Player Matchup

Awilix
Awilix
Bushi-Sam16
Awilix
Level 18
God Stats
13W - 4L
1,770 SR
Queue Stats
224W - 246L
1,502 Elo+
Solo
Odin
Odin
D_DavyJones_s
Odin
Level 27
God Stats
4W - 3L
1,434 SR
Queue Stats
91W - 107L
1,416 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
L1PE1
Ah Muzen Cab
Level 25
God Stats
12W - 11L
1,520 SR
Queue Stats
137W - 135L
1,529 Elo+
Solo
Ra
Ra
reidusnub
Ra
Level 25
God Stats
3W - 1L
1,633 SR
Queue Stats
81W - 66L
1,470 Elo+
Solo
Ymir
Ymir
tito-alemao
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 20
1,572 SR
1,484 Elo+

VS

Team Averages
Level 24
1,529 SR
1,427 Elo+
Tiamat
Tiamat
Avenxtyy
Tiamat
Level 28
God Stats
6W - 14L
1,453 SR
Queue Stats
135W - 138L
1,488 Elo+
Solo
Chang'e
Chang'e
DadinhoVasco
Chang'e
Level 28
God Stats
2W - 4L
1,346 SR
Queue Stats
15W - 22L
1,371 Elo+
Party 1
Tsukuyomi
Tsukuyomi
alcaponefnh
Tsukuyomi
Level 27
God Stats
2W - 2L
1,846 SR
Queue Stats
130W - 143L
1,576 Elo+
Solo
Charybdis
Charybdis
dragon_soled10
Charybdis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,500 Elo+
Party 1
Skadi
Skadi
juliaYork1315
Skadi
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 30L
1,199 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
14
7 / 6 / 0
8,940
559
8,984
13,909
5,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 1 / 2
8,426
527
2,111
6,449
5,569
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
L1PE1
Ah Muzen Cab
18
12 / 2 / 0
11,204
700
17,017
10,019
3,825
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 5 / 6
9,011
563
4,349
9,618
4,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 14 / 2
6,830
427
2,436
18,036
12,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Avenxtyy
Tiamat
15
12 / 5 / 7
9,922
620
16,229
13,497
8,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
DadinhoVasco
Chang'e
6
0 / 2 / 1
5,727
358
377
3,313
486
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
alcaponefnh
Tsukuyomi
17
12 / 2 / 3
9,602
600
14,898
10,673
4,108
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
dragon_soled10
Charybdis
8
0 / 8 / 2
5,647
353
2,171
8,862
3,930
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 7 / 2
7,111
444
4,006
10,727
2,702
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
41
24
Kills
26
28
Deaths
24
10
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Avenxtyy
Tiamat
12
5
7
3.1
W
Awilix
7
6
0
1.17
W
2
1
2
3
L
Chang'e
DadinhoVasco
Chang'e
0
2
1
0.25
W
Ah Muzen Cab
L1PE1
Ah Muzen Cab
12
2
0
6
L
Tsukuyomi
alcaponefnh
Tsukuyomi
12
2
3
6.75
L
Charybdis
dragon_soled10
Charybdis
0
8
2
0.13
L
2
7
2
0.43
W
3
5
6
1.2
W
0
14
2
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,897
Damage
37,681
58,031
Taken
47,072
32,826
Mitigated
19,720
12,177
Healing
9,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Avenxtyy
Tiamat
16,229
1,594
0
4,868
13,497
8,494
0
3,040
10,247
48,660
0
W
Awilix
8,984
3,289
0
3,031
13,909
5,662
0
5,774
8,135
0
57,952
W
2,111
478
0
267
6,449
5,569
648
1,762
4,687
98
24,561
L
Chang'e
DadinhoVasco
Chang'e
377
133
709
516
3,313
486
377
32
3,281
5,681
0
W
Ah Muzen Cab
L1PE1
Ah Muzen Cab
17,017
7,009
0
4,960
10,019
3,825
4,225
1,008
9,011
0
94,467
L
Tsukuyomi
alcaponefnh
Tsukuyomi
14,898
5,218
0
2,786
10,673
4,108
0
2,323
8,205
0
66,462
L
Charybdis
dragon_soled10
Charybdis
2,171
1,268
0
0
8,862
3,930
211
837
7,967
0
11,244
L
4,006
2,292
0
868
10,727
2,702
1,720
140
10,587
0
26,604
W
4,349
732
744
2,914
9,618
4,829
499
4,194
5,424
50,509
0
W
2,436
1,158
0
261
18,036
12,941
265
3,868
14,168
18,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,411
Gold Earned
38,009
453
Minions Killed
261
0
Camps Cleared
0
1,492,913
Distance Traveled
1,314,993
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,922
620
70
4
0
293,632
2
W
Awilix
8,940
559
101
6
0
329,916
4
W
Odin
8,426
527
51
3
0
319,027
0
L
Chang'e
5,727
358
11
1
0
167,241
0
W
Ah Muzen Cab
11,204
700
172
11
0
283,549
5
L
Tsukuyomi
9,602
600
101
6
0
345,803
2
L
Charybdis
5,647
353
21
1
0
272,403
0
L
Skadi
7,111
444
58
4
0
235,914
6
W
Ra
9,011
563
96
6
0
298,220
0
W
Ymir
6,830
427
33
2
0
262,201
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role