
W
Nike
11,201
533
146
7
0
392,267
4
W
Raijin
12,001
571
167
8
0
366,500
2
L
Sobek
9,566
456
16
1
0
407,091
4
L
Bakasura
10,866
517
108
5
0
425,450
3
W
Anhur
9,851
469
112
5
0
300,815
0
W
Fenrir
13,287
633
132
6
0
479,032
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role